in a matchup where we need multiple ghost quarters are we hoping to wait until turn six to start blowing up lands hoping that our opponent mulligans a lot?
yeah i can see that the association with unburial rites and past in flames decks makes gifts look like a bad fit but i've found that with gideon blanking the opponent's biggest threat and one or two walls out, i often want to slow roll on supreme verdict/d sphere and gifts solves the problem of what to do on turns 4-8 when you're waiting for emeria to come online.
yo!! long time lurker first time poster. i landed on gifts some time ago as well. lately i've also been jamming 4x gideon of the trials and 2x resto- they're good i tell you hwhat. anyways here's my two cents on gifts/resto: aside from assembling the infinite combo you can go plains, fetch, hallowed fountain, prairie stream. i don't know if i've ever passed on turn four with resto + gifts in hand and lost. Obv these cards aren't good against combo or tron but they swap out easily with negate, runed halo and spreading seas, feel me? the only regret i have is that ojutai's command gets squeezed out of the 4-drop slot. as for gideon he's great after a wall of omens and before a supreme verdict. this synergy is essentially the driving force behind the recent upswing in u/w control. they get to play spell queller and we get to reanimate gideon A LOT. anyways can't figure out how to hyperlink on my phone so sorry about that!!!
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too bad about that third game vs stern. wtf vexing devil, right? anyways good luck next time.
Not actually sure she does much here.
she can reanimate larger creatures like angels and titans. very good with flickerwisp. works best with an outlet like leap or blasting station obv