building around balance isn't that hard. Heavy focus on enchantments and artefacts and planeswalkers means that you're going to be on the winning end of the deal.
I kinda recall hearing about a god-hand start at the dawn of EDH, which was like mox pearl, mox jet, limited resources, mana crypt, some other artefacts, and balance turn 1, so everyone discarded to 0, sacked everything they had. At that point, the power 9 got banned, along with balance.
I don't disagree that balance isn't SUCH a unbalanced card to be honest. But I'm not sure i'd give the vast majority of EDH players to be able to play with it responsibly (i.e. not scare away new players from the format).
I kinda recall hearing about a god-hand start at the dawn of EDH, which was like mox pearl, mox jet, limited resources, mana crypt, some other artefacts, and balance turn 1, so everyone discarded to 0, sacked everything they had. At that point, the power 9 got banned, along with balance.
I don't disagree that balance isn't SUCH a unbalanced card to be honest. But I'm not sure i'd give the vast majority of EDH players to be able to play with it responsibly (i.e. not scare away new players from the format).
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom