I find no enjoyment in the 2+ hour games where someones janky pet tribal is struggling to get through enough combat damage and someone top decks the 5th board wipe that game.
Infinite combos just get us to the next game quicker, which is good for the people who are having bad luck in a game, they get another chance sooner in the next one.
Most of the time I put them together it feels like more of a mercy killing for a game that has gone on too long and game has to end and sometimes you get stuck in a long stalemate and having that infinite combo end goal feels good
I remember a recent game with my [[Chainer, Dementia Master]] deck. After about 3 miserable hours the game was finally over. A combo from any one of us could have gotten a few more games in that night. They other table playing with us had 3-4 games to our 1!
Man replies like these make me think that EDH is the most miserable format ever. A constant stalemate that last 3-4 hours, everyone want it to stop, but no one can stop it unless there is a combo.
Thank god my games are really different!
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
I just don't understand all of you posters saying you refuse to play combos. I mean... I never liked combos, but I like recursion, and this often leads to infinite combos. But if your combos takes 4 cards that otherwise do a lot of fun things in your deck.... are you really going to cut out those cards?
Good luck assembling it without tutors.
I have a 4 card combo in one of my deck and the number of time i was able to use it was exactly 1 in 5 years of playing that deck
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
I'm surprised Commander isn't a lot more pro-combo than it is, at least here.
Man, commander is based on many things, 3 of them are these:
1) multiple opponents
2) higher life total
3) possibilities to create interesting board states thanks to the higher life totals
combo ignore all these factor. I wonder why not everyone love them
Private Mod Note
():
Rollback Post to RevisionRollBack
How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
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Man replies like these make me think that EDH is the most miserable format ever. A constant stalemate that last 3-4 hours, everyone want it to stop, but no one can stop it unless there is a combo.
Thank god my games are really different!
Good luck assembling it without tutors.
I have a 4 card combo in one of my deck and the number of time i was able to use it was exactly 1 in 5 years of playing that deck
Man, commander is based on many things, 3 of them are these:
1) multiple opponents
2) higher life total
3) possibilities to create interesting board states thanks to the higher life totals
combo ignore all these factor. I wonder why not everyone love them