Artifact lands are one that interest me at times but at the same time I feel they are weaker and not worth the spots. I could see maybe see changing darksteel citadel into a card with remove a card you draft face up. you may draft an artifact land instead.
I love all the discussion. I figured i'd continue with rennisance card today so my 'random' card is Crimson Manticore
4 mana for a 2/2 flyier isn't the best but also being a pinger is interesting for how veristile this masticore could be. I just added the card because i got a legends copy so i figured i'd give it a bit of a testing run but I'm curious what others think. I know its not an A+ card heck or a b+ card but i feel his versatility could push him over the edge
Today's card comes to us from German Renaissance Inferno
I actually just added the card when I realized it was a thing. It allows the R/B sweepers to have an endgame wipe while also giving Ramp a Payoff card. It seems like a very niche card but it seems strong at what it does. Does anyone have experience with the card?
The ghoul feels weak. maybe if we weren't a cube but rather constructed decks I could see this ghoul used but even that is a long stretch. Could maybe be used in a dredge heavy archetype but seems subpar to other options.
So my question for today in addition to this rando card is is there any subpar card you use in your cube due to personal preference?
I mean 7 power for 7 mana is always a good benchmark yet it is across 3 bodies 2 of which are subpar. Had benithcore has flying I feel like he would be playable but without a larger merfolk or wizard support in the cube its not worth it.
I think its one of the few snap includes in my cube as it offers so many different lines of play from elfball to go-wide. its a solid card that I can't imagine removing from the cube.
Well This could be good if people play storm. I know I have used this paired with Rain of filth in edh to storm out but im curious if people ran storm does this seem like a solid card or nah?
I honestly haven't been able to test this but with a control archetype being placed in my Azorius section I feel this paired with white's tappers could lead to some fun decks.
they are repeatable but I feel tangle is more abuseable in the tempo style deck so i'd give all 3 consideration if I did end up building the W/G Defenders/Big Butts archtype
Link can be found Here
Ulka
also what are people's favorite art?
Artifact lands are one that interest me at times but at the same time I feel they are weaker and not worth the spots. I could see maybe see changing darksteel citadel into a card with remove a card you draft face up. you may draft an artifact land instead.
I know this had a lot of debate on this prior around its release so I'm curious what are peoples opinions now a while after its release.
4 mana for a 2/2 flyier isn't the best but also being a pinger is interesting for how veristile this masticore could be. I just added the card because i got a legends copy so i figured i'd give it a bit of a testing run but I'm curious what others think. I know its not an A+ card heck or a b+ card but i feel his versatility could push him over the edge
I actually just added the card when I realized it was a thing. It allows the R/B sweepers to have an endgame wipe while also giving Ramp a Payoff card. It seems like a very niche card but it seems strong at what it does. Does anyone have experience with the card?
The ghoul feels weak. maybe if we weren't a cube but rather constructed decks I could see this ghoul used but even that is a long stretch. Could maybe be used in a dredge heavy archetype but seems subpar to other options.
So my question for today in addition to this rando card is is there any subpar card you use in your cube due to personal preference?
Todays's card is Benthicore
I mean 7 power for 7 mana is always a good benchmark yet it is across 3 bodies 2 of which are subpar. Had benithcore has flying I feel like he would be playable but without a larger merfolk or wizard support in the cube its not worth it.
I think its one of the few snap includes in my cube as it offers so many different lines of play from elfball to go-wide. its a solid card that I can't imagine removing from the cube.
Well This could be good if people play storm. I know I have used this paired with Rain of filth in edh to storm out but im curious if people ran storm does this seem like a solid card or nah?
I honestly haven't been able to test this but with a control archetype being placed in my Azorius section I feel this paired with white's tappers could lead to some fun decks.
Constant Mists and Moment's Peace.
they are repeatable but I feel tangle is more abuseable in the tempo style deck so i'd give all 3 consideration if I did end up building the W/G Defenders/Big Butts archtype