I'm more inclined to say that's an error with the story. Beyeen is supposed to be an island, separate from the Ondu mainland. Even if Akoum and Ondu were connected, it would be impossible to get to Zulaport by land. One does not simply walk to Zulaport.
I would add that Zulaport's location has seemingly moved, since Nissa and Sorin walk to Zulaport from mainland Ondu.
I blame the Roil. Thus not retcon, as it fits story elements...if you squint a little.
Okay, this is from my new archive trap, but it'll really help so I'm posting it here for you:
The new set gave us more clues to how the plane is laid out based on travel times and distances. Sejiri is at one of the poles, while we do not quite know where Murasa is. Akoum is connected to Bala Ged, which is in turn connected to Guul Draz. Because of how quickly and easily people have traveled from one continent to another, it is likely that Ondu is directly across the ocean from Akoum, while Tazeem is across from Guul Draz. If I were to frame it in terms of Earth geography, we believe that Ondu draws a parallel to North America, Tazeem to South America, Akoum to Europe, Guul Draz to Africa, and Bala Ged to the Middle East or Mediterranean. The oceans in between the continents are much smaller (as are the continents themselves).
Also supports the Murasa = Australia theory, and Sejiri being the Arctic... Antarctic?
That said, keep what you have, because it's great. I can't wait to see it when it's done!
It sounds like editing the scale would resolve many (not all) issues. You make a good point about me losing sense of scale for bits like Tal Terig, Fort Keff.
You could change the scale to be 300 miles, for example, and get away with embellishing what you have just a bit. That way you can have Murasa be bigger than Agadeem yet smaller than the other continents. I stil haven't peeked at the artbook (snowstorm changes priorities), but I want to see if there's mentions of any isthmus or other formations.
Follow-up: I know you don't have Murasa yet, but it's stated that it's smaller than the other continents. It sort of seems like an "Australia" then, especially with the slopes at its shores. Sejiri would be Antartica, Tazeem seems sort of like South America (Nile River and ruins of Aztecs, etc). Ondu might be Asia, because of Japan, the Phillipines, etc. I was using these ideas as a sort of 'jumping point' for the continents. Zendikar has 7 continents, Earth has 7 continents, I doubt it's a coincidence. Hope that helps a bit, or gives some ideas.
I'm hoping to get a bigger size art of Expedition Map soon (the artist offers it if you contact him directly), and I might suggest using that as some space of land. Not exactly, of course, because Roil, but similar if you have the time. But that said you're off to a pretty good start. I'm not good with geography, but it looks like your continents are (for the most part) about 500 miles apart. I believe in one story the kor use kitesails to fly to Agadeem to meet Drana. I may be wrong with some details, but even about 250 miles seems like a stretch for kitesailing.
Do you have the Prison of Omnath marked, or is it on the other side of the continent? Maybe it's just too small for the map to mention.
Looks like you wrote "Kabria" instead of "Kabira" for the human settlement on Agadeem.
The Planeswalker's Guide to Zendikar (Akoum) says that the eastern shores of Akoum are the safest place to land a ship, though still not safe. There are no permanent ports, so where you have Fort Keff might be too close to sea.
Tal Terig juts out of the basin by about 20 floors, but it seems that you have it in some mountains.
Things are looking really good. I didn't double-check the art book for this stuff, but it's way better than anything I could have put together. I am working on a Zendikar campaign for 5e with some friends, though, and I'd like to use this art, if it's okay with you. And if you ever want to compare notes, I'd be happy to help, since I'm also researching.
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I blame the Roil. Thus not retcon, as it fits story elements...if you squint a little.
Also supports the Murasa = Australia theory, and Sejiri being the Arctic... Antarctic?
That said, keep what you have, because it's great. I can't wait to see it when it's done!
You could change the scale to be 300 miles, for example, and get away with embellishing what you have just a bit. That way you can have Murasa be bigger than Agadeem yet smaller than the other continents. I stil haven't peeked at the artbook (snowstorm changes priorities), but I want to see if there's mentions of any isthmus or other formations.
Do you have the Prison of Omnath marked, or is it on the other side of the continent? Maybe it's just too small for the map to mention.
Looks like you wrote "Kabria" instead of "Kabira" for the human settlement on Agadeem.
The Planeswalker's Guide to Zendikar (Akoum) says that the eastern shores of Akoum are the safest place to land a ship, though still not safe. There are no permanent ports, so where you have Fort Keff might be too close to sea.
Tal Terig juts out of the basin by about 20 floors, but it seems that you have it in some mountains.
Things are looking really good. I didn't double-check the art book for this stuff, but it's way better than anything I could have put together. I am working on a Zendikar campaign for 5e with some friends, though, and I'd like to use this art, if it's okay with you. And if you ever want to compare notes, I'd be happy to help, since I'm also researching.