I'm running a JVP and a Royal Scions in the main then a 2nd royal scions in the side and both cards perform really well for me.
Scions is super good IMO because they fill multiple great roles in the deck. they can perform as "extra" copies of tbr, except they do more in a sense. they can also help you get out of spots where you spin your wheels with the loot ability. They can also pump your snaps when you get to that point
normally don't really write reports on fnm since it's so small and you don't always face against the best competition but went 4-0 without dropping any games today, so thought I'd report today
r1 I quickly run over that Tooth and Nail deck. G1 I thoughtseize away his overgrowth, leaving him with a tooth and nail, xenagod and emrakul. Later on he draws into a tireless tracker, which I can enable revolt to fatal push. He scoops after that in a salty rage. G2 he keeps a hand of double primal command, double land, utopia sprawl and something else. He doesn't draw into more lands. I boarded out 2 bolts and a dismember for 2 disdainful strokes and an EE (EE migh have been wrong but wanted to have protection against random nonsense)
R2 I quickly 2-0 some white weenie deck. I stabilized game 1 after an early rush. Boarded in double grim lavamancer, k command, liliana, the last hope, EE and double abrade. G2 I stick a t1 lavamancer. he kept a 1 land hand, so I picked off his threats and won when he ran out of threats.
R3 I 2-0 fish. g1 he kept a slow hand which I ripped apart but he started to recover as I didn't draw many threats. I TBR'd for lethal. Game 2 he was stuck on one land and a vial. after a few turns with barely any threats. I decided to put EE on 1 and crack it same turn since he dropped another vial. he conceded to that. I believe I boarded out some combination of dismember, wraiths and thoughtseizes for abrades, k command, anger and EE
Round 4 I crushed UW control. G1 he kept a do nothing hand, which I ripped the Teferi from. Only other spell he resolved which mattered was Timely reinforcements which I made quick work of the tokens. I believe I was able to ride a threat, made him fight e over a lot of creatures then cast a TBR on a snapcaster for lethal. Game 2 he mulled to 6 and I don't even remember what I made hims discard early on. I drew counters for his removal and timely. was able to revolt push his clique to get it off the battlefield.then he was done.
I had a good experience other than the one tooth and nail player who was pretty upset for no real reason
this has been bugging me a bit the past few days, so I'm gonna post here
against tron and given the choice of either ripping their one one payoff or one of their mana rocks/expedition map, do you take the threat, an egg or the map? does having 2 discard spells change that? I was on the draw and took I believe the map first because that represented whatever he needed and then took the egg, leaving him with Ulamog. He then spun his wheels for a long time and drew the last tron land he needed to cast Ulamog turn before I would have killed him, which is variance I guess
I played one at GP Toronto and was mostly pretty fine with that choice. One reason why I like running one is because I'm running leyline of the void in the side so it's nice to be able to discard any copies that I draw in the late game. Other than that there are times when I don't wanna see it
This Sunday I am playing a mid-season Top 16 final at my LGS. It's Modern and I'm brings GDS.
Since it's a local store and invite only I know what decks will show up. But I have only played GDS at this store once.
I am looking for tips on sideboard-plan and maybe some tweaks to the main deck.
Also adding draft of sideboard plan with current sideboard. Welcoming input there as well! (Please view attachment with sideboard plan)
played the Friday Mythic Qualifier at Magic Fest Toronto to 3-2 and the main event to 5-3, probably could have made day 2 if I played a bit better
I'll start with the Mythic Qualifier
round 1 I lose to dredge 1-2. Had no opponent for first 8 minutes, turns out he was a few table down so he got the game 1 loss. I got run over game 2, then g3 I mulled to 5 in search of leyline of the void but never find one.
Round 2 I beat Jeskai conrol 2-1. He ticks a teferi to 8, then I scoop in response to Jace. Game 2 I manage to ride an early a few shadows to victory. Game 3 I ride an early gurmag to victory
Round 3 I easily 2-0 blue moon the Kiki combo. He didn't draw much game 1 and I beat him. He was stuck on 2 lands g2 and by the time he drew his third it was too late.
Round 4 I 2-1 Amulet titan. he runs me over game 1. g2, I have an he trinket mages for an EE, leaving a mana open which he uses to cast ancient stirrings instead of the ee. I top decked a snapcaster to thoughtseize the ee away and ran him over after. Game 3 I won after using double shadow to block his primeval titan. After that he was never able to recover. He might have been too greedy by getting khalni heart garden to make a blocker instead of ee when he transmuted tolaria west. He says he didn't have enough mana to play and crack though
Round 5 i get paired against amulet again. I offer the draw since neither of us can top 8, wanted to see if he wanted to get the same amount of prize tickets. Turned out I was paired down. I quickly lose. G1 I mull to 5 and lost because he had both pact of negation and summoner's pact, so i couldn't stop him. G2 I couldn't get much going
3-2 at the end
In the Main I went 5-3
R1 I get paired against Humans. g1 he kept a slow hand but I drew 3 anglers so I couldn't really race the 3 mana thalia. Might have been better off if the third angler was a second shadow. Game 2 he had auriok champion, 2 mana thalia and an image copying the champion. I believe he also had 1 champion of the parish. I managed to draw an engineered explosives. Knowing how Thalia tax worked in this situation, I set X=1, then the Thalia tax would apply so sunburst would put 2 counters on. Thus I blew up most of the annoying stuff but leaving with a Champion of the Parish which I believe had 4 counters on before I won. Then he untaps and drops 2 more champions. I'm in rough shape. somehow the new ones got one and 2 counters on them or something like that. I was able to abrade-snap abrade to get rip of the smaller ones or something like that, leaving a huge one behind. My shadow kept it at bay for a while, me at 3 him at 28. I drew a thoughtseize which I used to fake removal. I drew a second shadow, so I thoughtseize his empty hand to take 2, bringing me to one. I then attack, he takes it going to 16. I drop the second shadow, leaving still the TBR he knows about. He had a slow draw game 3 and I won because of it. My logic with the thoughtseize at 3 was that I was dead to mantis rider anyways so I decided to take the high risk play to shorten the clock, even in the odd case he did have gut shot
Round 2 I lose 1-2 to spirits. game 1 I mull to 6 and kept a no lander with street wraith and bauble, my logic being even in a 17 land deck, the scry and draws would get me a land. I wasn't so lucky. TBR got me g2. G3 he was on the play and got 2 geist of saint traft. I untap, thoughtscour into an angler and hope he doesn't have path, which he does. I then take 8 after exalted and a lord pump. I never stabilize.
I get paired against elves next and he makes pretty short work. I never get a threat after ripping his hand apart game 1. he explodes game 2
1-2. No more losses to give
Round 3 I lose to hardened scales 1-2. He makes quick work of me game 1, don't really remember what happened. Game 2 was grindy, I remove his threats and win off grim lavamancer activations. Game 3 I keep a reasonable hand with both bolt and push but he leads with llanowar reborn, then uses it to cast scales after it untaps and plays another of the same land. next turn drops another scales, worker and inkmoth nexus. bolt is dead now because of the counters. I push the worker and hope for another hard removal spell. which I don't and die.
1-3, dead but decide to play to avoid paying for more events
round 5 I run over titanshift in 15 minutes. He keeps a 6 with one ramp spell and double titan g1, take the ramp spell of course. G2 he keeps 6 with a valakut and no green. I take the ramp, by the time he can make a game of it he's done
next I get burn, who didn't know this match. Punted my way through g1, used a watery grave to cast thoughtscour instead of my steam vents and can't cast my angler, plus another punt or two. g2 I use stubborn denials without ferocious to make him decide if he wants to use his rift bolts off suspend or cast something else. Two turns of this saves me a bit of damage and I push through. G3 I get an early lavamancer, he suspended a rift bolt turn 2, when it came off turn 3. I asked him if he wanted to target me or my lavamancer, he decides the lavamancer. I believe I won at 5. His turn before I won I would have been dead if both the cards in his hand were spells rather than creatures but he had a goblin guide which I battle raged over
3-3. Doesn't matter but I'm even at this point
round 7 I 2-0 the opponent no show.
4-3, hoping to get the 5th win to at least feel better about staying in the whole thing
round 8 I 2-1 blue moon with breach package. G1 he breaches me on curve. I don't remember g2 but g3 was a combination of him blood mooning himself off cryptic and me tearing a lot of his hand apart the stuff he could cast
5-3. turned an awful start into the best non day 2 finish I could
gonna be playing GDS at a PPTQ tomorrow at m
myf irst comp rel event with the deck on months, in my playtesting I've been having problems with UW miracles and humans. With humans I just don't know how to define my role, I guess I'm probably control as they're much faster. also just don't know how to approach it.
found myself getting blown out by UW miracles and can't establish mcuh