I mostly play standard nowadays, but the implications will be everywhere for:
+1 is not that great, overall, but you should have a lot of creatures in a deck with the champ. It makes a HUGE difference in races, or against aggro decks where you've got some beef but they're wide.
-2 Again, you should be around 30 creature, where this will hit 90% of the time, while protecting your pull from discard
The static ability is probably the best static ability of any walker in the set. Ranging from flashing in Lyra to block, Shalai for the hexproof, Carny T, Plaguewalker, Chupacabra. Opponent is not going to know when its safe to attack, especially having little knowledge of what Vivien herself might have pulled. Try flashing in a Carny T at end step, followed by that new God Rhonas after declare blockers.
Let me put it this way: Imagine playing Azcanta on turn 2 and getting to activate it immediately(mana dork). And again, flash.
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+1 is not that great, overall, but you should have a lot of creatures in a deck with the champ. It makes a HUGE difference in races, or against aggro decks where you've got some beef but they're wide.
-2 Again, you should be around 30 creature, where this will hit 90% of the time, while protecting your pull from discard
The static ability is probably the best static ability of any walker in the set. Ranging from flashing in Lyra to block, Shalai for the hexproof, Carny T, Plaguewalker, Chupacabra. Opponent is not going to know when its safe to attack, especially having little knowledge of what Vivien herself might have pulled. Try flashing in a Carny T at end step, followed by that new God Rhonas after declare blockers.
Let me put it this way: Imagine playing Azcanta on turn 2 and getting to activate it immediately(mana dork). And again, flash.