Has anyone else been testing with Whispers/Manamorphose? I've been tinkering with a 4-color list splashing blue and have found that both cards are just bananas. I still need a lot more games to be comfortable knowing when and what number to side out, but adding those cards as well as dropping LoTV and going to 17 lands has made the deck feel super smooth. I find myself getting early delirium very consistently, and something like T1 Thoughtseize/Push followed by T2 Whispers normally leads to a steamroll. I'd love to hear other opinions or about other experiences with this!
After the success of my sultai whisper deck ( one time on steam i will admits, but localy has been pulling work), i will be trying to be playing a 4c version with manamorophose. http://www.metamox.com/deck/modern-jund-death-s-shadow/201703/ note: IoK can and will be replaced by Whisper in the list.
Might be awhile before i can tested it fully tho, having too much fun with Titi blue moon control in modern.
Im personally not a big fan of 4c ds lists. I just hate having the manabase work against me sometimes, like i can def see the stomping grounds kicking you in the butt, cuz black is your highest mana color, but manamophase can help there. I think ds works best as Black Green deck splash X with X being either red or blue. Jund has been considered the best color to ally with, but as you can see sultai looks peaty good also.
Vs humans, just crunch in with removal tarmo and ds, and plow through them our creatures, who are way better. As for go wide we have our sb to help with that. DS is one of those decks that can beat anything imo, just comes done to skill of the pilot and some of the card choices in the main and sb. I wanted to see how hymn would work since all the midrange decks would try to play BBE to out value people. DS on the other had out values people by playing super efficient cards similar to legacy delver. Playing a hymn card in modern in a ds deck feel backbreaking for ops imo. I tested sultai ds first as my hymn deck because i wanted access to traverse and tarmo, and thoughtscour. But when testing, i found toughtscour was pure air and did nothing for the deck. So i decided to put in opts. But even they can be replaced imo i think hard to tell. I like the idea of the manamorphose to enable instants in the gy. How ever ds can sometime durdle on 1 land sometimes so thats why i tend to avoid manamophse too much.
The main is real solid imo esp all the numbers. I did a lot of playtesting with the deck to ensure the numbers in the main where right, 2x snaps, 3x travers, 17 lands, 1x grimflayer. Sb was more of a slight reaction to boggles, but i change the sb to help with more aggro match ups. I changed one Opt into a Architect of Will, to enable black mana cantriping. I cna def see whisper of emrakul work in manamorphose jund lists , just straight up cuting the IoK for whisper as a futur idea.