So if we're trying to get creature recursion out of this, could we do some sort of an Aether Vial/Flickerwisp shell to blink the Sarcophagus at instant speed as our creatures are about to die, then cast the creatures out of the graveyard again next turn once the Sarcophagus is back? This seems like a lot of work, but kind of a cool interaction.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.