i know i'm playing a rare type of "the rock" with primeval tian in my list. but if you are running prim-time in a what should the land composition look like?
I was thinking of trying 4 Gonti, Lord of Luxury in that spot.
Which wouldn't make much sense if that spots critical for the life gain and graveyard disruption all in one.
All the same though stealing opponents resources can be useful.
sideboard is got slaughter pact, tormod's crypt, surgical extraction, dismember, Mindbreak Trap in varying numbers. I was designing the deck to be able to tap out on a rune-scarred demon and have a tool box of answers for games 2 and 3. So far i'm happy with the way demon has performed in games 2 and 3 getting me 1 card answers (some times hail maries, cause i need them as stoppers.)
roughest match up seems to be spirits i'm 0-4 against this in games.
trons never been a huge threat.
arclight pheonix decks occationally get me by surprise. 2/3 3 surgicals in the side seems to keep that shut off.
What do you think if BIG Rock?
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Wish they would just print cabal therapy in modern.
Begining of the main phase isn't conducive to effective cabal therapy use.
already I main board 1 khalni garden 1 bojuka bog 1 radiant fountain
Wish they would just print cabal therapy in modern.
Begining of the main phase isn't conducive to effective cabal therapy use.
I'm wondering if it is also necessary for over coming burn match ups?
https://www.mtggoldfish.com/archetype/modern-the-rock-50881#paper
I was thinking of trying 4 Gonti, Lord of Luxury in that spot.
Which wouldn't make much sense if that spots critical for the life gain and graveyard disruption all in one.
All the same though stealing opponents resources can be useful.
[deck]
4 primeval titan
4 rune-scarred demon
4 arbor elf
1 birds of paradise
1 eternal witness
2 courser of kruphix
1 liliana, the last hope
1 vraska, golgari queen
3 garruk wildspeaker
4 liliana of the veil
3 assassin's trophy
1 slaughter pact
3 fatal push
4 utopia sprawl
2 kessig wolf run
1 bojuka bog
1 khalni garden
1 stomping ground
4 overgrown tomb
4 verdent catacomb
2 wooded foot hills
1 swamp
8 forest
[deck]
sideboard is got slaughter pact, tormod's crypt, surgical extraction, dismember, Mindbreak Trap in varying numbers. I was designing the deck to be able to tap out on a rune-scarred demon and have a tool box of answers for games 2 and 3. So far i'm happy with the way demon has performed in games 2 and 3 getting me 1 card answers (some times hail maries, cause i need them as stoppers.)
roughest match up seems to be spirits i'm 0-4 against this in games.
trons never been a huge threat.
arclight pheonix decks occationally get me by surprise. 2/3 3 surgicals in the side seems to keep that shut off.
What do you think if BIG Rock?