I play in a meta that always has some amount of affinity, and that m/up is very bad trying to find something for my flex slots that arnt also bad in other m/up. Seems it could also help vs jund which I have also been finding a bit tough
I disagree with the notion that we must focus mostly on increasing our already good matchups. Our matchups vs the majority of control and midrange decks is in our favor. There aren't many cards we need to shore up the bad matchups really. Some of the really bad matchups like Scapeshift, 8 whack, and Merfolk would require changing around some like 6+ cards in the deck just for those, then it isn't worth it. It sort of is like Abzan Company against RG Tron - the general consensus is to just accept that the Tron matchup is Abyssmal and not dedicate that many cards for it. Instead just focus on the almost even matchups and interacting with hate cards that stop your gameplan.
The #1 gameplan for this deck, and one that almost ANY deck has trouble beating is T2 TKS into T3 Smasher. Maximizing that chance will give us a higher win percentage against all matchups. The only times it can be an issue is with decks that can outrace us - that get under us, like 8 whack, Affinity, Infect, and small Zoo. There you would rather get all your removal spells, gum up the ground, and then slowly whittle your way to victory (see the article Who is the Beat Down for the theory here basically). Finding a way to more easily stabilize in those matchups without harming our other matchups I think is where this deck needs to go. And then you make the deck-building decisions based on the expected meta representation of those decks.
Affinity and Infect are very heavily played in most metas, so Skyspawner and Spellskite to me are easy includes. Spellskite though not an aggressive card obviously, will shore up some bad matchups and allow us to protect our bigger threats (where again, we usually win through TKS and Smasher beatdowns). Skyspawner is bad against Electrolyze / Forked Bolt decks, okay vs mid-range/control decks, and great vs aggro decks for 2 bodies in 1 and the ability to block early flyers. Matter Reshaper is good vs removal heavy decks and grindy decks as well as decent vs some aggro decks as a road block, but does nothing against Affinity and Infect where it almost never can actually block. I think Spellskite, Skyspawner, and Reshaper are the flex slots in the deck that you split however you like and everything else stays as is. Then based on your maindeck you have a similar sideboard to most of the 15 you're seeing around.
At least my opinion on the matter. I was trying Oath of Nissa for a while to help deal with flooding, but when I think of the card I cut for it, I almost always would rather have had that card there instead. So I ended up cutting Oath and going back to a more standard 60. I really want to test Finks as a great value creature to shore up our matchups vs early aggro decks so will be trying that next (see my recent write up where I post such a build).
I have found finks to be really good. I play 3 instead of timely.
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anyone tried running engineered explosives main?
I play in a meta that always has some amount of affinity, and that m/up is very bad trying to find something for my flex slots that arnt also bad in other m/up. Seems it could also help vs jund which I have also been finding a bit tough
I have found finks to be really good. I play 3 instead of timely.