There's a variety of approaches you could take, but at least one of the three commanders ought to be a Phyrexian, ideally with infect and proliferate interaction. Ah, I forgot to add The Mimeoplasm to that decklist!
I've been desperately waiting for them to reprint/make new infect cards. Honestly people complain about infect, but it rarely ever pops up in my meta, and if it does, it's just that one green pump spell that one shots you if they have an army.
I would like to see a dedicated few infect cards reprinted/remade just with Commander in mind.
I think the reason that Infect isn't really a thing in commander is the distinct lack of infect cards in each individual color. As it stands now, infect really wants to be three or more colors, and there aren't really enough cards with infect to support that. Green and Black has the most infect cards, but only black has a legendary creature with it. One could potentially build an infect deck around Atraxa, but that would do the exact opposite of what Atraxa wants, which is to play with -1/-1 counters instead of growing. It doesn't help that except for very few cards, most cards with infect are very fragile, so you'd need a way to recur them as well. All in all, it's not really a solid strategy for multiplayer.
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i believe the decks will be the following:
Naya
Dimir
Abzan
Temur
and no tribal theme as the main focus. If you look during the last 2 years, every colors each year, gets depicted at least twice. In 17 white red and black 3 times and in 18 blue 3. green is the only one that hasn't. i expect to see gerrand( and maybe even tacenda pre spark)in the first deck and gix and volrath in the second
I would enjoy this diversity.
So would I, I've always been fond of the Naya combination, and I rather like Temur as well. And both Dimir and Abzan can make for some hella fun decks. With that said, it entirely depends on the decks themes and how they are built.
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I feel like Morophon, the Boundless was the bone to all the tribal commander fans for the year, and that we'll see them explore more mechanical themes rather than tribal themes this year.
-1/-1 counters could use some love in my opinion.
I definately agree especially from the amonkhet block brought that into though
And Morophon doesn’t mean they won’t do tribal again this year but they could still likely to get different themes this year
Morophon was a bone for the tribes with few if any creatures, like Brushwagg or Dreadnaugt. We got other tribal legends both in MH1 and in Core20. One does not preclude the other.
As for -1/-1 counters for a theme, I could see that, particularly considering the large number of cards they have created with them over the years, some from prior to the new frame that have yet to be reprinted and that are not on the reserved list, like Fevered Convulsions.
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I would be fine with Tribal as long as we could stray from the "big" tribes. Give me Pirates, Rogues, Treefolk, Knights, etc. Please no elves, merfolk, etc.
While something like Pirate Tribal Commander sounds great on paper, you have to remember not every tribe has as many viable reprints as stuff like Merfolk and Elves. Right now the grand sum of reprintable Pirates is two sets, some color pie-breaking cards from Mercadian Masques, and a few one-offs. A Pirate Commander deck would be easily 50% Ixalan block reprints out of necessity. Same for Ninjas and Kamigawa. Give them a few more sets, and then they should have the variety necessary to constitute viable Commander decks. In the meantime, I can see more cards like Yuriko, the Tiger's Shadow that fit into a larger deck theme.
Some tribes have the necessary volume for reprints, and enough color variance that a legend that covers those colors would be greatly appreciated. Before C17, Cats had no GW legends even though there had been plenty of Cats printed in green and white by that point.
Rogues have a lot more to work with than Pirates, and have plenty of presence in blue, black, and red. However, a Rogue Commander deck this year is more likely be UB than UBR as we got a UBR Wizards deck in C17, and I'm assuming they want to wait until C20 at least before they start repeating any color combinations.
I'm not sure Treefolk as a tribe are exciting enough for a precon dedicated to them.
Knights would be cool, though we already have a decent number of Knight legends now, including four for WB. Granted, three of them are Vampires, and one of them fits into a Vampire deck better. But Knights aren't exactly hurting for legends right now.
You do know that three of the legends you listed aren't *tribal* legendaries, right? Only Edgar and Varina care about their tribes. Tuvasa is very much an enchantment commander, Shattergang is about sacrificing permanents, and technically, you can't call Kethis a tribal commander, as he cares about a supertype rather than a creature type. Which means that those three color combinations (BRG, GWU, and GBW) still need their tribal legends (Goblins, Merfolk, and Elves respectively).
As for knights, although we do have several legendary knights, we don't have a legendary knight with tribal abilities that cares about the colors we actually need, specificly, the tricolor combo of Mardu (BWR). It's like the difference between Ishkanah, Grafwidow and Thantis, the Warweaver, while the former is a fine tribal legendary, it was only in two of the three colors people had asked for and needed to their spider tribal decks. While the latter has the colors, but lack the tribal component. WotC are brilliant in giving people what they ask for without actually giving them what they ask for. It wasn't until the last batch of tribal decks they actually managed to give people the tribal legends in the colors that people actually wanted, and even then they partially failed (People wanted Grixis vampires, we got Mardu, the only reason people haven't complained loudly was because of the large number of white vampires in Ixalan block).
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I think they are going to do tribal commander. The core set has a lot of tribal cards. Then we will have more cards that we wish where in modern for about a year and then surprise when modern horizons 2 is printed all of those cards will be included. Or you could use all of the multi color legends in the core set as your color map for the commander decks. I still think it's odd that these two sets Horizons and Core 2020 could easily be booster drafted together and you could have a commander themed draft.
I would be fine with Tribal as long as we could stray from the "big" tribes. Give me Pirates, Rogues, Treefolk, Knights, etc. Please no elves, merfolk, etc.
If we get tribal we can expect two popular tribes and two that WotC thinks would be fun. Last time we got Dragons and Vampires (popular), as well as Wizards and Cats (wizards because of Dominaria's minor wizard tribal theme, and cats because it seemed like fun).
For the popular tribes, I could see Slivers and maybe Angels, for the two others, just about anything goes.
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In the case of the former, they can always be a Samurai/Ninja duo from another plane. Or they can be exceptions to the rule, a RW ronin looking to regain his honor and a UB kunoichi outcast (and yes, there is the chance they could be a couple in the grand tradition of Opposites Attract).
Historically, a lot of Samurai were Ninja, and regularly employed Ninja discreetly.
At any rate, I like the duality between them.
Historically, no, no they were not. I've studied the topic extensively. >.<
It did happen that some Lords hired Ninja to spy on (or assassinate) rivals, but the ninja were never in their direct employ nor were any Samurai ninjas. Samurai were all of noble birth, and were trained in the way of the Japanese nobles from an early age. Traditionally, it was the oldest son (or in some cases sons) of the family that took on the mantle of Samurai and served the local lord, but it did happen on more than one occasion that a daughter took up the mantle instead. Usually because all eligible males in the family were dead.
Ninja on the other hand, almost exclusively were from the lowest rung of society, the downtrodden, who started to rebel against oppression by their lords, mostly because Samurai had a tendency to rape farmers daughters and kill the male peasantry, without any fear of retaliation. There is a reason why nearly all early ninja weapons and tools can trace their origins back to farm implements. Eventually the ninja got organized and created clans to oppose abusive lords/samurai from the shadows, training and raising their children to become future generations ninja in secret. However, when the feudal system started to, well, get phased out in Japan, so was there little need for Ninja, and they quietly disappeared. Some traveled to the west (I.e. Europe and the US), where they founded various martial arts studios or just blended in, leaving their old lives behind.
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I wouldn't mind a RW Samurai legend in an Equipment matters deck. Of course, I'd also like a UB Ninja and RW Samurai Partner duo.
The flavor disconnect on that would annoy me to no end. The creation of the Ninja clans was a direct reaction by the populace to oppression from the Nobles/Samurai.
I wouldn't mind either Samurai and/or Ninja's, but not in the same deck. And I would not mind either expanding into a third color.
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Actually another thing they could be hinting toward
A knight tribal legend that’s atlewst Mardu
I'd love a Mardu legendary knight. Double points if it has flanking, triple if it is a new version of Telim Tor, quadruple if it gives all your knights flanking.
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If core 2020 is a commander teaser than we have Naya with Multi-color matters, Abzan with Legendary tribal, Jeskai or at least Azorius with Fyling tribal, Temur with element tribal, white or Orzhov life gain and Sultai etb themed. Mardu could possible be the Fyling tribal deck, too because of Kaalia.
No that’s the obvious themes and there’s a lot of each in the set what we want to look at is the less obvious
For example
There’s a lot of spirits in the set and the fans were not happy with O-Kagachi, the vengeful kami since it’s under powered and doesn’t have spirit tribal synergy so they could be doing it for real with 5-color spirit tribal
Second Marauding Raptor could hint your creatures being dealt damage matter that could be the naya deck
To say what I’m talking about these creatures are good examples
And there’s two sub-themes that could happen first is a excuse to make more dinosaurs for the fans since enrage is a thing second a wolf/werewolf legend they all Ben waiting for since we want a werewolf tribal legend and ulrich was a disaster and Tolsimir, Friend to Wolves wolf tribal and damage matters
To bad the pythohydra and the nest both get killed by the raptor.
As for Tolsimir, we did get a Wolf/Werewolf lord in M20. They should honestly just give us a Naya wolf tribal legendary instead of teasing us like this.
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How about a Legends Matter theme? That is, Commander decks chock-full of legendary creatures and other cards.
That would be pretty awesome. Let's expand it and say "batching" instead. Each deck themed around a different "batching". One would be Historic (Legends primarily, a few sagas, and artifacts), one could be a batching of a specific group of creatures, such as Canines (batching Wolf, Hound, Fox, Jackal, and Werewolf for example), or maybe undead (Skeletons, Zombies, Vampires, Wraiths, Specters, Shades...). Could be fun.
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Belbe is on the short list we might get her as well
There are many, many, many characters on the short list that is not so short. Just about every character who have not yet gotten a card (and several who do). But I agree with you and think Gix is very likely as he is one of the most requested characters who have yet gotten a card.
That and it was either yawgmoth or gix for modern horizons I feel the other would end up in commander 2019
Well, now the question is, what color(s) would the deck be. Black is a given, but I am not certain the deck would be monoblack. And will it have an artifact theme? A non-red/blue artifact deck would be interesting.
Black Red artifacts with Phyrexian overtones?
I could live with that as it would play very differently from the other artifact decks we've gotten over the years. Could also see a white/black artifact deck, to completely eliminate the regular artifact deck colors.
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It's about time for the reserved list to die, for the sake of Vintage and Legacy (And Commander).
Belbe is on the short list we might get her as well
There are many, many, many characters on the short list that is not so short. Just about every character who have not yet gotten a card (and several who do). But I agree with you and think Gix is very likely as he is one of the most requested characters who have yet gotten a card.
That and it was either yawgmoth or gix for modern horizons I feel the other would end up in commander 2019
Well, now the question is, what color(s) would the deck be. Black is a given, but I am not certain the deck would be monoblack. And will it have an artifact theme? A non-red/blue artifact deck would be interesting.
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It's about time for the reserved list to die, for the sake of Vintage and Legacy (And Commander).
Belbe is on the short list we might get her as well
There are many, many, many characters on the short list that is not so short. Just about every character who have not yet gotten a card (and several who do). But I agree with you and think Gix is very likely as he is one of the most requested characters who have yet gotten a card.
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It's about time for the reserved list to die, for the sake of Vintage and Legacy (And Commander).
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Numquam evolutioni obstes. Solum conculceris.
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I would not say no to some of the older uncommon land either, as long as we don't get more vivid lands. >.<
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
I think the reason that Infect isn't really a thing in commander is the distinct lack of infect cards in each individual color. As it stands now, infect really wants to be three or more colors, and there aren't really enough cards with infect to support that. Green and Black has the most infect cards, but only black has a legendary creature with it. One could potentially build an infect deck around Atraxa, but that would do the exact opposite of what Atraxa wants, which is to play with -1/-1 counters instead of growing. It doesn't help that except for very few cards, most cards with infect are very fragile, so you'd need a way to recur them as well. All in all, it's not really a solid strategy for multiplayer.
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Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
So would I, I've always been fond of the Naya combination, and I rather like Temur as well. And both Dimir and Abzan can make for some hella fun decks. With that said, it entirely depends on the decks themes and how they are built.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
Morophon was a bone for the tribes with few if any creatures, like Brushwagg or Dreadnaugt. We got other tribal legends both in MH1 and in Core20. One does not preclude the other.
As for -1/-1 counters for a theme, I could see that, particularly considering the large number of cards they have created with them over the years, some from prior to the new frame that have yet to be reprinted and that are not on the reserved list, like Fevered Convulsions.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
You do know that three of the legends you listed aren't *tribal* legendaries, right? Only Edgar and Varina care about their tribes. Tuvasa is very much an enchantment commander, Shattergang is about sacrificing permanents, and technically, you can't call Kethis a tribal commander, as he cares about a supertype rather than a creature type. Which means that those three color combinations (BRG, GWU, and GBW) still need their tribal legends (Goblins, Merfolk, and Elves respectively).
As for knights, although we do have several legendary knights, we don't have a legendary knight with tribal abilities that cares about the colors we actually need, specificly, the tricolor combo of Mardu (BWR). It's like the difference between Ishkanah, Grafwidow and Thantis, the Warweaver, while the former is a fine tribal legendary, it was only in two of the three colors people had asked for and needed to their spider tribal decks. While the latter has the colors, but lack the tribal component. WotC are brilliant in giving people what they ask for without actually giving them what they ask for. It wasn't until the last batch of tribal decks they actually managed to give people the tribal legends in the colors that people actually wanted, and even then they partially failed (People wanted Grixis vampires, we got Mardu, the only reason people haven't complained loudly was because of the large number of white vampires in Ixalan block).
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
If we get tribal we can expect two popular tribes and two that WotC thinks would be fun. Last time we got Dragons and Vampires (popular), as well as Wizards and Cats (wizards because of Dominaria's minor wizard tribal theme, and cats because it seemed like fun).
For the popular tribes, I could see Slivers and maybe Angels, for the two others, just about anything goes.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
Historically, no, no they were not. I've studied the topic extensively. >.<
It did happen that some Lords hired Ninja to spy on (or assassinate) rivals, but the ninja were never in their direct employ nor were any Samurai ninjas. Samurai were all of noble birth, and were trained in the way of the Japanese nobles from an early age. Traditionally, it was the oldest son (or in some cases sons) of the family that took on the mantle of Samurai and served the local lord, but it did happen on more than one occasion that a daughter took up the mantle instead. Usually because all eligible males in the family were dead.
Ninja on the other hand, almost exclusively were from the lowest rung of society, the downtrodden, who started to rebel against oppression by their lords, mostly because Samurai had a tendency to rape farmers daughters and kill the male peasantry, without any fear of retaliation. There is a reason why nearly all early ninja weapons and tools can trace their origins back to farm implements. Eventually the ninja got organized and created clans to oppose abusive lords/samurai from the shadows, training and raising their children to become future generations ninja in secret. However, when the feudal system started to, well, get phased out in Japan, so was there little need for Ninja, and they quietly disappeared. Some traveled to the west (I.e. Europe and the US), where they founded various martial arts studios or just blended in, leaving their old lives behind.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
The flavor disconnect on that would annoy me to no end. The creation of the Ninja clans was a direct reaction by the populace to oppression from the Nobles/Samurai.
I wouldn't mind either Samurai and/or Ninja's, but not in the same deck. And I would not mind either expanding into a third color.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
Funny thing, people said the same shortly after BFZ/Oath. I find it no more or less likely to happen now than then.
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Numquam evolutioni obstes. Solum conculceris.
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I'd love a Mardu legendary knight. Double points if it has flanking, triple if it is a new version of Telim Tor, quadruple if it gives all your knights flanking.
---
Numquam evolutioni obstes. Solum conculceris.
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To bad the pythohydra and the nest both get killed by the raptor.
As for Tolsimir, we did get a Wolf/Werewolf lord in M20. They should honestly just give us a Naya wolf tribal legendary instead of teasing us like this.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
That would be pretty awesome. Let's expand it and say "batching" instead. Each deck themed around a different "batching". One would be Historic (Legends primarily, a few sagas, and artifacts), one could be a batching of a specific group of creatures, such as Canines (batching Wolf, Hound, Fox, Jackal, and Werewolf for example), or maybe undead (Skeletons, Zombies, Vampires, Wraiths, Specters, Shades...). Could be fun.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
I could live with that as it would play very differently from the other artifact decks we've gotten over the years. Could also see a white/black artifact deck, to completely eliminate the regular artifact deck colors.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
Well, now the question is, what color(s) would the deck be. Black is a given, but I am not certain the deck would be monoblack. And will it have an artifact theme? A non-red/blue artifact deck would be interesting.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
There are many, many, many characters on the short list that is not so short. Just about every character who have not yet gotten a card (and several who do). But I agree with you and think Gix is very likely as he is one of the most requested characters who have yet gotten a card.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.