I think Salamander Drake is good, it's a thing you can drop early and protect with counterspells, which is what control wants to do in my environment. Really great card.
That seems really good. Simic is arguably the colour with the best manafix in my cube (green's tutors and blue's deck manipulation), so getting UUGG isn't much of a problem. Also in the colours for Temur Sabertooth and Crystal Shard. Maybe I should look harder at the land-untap enchantment?
Depose // Deploy This might be an interesting card for those that run bigger guild sections. I can't see this making it in smaller sections, tho. I like that it pushes Azorius tokens.
Light up the Stage seems solid if the wording is correct. Allowing you to play both lands if you happen to hit two lands is just great.
Rakdos Firewheeler is okay, too bad it's not a warrior. It's a bit underwhelming, tho, since for the same (less specific) cost you get a Murderous Redcap or a Nekrataal. Just underwhelming. Glad to see the AABB cost card cycle continues in RNA, tho.
WiJ
Peasant 540 Cube
WiJ
Peasant 540 Cube
WiJ
Peasant 540 Cube
Rakdos Firewheeler is okay, too bad it's not a warrior. It's a bit underwhelming, tho, since for the same (less specific) cost you get a Murderous Redcap or a Nekrataal. Just underwhelming. Glad to see the AABB cost card cycle continues in RNA, tho.
WiJ
Peasant 540 Cube