While I agree that they are inherently different formats the power level of cards remains the same. Sol ring is easily as strong as a moxen would be in our format but one is banned and the other isn't? Mana crypt/vault are even better in commander than they are in legacy because the self damage aspect is largely offset by the higher life total.
Cards like gaeas cradle, necropotence, and humility are still just as good in multiplayer.
The justification that it's a multiplayer format and therefore it's somehow ok to have one land that taps for 10 mana or be able to pay 1 life and draw as many cards as you want just doesn't hold up to me. Sure it being a singlehon format means that those cards are rarer to come up even in decks that they are in. But when they do the game is decided often on turn 0. That is an amount of variance I would personally rather not have.
What does the format lose by banning these cards? 6 mana on turn 3? The requirement to put these cards in every deck you make so that it's 'competitive'?
Personally I'd rather do without.
I actually agree 100% with everything added to the banlist. I disagree mith all the unbans though. I would definitely be onboard with this list with no unbans. Sign me up!
That said they have backed off and will likely end up with the same old banlist that we've had for ages and we will continue building decks with cards that are too powerful for legacy :/
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Cards like gaeas cradle, necropotence, and humility are still just as good in multiplayer.
The justification that it's a multiplayer format and therefore it's somehow ok to have one land that taps for 10 mana or be able to pay 1 life and draw as many cards as you want just doesn't hold up to me. Sure it being a singlehon format means that those cards are rarer to come up even in decks that they are in. But when they do the game is decided often on turn 0. That is an amount of variance I would personally rather not have.
What does the format lose by banning these cards? 6 mana on turn 3? The requirement to put these cards in every deck you make so that it's 'competitive'?
Personally I'd rather do without.
That said they have backed off and will likely end up with the same old banlist that we've had for ages and we will continue building decks with cards that are too powerful for legacy :/