My matches were as followed:
Storm 1-2: I mulled to 5 all 3 games. Game 3 I punted because he went for an empty the warrens for 8 goblins when I had a negate. I should have just negated one of the copies to stem the bleeding. I had mono-creatures in hand. I would have stabalized around 4 or 5 life if I had negated just one Warrens copies.
Ad Naus 0-2:
G1: On the play I went T2 TKS, T3 Smasher, T4 lose.
G2: On the play again, went T2 Stony Silence, T3 TKS, T4 Smasher, T5 lose.
This guy just drew the nuts every single game. It was kinda tilting considering I also drew the nuts, but his was just better.
Grixis Death Shadow 2-0:
Best possible matchup. I love watching GDS opponents squirm in their seat, trying to figure out how to win. Rolled both games.
Affinity 0-2(Ben Lundquist):
G1: I lose to a nut draw from affinity. Glint-Nest Crane proved to be a problem, because it finds another threat, can't be blocked by Spyspawner, and can't be blinked by Displacer.
G2: I get a big 3 for 1 with a t3 EE, and then land a displacer and a skyspawner. He is hellbent and topdecks a Galv blast, killing my displacer and putting me behind on board. Then he topdecks a Glint-Nest Crane, and I lose. Glint-Nest Crane was really good in this matchup.
At this point, I'm 1-3 but luckily my team is barely 2-2.
Affinity 2-0:
G1: On the play, assemble a quick displacer and skyspawner with like 9 mana available. Quick win.
G2: Basically the same as G1. Quick win
Jeskai 2-0:
G1: On the play with T1 Noble and 2 lands. Noble gets bolted, I get stuck on 2 lands. Ancient Stirrings misses. Luckily opponent has no pressure. Draw land 3 on like T5, I have mono-gas in hand and cavern in play, and win from there.
G2: Get ahead with double TKS, he stabilizes and drops Geist, I rip Drowner and get there.
Jund DS 2-1 (Clay Spicklemire):
G1: I lost to a TBR with no path in hand
G2: I play a RiP but he sets up a nice LotV which kills my smasher and gets us both hellbent. I topdeck a displacer and have 6 mana with his Lilly at 2. He kills Displacer with Lilly. I topdeck another displacer, and win in 2 turns.
G3: He keeps a 6 card hand on the play with Street Wraith, Fatal Push, IoK, Traverse, and no lands. Misses first two land drops. I just play a bunch of creatures and win.
GDS 2-0 (Daniel Fournier):
G1: He gets a fast start with double threat, and TBRs me down to 1 after I chump-blocked with a Skyspawner. I untap, sac sion for mana, play drowner with another in hand. He doesn't have burn spell so I play a second drowner and win.
G2: I play good creatures on curve and win. Again, this matchup is miserable for GDS.
In the last round, our team was 5-2 playing for day 2. Unfortunately our team loses and we wend 5-3 on the day, with my personal record 5-3. Bant Eldrazi was fine, but never really impressive. By SB felt good too, although next time I would opt for 1 more card to bring in against affinity because I had to leave a lot of crap cards in after board in that matchup. If we would see Death's Shadow decks every other round, I would absolutely suggest this deck. But that's not how modern is. Also with Eldrazi Tron on a downswing, I don't like this deck choice because it hurts losing one of our other good matchups. The Ad Naus matchup was somewhat tilting because I basically had my nutdraw both games, and it didn't matter. Maybe the powerlevel of Bant Eldrazi just isn't there anymore.
Hey everyone, I just played a Team Trios event and I was the modern player with Bant Eldrazi. The event only had like 12 teams or so, but it was most of the good, high-level players of the area, so it was good practice. I ended up going 3-1. It was good practice for GP Santa Clara, which is coming up in less than a month. I plan on playing Bant Eldrazi there too. Here's my list:
My Rounds went as followed:
R1: Affinity 2-0
R2: Jeskai 2-1
R3: Storm 1-2
R4: Affinity 2-1
In my R3 matchup, I think I made a big play mistake that cost me the match. I had a Grafdigger's Cage and RiP in play, but I was scared of my opponent casting Gifts (which I knew he kept in postboard), so I kept leaving up Disdainful Stroke instead of casting Reality Smasher. I should have just cast the Reality Smasher ASAP to clock him, and let a Gifts resolve because I had the cage and RiP in play. In the end, I waited until I had 7 mana available to cast Reality Smasher and hold disdainful stroke up, and he was able to accumulate double grapeshot in hand and just finished me off with a bunch of rituals into double grapeshot.
But hey, now I know for Santa Clara.
As for the list, I think the mainboard was very solid. The Nissa, SoE was in there for fun, and I never casted it. The Thragtusk saved my skin vs Jeskai. I might cut Nissa for a second Thragtusk, as it's a good card against control, DS decks, and burn.
Currently building my sideboard for Madrid this weekend, anyone playing a 2nd Worship? Am kind of tempted as its a slam dunk against Humans and decent elsewhere.
I don't like a second Worship because it's a good miser card. One reason is because if you beat someone in G2 with it, they are likely to side in some ways to destroy it in G3. That's much better for you because those types of naturalize effects are typically not good against Bant eldrazi. If I ever win a G2 with Worship, I usually just side it out. It's a 1-trick pony. Another reason is that it's bad in multiples. Obviously if you only have two main, you will rarely draw both. But it happens sometimes, and it sucks.
The manabase is way too inconsistent to be messing around with utility lands - I guess if you run 24 lands but a 23 land build with a utility land is begging for terrible hands and being stuck on colours.
I totally agree. I lose too many games with cavern/temple hands, or games where I only have 1 colored source. That's why I switched my flex land into Horizon Canopy. It still has the utility flexibility, but makes green and white. It's been solid. I also think you could run the 4th cavern as the utility land is jeskai and/or UW is popular, but running 4x cavern AND a utility land like GQ or Township is mega greedy.
I've only played against Knightfall a few times with Bant Eldrazi, but I would saw that you want to be the aggressor. Reality Smasher is really good in this matchup. Knightfall also overloads the 3-drop slot and 1-drop slot, so a well-timed EE can be very devastating against Knightfall decks. Displacer is also really good here, as it is in any creature matchup. If you can't kill them quickly, I would try and go for a displacer lock. Displacer is also very good against their spell quellers, as you can start locking their own spells under their quellers. But I think Knightfall would side those out postboard.
Lol it is definitely not the worst matchup for Bant... counters company / company decks in general are much worse. Any time you have access to cards that singlehandedly win matchups, they can't be your worst matchup. Chalice, Gideon's intevention, RIP, Worship, Eidolon/Rule of Law, +/- counterspells make it a very winnable matchup.
But those cards don't single handedly win the matchup. They always play Beast Within
Like I said, Chalice in your board makes the matchup much better. But it's not a common SB card. So I think we can agree to disagree.
Living end is actually a reasonable matchup. We have big dudes that can actually win against a post-living end board state, so don't overcommit on board if you don't have to. I have won against living end preboard by baiting them into an early living end and saving displacer/drowner in hand.
Chalice also makes the postboard games easy. I have won on a mull to 3 against LE with chalice in hand.
It is absolutely not a reasonable matchup. It's the actual worst matchup for Bant Eldrazi. The reason is that if you don't overload the board, they will just Fulminator Mage and Beast Within your lands to keep you off a high land count for when they Living End. So it's hard to develop a Drowner/Displacer lock after they Living End because you will be down a few lands (likely temples) and because they will 1-shot you in the next combat because you gave them extra time to cycle more creatures.
That being said, having chalice in the board helps your matchup. They can still Beast Within the chalice, and will bring in Ingot Chewers in g3 if they see chalice in g2. But yes, it helps.
Brosterman,
I scouted out another bant eldrazi player at the tournament to talk to him. Was that you?
The guy I talked to played 3 skyspawner and 3 matter reshaper. 2 ceremonious rejection in the side.
I also watched a player call a judge over when you casted a skyspawner through a cavern that you apparently (according to the other player) didnt name a creature type when you played it?
I didn't realize there was another bant eldrazi player with such a high record.
Also, your matchups seemed more difficult than mine. I might not have made it past the living end decks. I only had two Rest In Peace in my sideboard, and I contemplate back and forth about 2 or 3
None of those were me. I watched you play a game against UR moon in round 7 after I got ravaged by Living End very quickly, and then I think I played to your left in Round 8. I was at table 5 or 6.
Yeah I have 2 RiPs and 2 Grafdigger's Cage in my board. Cage seems so bad when I get matched up against Living End (2 Disdainful Strokes too), but I've basically conceded that matchup in regards to my sideboard.
I went to SCG Regionals yesterday in San Diego, and there were a total of 161 players. I made top 8 and lost in the quarter finals to Abzan (really disappointing loss, as I feel very favored in the match up). my final standing in the event was 6th place.
Hey Bantdrazi, I was the other Bant Eldrazi player at San Diego Regionals. I got bumped out of the top 8 and ended 9th with 6-1-1 record. I was the only 19 pointer to get bumped Good job making the top 8 though!
My lineup was:
R1: No-show, 1-0
R2: Titanshift 2-0
R3: Grixis Goryo/Breach 2-0
R4: 5c Humans 2-1
R5: Mono-white Death Taxes 1-1-1 (Unintentiaonal draw. Won g1, and then thought I had g2 locked up but got utterly blown out by a Dusk to Dawn.)
R6: Living end 2-1 (Don't ask how, I still don't know)
R7: Living end 0-2 (Really? probably the only two living end players in the room)
R8: Eldrazi Tron 2-1
Going into Round 8, I knew that if I won, I would either get 7th, 8th or 9th place. My breakers were 60%, which isn't great for that position. Ended up 9th bummer I couldn't rep another Bant eldrazi in the top 8.
I ran 2 EE main, 1 side. I think 3 main is just too many dead cards main in a lot of matchups. But I like the 3rd in the board.
Hey everyone, thanks for the advice on my decklist. My thing with EE right now is that it's hit or miss against a lot of decks. Looking at the top 12 modern decks on MtgGoldfish, it's only actually GOOD against 5 of them. It's a dead card against 6 of them. But I realize the mtggoldfish metagame analysis isn't exactly representative of the actual metagame, especially for paper tournaments. For example, Merfolk and humans are not even in the top 12, but I know they will be out in force for Regionals. I think I'll keep 2 main 1 side, and cut the dismember. Thanks for the advice everyone.
I did want to ask about your decision of 3 Disdainful Strokes in the sideboard. What match ups do you bring all 3 in? Is the only match up Titanshift/Valakut? If so, I would consider changing 1 disdainful stroke into a FlashFreeze. This would allow you to still have 3 hard counters to Titanshift decks, and you can bring the FlashFreeze in for certain match ups disdainful stroke doesn't fit. Example, Elves, Burn, Green White Value Town, Counters Company.
Bantdrazi, that's a great suggestion. Yes the 3 disdainful stroke are mainly for Valakut decks to counter both the Primetime and Scapeshift, but they also come in against UW control, Ad Naus, Tron, Eldrazi Tron, and UR breach decks. But I really like switching one over to a Flashfreeze . I lose a card against UW control, but 3 disdainful in that matchup is overkill anyway, because I really want to see the Negates against UW control.
I do want to fit 1 Worship into my board somehow. I'm thinking about in the Thragtusk slot, but that takes away a card I bring in against GDS and UW control. Maybe I can put it in the Blessed Alliance slot. Or Possibly the Reclamation Sage slot. The Rec Sage is kinda random, but I like it against a lot of random decks, and it can go wild with an Eldrazi Displacer . Helps against Blood Moon too. It used to be a Natural State , but Rec Sage has higher upside and can kill a chalice of the void on 1.
I'm stuck on 61 cards, and not sure what to cut from the main. The options are 1 EE, 1 Dismember, 1 Skyspawner, or 1 Matter Reshaper. EE isn't great right now, but I really want them against the go wide decks, especially now that 5c Humans is becoming Popular. If I cut an EE from the main, I would probably want to move it to the board, or add something like a Worship. I could cut a 3-drop like a skyspawner or Reshaper since I'm heavy on threats at the 3 slot, but I like having both Skyspawner and Reshaper on curve there. And I also like the 5th removal spell in Dismember. Especially because we don't always have white in the early stages of the game, so Dismember is a hedge there.
Let me know if any of you folks are playing Bant Eldrazi soon, and if you have any suggestions for my list.
Placed 4th in a small 20 person tournament this week. Gotta keep emphasizing how good Gavony is. I played UW control 2 times and went 2-0 in both rounds, with 1 game in each round being easy wins because I got Gavony on the board and they didn't have GQ or SS in time.
Still playing around with Rec sage vs Natural state. My only loss that night was a loss to a blood moon deck and not being able to kill the blood moon at instant speed lost me one game. Rec sage was stellar in the UW matchup, though. It's a solid 2-for-1. Maybe 1 Rec sage 1 Natural state? Not sure. I just don't like how narrow Natural state is.
I run 1 Natural State and 1 Rec Sage in my board last week. Both have their upsides, and those upsides are situational. Rec Sage comes with a body that can be displaced, which is usally GG against decks like affinity or Lantern. Natural state is instant speed, and can be gotten back efficiently with Ewitness. But the 3cmc restriction can be a problem. Sometimes you just need to kill a worship or a Leyline. A 1-1 split has been working well for me.
Just want to share the MU i had and a few thoughts with you.
Abzan Company L
BG Tron W
Ramunap Company W
Grixis Shadow W
Grixis Shadow W
Mono white hatebears W
WR Prison W
Sultai Midrange W
Eldrazi Tron L
Valakut W
Kiki Chord L
Valakut W
Storm W
Eldrazi Tron W
Dredge W
The deck felt great and wouldn't change a thing maindeck. Regarding my options i prefer 4 skyspawner because it represents both an early beater (even more with hierarch) and ramp. Also it combines with displacer better then reshaper, can block flying creatures, provides two blockers in time of need and combines well with gavony township. Overall i think skyspawner is more agro then reshaper and the early damage can make a big diference imo. Everything else is pretty mainstream besides gavony which was always great and won me some games, i will continue playing it without a doubt.
Concerning the sideboard i would change Worship and Thragtusk for a surgical and a reclamation sage
Good job PokemonTrainer17707! I ran a very similar list to yours at a pptq last weekend. Why the ratchet bomb in the SB? A 3rd EE seems like a better option unless I am missing something. I also suggest cutting the Stony down to two, and maybe replacing #3 with a rec sage. Stony and EE against affinity is a nonbo, and reducing Stony down to 2 makes it much less likely you ever draw more than 1. And in matchups like tron and Etron, Stony Silence is fine but not the best card. I would probably only bring in 2 in those matchups anyway. Just a suggestion.
Is our TitanShift matchup as good as most are saying? The few times I've been pitted against the deck, I was crushed without much opposition. I suppose I need to fix my sideboard up a bit. Along with TitanShift, I've been struggling with the mirror recently as around 5 players come with the deck each Tuesday...any advice on sideboarding lines?
I think Titanshift is one of our worst matchups. It's probably 70/30 or maybe 65/45. If you don't draw TKS, then you can basically never outrace a scapeshift without a nut draw. Primeval Titan is also almost unbeatable. Drowner can keep it in check for a turn or two, but that's about it. You can't Drowner/Displacer lock it because a valakut will eventually just bolt your displacer. It's beatable, but rough. Disdainful stroke and flashfreeze are probably your best bet from the board. I run 3x Disdainful and 2x Stubborn denial in the board. It's a bit overkill, but valakut decks are everywhere right now.
I played Bant Eldrazi at a PPTQ yesterday. I was running pretty hot and the deck felt great. But unfortunately I lost in the top 8 to a Worship in g2, and then in g3 I kept a 2-lander with Eldrazi Temple/Cavern, and never drew another land. The deck felt really good though. I will be playing it in the future for sure.
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23 lands (Horizon Canopy as the utility land)
4 Noble
1 Bop
4 Displacer
4 TKS
4 Smasher
4 Drowner
3 Matter Reshaper
3 Skyspawner
4 Ancient Stirrings
4 Path
2 EE
SB:
2 Grafdigger's Cage
2 RiP
2 Stony
2 Disdainful Stroke
2 negate
1 Stubbs
1 Reclamation Sage
1 Worship
1 EE
1 Thragtusk
My matches were as followed:
Storm 1-2: I mulled to 5 all 3 games. Game 3 I punted because he went for an empty the warrens for 8 goblins when I had a negate. I should have just negated one of the copies to stem the bleeding. I had mono-creatures in hand. I would have stabalized around 4 or 5 life if I had negated just one Warrens copies.
Ad Naus 0-2:
G1: On the play I went T2 TKS, T3 Smasher, T4 lose.
G2: On the play again, went T2 Stony Silence, T3 TKS, T4 Smasher, T5 lose.
This guy just drew the nuts every single game. It was kinda tilting considering I also drew the nuts, but his was just better.
Grixis Death Shadow 2-0:
Best possible matchup. I love watching GDS opponents squirm in their seat, trying to figure out how to win. Rolled both games.
Affinity 0-2(Ben Lundquist):
G1: I lose to a nut draw from affinity. Glint-Nest Crane proved to be a problem, because it finds another threat, can't be blocked by Spyspawner, and can't be blinked by Displacer.
G2: I get a big 3 for 1 with a t3 EE, and then land a displacer and a skyspawner. He is hellbent and topdecks a Galv blast, killing my displacer and putting me behind on board. Then he topdecks a Glint-Nest Crane, and I lose. Glint-Nest Crane was really good in this matchup.
At this point, I'm 1-3 but luckily my team is barely 2-2.
Affinity 2-0:
G1: On the play, assemble a quick displacer and skyspawner with like 9 mana available. Quick win.
G2: Basically the same as G1. Quick win
Jeskai 2-0:
G1: On the play with T1 Noble and 2 lands. Noble gets bolted, I get stuck on 2 lands. Ancient Stirrings misses. Luckily opponent has no pressure. Draw land 3 on like T5, I have mono-gas in hand and cavern in play, and win from there.
G2: Get ahead with double TKS, he stabilizes and drops Geist, I rip Drowner and get there.
Jund DS 2-1 (Clay Spicklemire):
G1: I lost to a TBR with no path in hand
G2: I play a RiP but he sets up a nice LotV which kills my smasher and gets us both hellbent. I topdeck a displacer and have 6 mana with his Lilly at 2. He kills Displacer with Lilly. I topdeck another displacer, and win in 2 turns.
G3: He keeps a 6 card hand on the play with Street Wraith, Fatal Push, IoK, Traverse, and no lands. Misses first two land drops. I just play a bunch of creatures and win.
GDS 2-0 (Daniel Fournier):
G1: He gets a fast start with double threat, and TBRs me down to 1 after I chump-blocked with a Skyspawner. I untap, sac sion for mana, play drowner with another in hand. He doesn't have burn spell so I play a second drowner and win.
G2: I play good creatures on curve and win. Again, this matchup is miserable for GDS.
In the last round, our team was 5-2 playing for day 2. Unfortunately our team loses and we wend 5-3 on the day, with my personal record 5-3. Bant Eldrazi was fine, but never really impressive. By SB felt good too, although next time I would opt for 1 more card to bring in against affinity because I had to leave a lot of crap cards in after board in that matchup. If we would see Death's Shadow decks every other round, I would absolutely suggest this deck. But that's not how modern is. Also with Eldrazi Tron on a downswing, I don't like this deck choice because it hurts losing one of our other good matchups. The Ad Naus matchup was somewhat tilting because I basically had my nutdraw both games, and it didn't matter. Maybe the powerlevel of Bant Eldrazi just isn't there anymore.
23 lands:
4 Eldrazi Temple
3 Cavern of Souls
1 Temple Garden
1 Hallowed Fountain
1 Breeding Pool
1 Horizon Canopy
3 Brushland
3 Yavimaya Coast
4 Windswept Heath
1 Forest
1 Plains
27 Creatures:
4 Noble Hierarch
1 Birds of Paradise
4 Eldrazi Displacer
4 Thought-Knot Seer
4 Reality Smasher
4 Drowner of Hope
3 Matter Reshaper
3 Eldrazi Skyspawner
10 Other Spells:
4 Ancient Stirrings
4 Path To Exile
2 Engineered Explosives
SB:
1 Engineered Explosives
1 Thragtusk
2 Negate
2 Disdainful Stroke
2 Rest In Peace
2 Stony Silence
2 Grafdigger's Cage
1 Nissa, Steward of Elements
1 Worship
1 Reclamation Sage
My Rounds went as followed:
R1: Affinity 2-0
R2: Jeskai 2-1
R3: Storm 1-2
R4: Affinity 2-1
In my R3 matchup, I think I made a big play mistake that cost me the match. I had a Grafdigger's Cage and RiP in play, but I was scared of my opponent casting Gifts (which I knew he kept in postboard), so I kept leaving up Disdainful Stroke instead of casting Reality Smasher. I should have just cast the Reality Smasher ASAP to clock him, and let a Gifts resolve because I had the cage and RiP in play. In the end, I waited until I had 7 mana available to cast Reality Smasher and hold disdainful stroke up, and he was able to accumulate double grapeshot in hand and just finished me off with a bunch of rituals into double grapeshot.
But hey, now I know for Santa Clara.
As for the list, I think the mainboard was very solid. The Nissa, SoE was in there for fun, and I never casted it. The Thragtusk saved my skin vs Jeskai. I might cut Nissa for a second Thragtusk, as it's a good card against control, DS decks, and burn.
I don't like a second Worship because it's a good miser card. One reason is because if you beat someone in G2 with it, they are likely to side in some ways to destroy it in G3. That's much better for you because those types of naturalize effects are typically not good against Bant eldrazi. If I ever win a G2 with Worship, I usually just side it out. It's a 1-trick pony. Another reason is that it's bad in multiples. Obviously if you only have two main, you will rarely draw both. But it happens sometimes, and it sucks.
I totally agree. I lose too many games with cavern/temple hands, or games where I only have 1 colored source. That's why I switched my flex land into Horizon Canopy. It still has the utility flexibility, but makes green and white. It's been solid. I also think you could run the 4th cavern as the utility land is jeskai and/or UW is popular, but running 4x cavern AND a utility land like GQ or Township is mega greedy.
But those cards don't single handedly win the matchup. They always play Beast Within
Like I said, Chalice in your board makes the matchup much better. But it's not a common SB card. So I think we can agree to disagree.
It is absolutely not a reasonable matchup. It's the actual worst matchup for Bant Eldrazi. The reason is that if you don't overload the board, they will just Fulminator Mage and Beast Within your lands to keep you off a high land count for when they Living End. So it's hard to develop a Drowner/Displacer lock after they Living End because you will be down a few lands (likely temples) and because they will 1-shot you in the next combat because you gave them extra time to cycle more creatures.
That being said, having chalice in the board helps your matchup. They can still Beast Within the chalice, and will bring in Ingot Chewers in g3 if they see chalice in g2. But yes, it helps.
None of those were me. I watched you play a game against UR moon in round 7 after I got ravaged by Living End very quickly, and then I think I played to your left in Round 8. I was at table 5 or 6.
Yeah I have 2 RiPs and 2 Grafdigger's Cage in my board. Cage seems so bad when I get matched up against Living End (2 Disdainful Strokes too), but I've basically conceded that matchup in regards to my sideboard.
Hey Bantdrazi, I was the other Bant Eldrazi player at San Diego Regionals. I got bumped out of the top 8 and ended 9th with 6-1-1 record. I was the only 19 pointer to get bumped Good job making the top 8 though!
My lineup was:
R1: No-show, 1-0
R2: Titanshift 2-0
R3: Grixis Goryo/Breach 2-0
R4: 5c Humans 2-1
R5: Mono-white Death Taxes 1-1-1 (Unintentiaonal draw. Won g1, and then thought I had g2 locked up but got utterly blown out by a Dusk to Dawn.)
R6: Living end 2-1 (Don't ask how, I still don't know)
R7: Living end 0-2 (Really? probably the only two living end players in the room)
R8: Eldrazi Tron 2-1
Going into Round 8, I knew that if I won, I would either get 7th, 8th or 9th place. My breakers were 60%, which isn't great for that position. Ended up 9th bummer I couldn't rep another Bant eldrazi in the top 8.
I ran 2 EE main, 1 side. I think 3 main is just too many dead cards main in a lot of matchups. But I like the 3rd in the board.
Bantdrazi, that's a great suggestion. Yes the 3 disdainful stroke are mainly for Valakut decks to counter both the Primetime and Scapeshift, but they also come in against UW control, Ad Naus, Tron, Eldrazi Tron, and UR breach decks. But I really like switching one over to a Flashfreeze . I lose a card against UW control, but 3 disdainful in that matchup is overkill anyway, because I really want to see the Negates against UW control.
I do want to fit 1 Worship into my board somehow. I'm thinking about in the Thragtusk slot, but that takes away a card I bring in against GDS and UW control. Maybe I can put it in the Blessed Alliance slot. Or Possibly the Reclamation Sage slot. The Rec Sage is kinda random, but I like it against a lot of random decks, and it can go wild with an Eldrazi Displacer . Helps against Blood Moon too. It used to be a Natural State , but Rec Sage has higher upside and can kill a chalice of the void on 1.
4x TKS
4x Reality Smasher
4x Drowner
4x Displacer
3x Skyspawner
3x Matter Reshaper
4x Noble
1x BoP
4x Path
4x Ancient Stirrings
2x Engineered Explosives
1x Dismember
(1 Spell Over 60)
23 Lands
4x Eldrazi Temple
1x Temple Garden
1x Breeding Pool
1x Hallowed Fountain
3x Brushland
3x Yavimaya Coast
1x Forest
1x Plains
4x Windswept
1x Horizon Canopy
3x Cavern of Souls
2x Stony Silence
2x RiP
2x Grafdigger's Cage
1x Thragtusk
3x Disdainful Stroke
2x Negate
1x Reclamation Sage
1x Blessed Alliance
1x EE
I'm stuck on 61 cards, and not sure what to cut from the main. The options are 1 EE, 1 Dismember, 1 Skyspawner, or 1 Matter Reshaper. EE isn't great right now, but I really want them against the go wide decks, especially now that 5c Humans is becoming Popular. If I cut an EE from the main, I would probably want to move it to the board, or add something like a Worship. I could cut a 3-drop like a skyspawner or Reshaper since I'm heavy on threats at the 3 slot, but I like having both Skyspawner and Reshaper on curve there. And I also like the 5th removal spell in Dismember. Especially because we don't always have white in the early stages of the game, so Dismember is a hedge there.
Let me know if any of you folks are playing Bant Eldrazi soon, and if you have any suggestions for my list.
I run 1 Natural State and 1 Rec Sage in my board last week. Both have their upsides, and those upsides are situational. Rec Sage comes with a body that can be displaced, which is usally GG against decks like affinity or Lantern. Natural state is instant speed, and can be gotten back efficiently with Ewitness. But the 3cmc restriction can be a problem. Sometimes you just need to kill a worship or a Leyline. A 1-1 split has been working well for me.
Good job PokemonTrainer17707! I ran a very similar list to yours at a pptq last weekend. Why the ratchet bomb in the SB? A 3rd EE seems like a better option unless I am missing something. I also suggest cutting the Stony down to two, and maybe replacing #3 with a rec sage. Stony and EE against affinity is a nonbo, and reducing Stony down to 2 makes it much less likely you ever draw more than 1. And in matchups like tron and Etron, Stony Silence is fine but not the best card. I would probably only bring in 2 in those matchups anyway. Just a suggestion.
I think Titanshift is one of our worst matchups. It's probably 70/30 or maybe 65/45. If you don't draw TKS, then you can basically never outrace a scapeshift without a nut draw. Primeval Titan is also almost unbeatable. Drowner can keep it in check for a turn or two, but that's about it. You can't Drowner/Displacer lock it because a valakut will eventually just bolt your displacer. It's beatable, but rough. Disdainful stroke and flashfreeze are probably your best bet from the board. I run 3x Disdainful and 2x Stubborn denial in the board. It's a bit overkill, but valakut decks are everywhere right now.