I think we're just approaching mafia strategy from different angles. If you crown a low impact player in order to minimize the impact of the double vote, you're also cutting yourself off from a mislynch you might need (no offense to Bur, of course). If you know you're going to kill Voxxicus/Iso/GJ or whoever on N1, there's no reason to cut yourself off from a potential mislynch on D1.
If you have a bunch of mislynches and you're confident you don't need another, that's fine, but you're not actually giving up info by killing the king each night. Either way, town has two dead bodies and one confirmed town to work with.
I think a 2v7 is probably too difficult for the wolves to win, given that town has an Innocent Child who is also a Double Voter. 9 players is also a mini, not a micro. An 11 player 3v8 is a mini, too, though that one gets you the three mislynch lylo and the extra wolf would make it not as much of a struggle. A 1v6 gets you the extra mislynch but it'd be almost impossible for the wolf to win that game, I think. It's probably fine as is, there isn't much you can do to squeeze extra mislynches out of micros really.
The simple solution to the double vote problem is just to make it not splittable, as a single vote that counts twice or something like that. This way it can still break ties and force through a lynch in F3 even if the players haven't crossvoted for some reason. I guess the King doesn't really need the vote, but you're simultaneously arguing for removing part of the town power while also claiming the game as-is is too wolf-sided.
I absolutely don't think it would be appropriate to modkill people for policy lynching. It isn't game throwing to use the lynch to remove a player who is intentionally making it difficult or impossible to read them by using a self-imposed posting restriction, particularly one like SoundCloud linking or playing pictograms.
If anything, the player using the post restriction is playing against their own wincon as both alignments, particularly when a bunch of the players have told them they will policy lynch them if they don't stop.
It isn't at all about making meta reads "easier", some of these post restrictions make posts either entirely incomprehensible or inaccessible. If someone is trying to dodge meta reads because their meta makes the game unfun for them (which, honestly, should only apply to a few players who warp games around themselves, like Voxxicus, due to their reputation) a much better option would be playing as a gimmick or actually adapting their meta to make it harder to read.
Edit: I won't pretend that I remember every post restriction from the last two years, but I have read 99% of games and the only one I remember that comes close to the ones used here was tom's spider... besides the serial killer cat Cythare in Star Trek Myriad Universes IV, which was mod imposed.
Actually wanted to ask you guys why you went with the "make Bur king and never kill him" strategy rather than the "make a strong player king and kill them each night" one. I guess as long as Bur is king you can just keep killing a strong player anyway and it sort of neutralized the double vote, but was there another reason?
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If you have a bunch of mislynches and you're confident you don't need another, that's fine, but you're not actually giving up info by killing the king each night. Either way, town has two dead bodies and one confirmed town to work with.
I think a 2v7 is probably too difficult for the wolves to win, given that town has an Innocent Child who is also a Double Voter. 9 players is also a mini, not a micro. An 11 player 3v8 is a mini, too, though that one gets you the three mislynch lylo and the extra wolf would make it not as much of a struggle. A 1v6 gets you the extra mislynch but it'd be almost impossible for the wolf to win that game, I think. It's probably fine as is, there isn't much you can do to squeeze extra mislynches out of micros really.
The simple solution to the double vote problem is just to make it not splittable, as a single vote that counts twice or something like that. This way it can still break ties and force through a lynch in F3 even if the players haven't crossvoted for some reason. I guess the King doesn't really need the vote, but you're simultaneously arguing for removing part of the town power while also claiming the game as-is is too wolf-sided.
I absolutely don't think it would be appropriate to modkill people for policy lynching. It isn't game throwing to use the lynch to remove a player who is intentionally making it difficult or impossible to read them by using a self-imposed posting restriction, particularly one like SoundCloud linking or playing pictograms.
If anything, the player using the post restriction is playing against their own wincon as both alignments, particularly when a bunch of the players have told them they will policy lynch them if they don't stop.
It isn't at all about making meta reads "easier", some of these post restrictions make posts either entirely incomprehensible or inaccessible. If someone is trying to dodge meta reads because their meta makes the game unfun for them (which, honestly, should only apply to a few players who warp games around themselves, like Voxxicus, due to their reputation) a much better option would be playing as a gimmick or actually adapting their meta to make it harder to read.
Edit: I won't pretend that I remember every post restriction from the last two years, but I have read 99% of games and the only one I remember that comes close to the ones used here was tom's spider... besides the serial killer cat Cythare in Star Trek Myriad Universes IV, which was mod imposed.