MLD cadinal sin.
I have made my opinion on it clear in the past.
When you MLD you are preventing any player from casting spells not just the one that was ramping, now its all who draws lands form the top of thier deck for the rest of the game.
You are playing a nuke when a knife would do. Is the player ramping the problem? or is the fact anyone is playing spells that is the problem? Furthermore if its in your deck you will use it, and you will use it at the wrong time. In spite to stop someone from wining even if you have no path to victory its just going to perlong the game, a game no one wants to play any more.
I get that in the other thread I said that people just have to get used to playing against wrath of god but there is a diference between that and bane of progress, and Armageddon..... you can only play one land a turn. You can't just recover your lands in a couple of turns, you have to play land go back up to 6 mana before you can cast anything. And guess who will recover faster... thats right the ramp player.
MLD = no fun for anyone and I don't want to play against it. I don't normally play ramp either, my decks have low curves (2.5 ish) and the times it has been used against me, I have a high win rate. I still hate it.
I have made my opinion on it clear in the past.
When you MLD you are preventing any player from casting spells not just the one that was ramping, now its all who draws lands form the top of thier deck for the rest of the game.
You are playing a nuke when a knife would do. Is the player ramping the problem? or is the fact anyone is playing spells that is the problem? Furthermore if its in your deck you will use it, and you will use it at the wrong time. In spite to stop someone from wining even if you have no path to victory its just going to perlong the game, a game no one wants to play any more.
I get that in the other thread I said that people just have to get used to playing against wrath of god but there is a diference between that and bane of progress, and Armageddon..... you can only play one land a turn. You can't just recover your lands in a couple of turns, you have to play land go back up to 6 mana before you can cast anything. And guess who will recover faster... thats right the ramp player.
MLD = no fun for anyone and I don't want to play against it. I don't normally play ramp either, my decks have low curves (2.5 ish) and the times it has been used against me, I have a high win rate. I still hate it.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own