Shirei can only return things the turn they die, only if they are small enough, and only if Shirei is in play continuously from before the creature's death until the end of turn. It can be a fun deck and can get a lot of triggers (on each player's turn) but it is easily disrupted.
Chainer can return things regardless of when or even how they got to the graveyard, or even whose graveyard they are in. But if Chainer leaves, you risk losing your reanimated fodder permanently unless you can sac it in response. A couple lifegain creatures like Gray Merchant or Disciple of Bolas can easily negate the lifeloss.
I'd say Chainer is more powerful, but are you looking for power/fun/both?
And check out edhrec.com to see the cards commonly run in each.
Shirei can only return things the turn they die, only if they are small enough, and only if Shirei is in play continuously from before the creature's death until the end of turn. It can be a fun deck and can get a lot of triggers (on each player's turn) but it is easily disrupted.
Chainer can return things regardless of when or even how they got to the graveyard, or even whose graveyard they are in. But if Chainer leaves, you risk losing your reanimated fodder permanently unless you can sac it in response. A couple lifegain creatures like Gray Merchant or Disciple of Bolas can easily negate the lifeloss.
I'd say Chainer is more powerful, but are you looking for power/fun/both?
And check out edhrec.com to see the cards commonly run in each.
2023 Average Peasant Cube|and Discussion
Because I have more decks than fit in a signature
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