This set does look very different from a limited experience due to the uncommon planeswalkers. From a standard standpoint, I don't know yet but given that its covering all 10 guilds it kind of has to push a little more power so that each guild gets something new. In a normal set like say the last two sets they were setting up the groundwork for the guilds and giving them a lot of options but not trying to make too many strong cards per guild. In this set, given the number of guilds and the fact that they want to introduce new cards for every guild they will need to push and potentially make more good cards than usual.
I don't know how the end product will look. Right now there are a number of interesting cards but I never like to say how I think a set looks until we see it all. As it stands with what we have seen though and expect, I would actually say my expectation is a little weaker than your average good set and that comes from the point that there wont be a rare land cycle. Sure its packed with a bunch of walkers but those don't retain their price tag half as well as a good rare cycle of lands.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
I don't know how the end product will look. Right now there are a number of interesting cards but I never like to say how I think a set looks until we see it all. As it stands with what we have seen though and expect, I would actually say my expectation is a little weaker than your average good set and that comes from the point that there wont be a rare land cycle. Sure its packed with a bunch of walkers but those don't retain their price tag half as well as a good rare cycle of lands.
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[Modern] Allies