#4 I am pretty keen on my Squee, Goblin Nabob deck. It is not really designed to win it is more or less to blow people out of the water when their let there guards down. It consists of Big Red mana. Big mana sinks. And Doublers..... like mana doublers damage doublers. It is fun not very competitive though. Just make sure you get the old art if you build it. I got most of my inspiration from another list on this site called double this double that. But I only have like 3 win cons... wurmcoil.......inferno titian......fireball..... and a bunch of threaten effects
"Best" would seem tend to imply a primary concern for winning, i.e., a fairly competitive mindset, and I'll pass. That's not at all why I play this format. Honestly, I detest most of the commanders that are widely considered among the "best." I've never had an enjoyable game against the likes of Arcum, Derevi or Zur; rather, I find them memorable only for how tedious they are to play against.
#4 is hard for me to judge, because I like a wide range of commanders quite a bit, and because different people have such radically different ideas of "fun." I'm going to vote for my favorite, though, which is Ruric Thar, the Unbowed. Ruric Thar messes with a lot of favored strategies without being entirely oppressive. He's particularly enjoyable when combined with Possibility Storm, which ranks high among my personal favorite EDH cards and which is the only "chaos" card I truly enjoy, but I like that it's difficult to reliably tutor for P. Storm in Thar's colors, which prevents games from playing too much alike.
#5, I'm going to cast a vote for Experiment Kraj, simply because I have never, ever had a boring game with Kraj across the table. Kraj decks built with even a modest degree of skill tend to pull all sorts of interesting shenanigans, and the games never seem to play out the same. In my experience, Kraj decks can reliably take games without being overpowering or unpleasant to play against.
#6, I don't play those formats and have no opinions regarding them.
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This does sound like a fun deck.
#4 is hard for me to judge, because I like a wide range of commanders quite a bit, and because different people have such radically different ideas of "fun." I'm going to vote for my favorite, though, which is Ruric Thar, the Unbowed. Ruric Thar messes with a lot of favored strategies without being entirely oppressive. He's particularly enjoyable when combined with Possibility Storm, which ranks high among my personal favorite EDH cards and which is the only "chaos" card I truly enjoy, but I like that it's difficult to reliably tutor for P. Storm in Thar's colors, which prevents games from playing too much alike.
#5, I'm going to cast a vote for Experiment Kraj, simply because I have never, ever had a boring game with Kraj across the table. Kraj decks built with even a modest degree of skill tend to pull all sorts of interesting shenanigans, and the games never seem to play out the same. In my experience, Kraj decks can reliably take games without being overpowering or unpleasant to play against.
#6, I don't play those formats and have no opinions regarding them.