Don't forget exsanguinate and Debt to the Deathless. They are usually finishers, but you can cast them earlier for some lifegain that also puts opponents down. Sometimes firing off Exsanguinate for X=5 is enough to buy you some time, and Debt for X=3 (still 7 mana) does even better (18 life in a 4 player game). Sure, you're only knocking opponents down a small amount, but if you've started to stabilize the breathing room that regaining nearly half your starting life total helps get you out of the red zone for cards like, well, exsanguinate.
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The Meaning of Life: "M-hmm. Well, it's nothing very special. Uh, try and be nice to people, avoid eating fat, read a good book every now and then, get some walking in, and try and live together in peace and harmony with people of all creeds and nations"
Onering's 4 simple steps that let you solve any problem with Magic's gameplay
Whether its blue players countering your spells, red players burning you out, or combo, if you have a problem with an aspect of Magic's gameplay, you can fix it!
Step 1: Identify the problem. What aspect of Magic don't you like? Step 2: Find out how others deal with the problem. How do players deal with this aspect of the game when they run into it? Step 3: Do what those players do. Step 4: No more problem. Bonus: You are now better at Magic. Enjoy those extra wins!
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Onering's 4 simple steps that let you solve any problem with Magic's gameplay
Step 1: Identify the problem. What aspect of Magic don't you like? Step 2: Find out how others deal with the problem. How do players deal with this aspect of the game when they run into it? Step 3: Do what those players do. Step 4: No more problem. Bonus: You are now better at Magic. Enjoy those extra wins!