Stony is a staple in the sideboard it can come in against affinity, all tron variants, lantern. I face one of these decks everytime I go to a large event which means it makes the cut for my sideboard. Anyone have any insight into the Soul Sisters match up? Do drowners come out because they pump your opponents life to much? Is displacer any good? everytime you flicker something you potentially pump opponents life. Right now I bring in 1 Warping wail and 2 ratchet bombs from the side and 1 EE.
Anyone able to beat soul sisters without a busted start of t2 thought knot into t3 reality smasher? A good friend of mine has been on this deck and my wins percentages against him are pretty dismal unless I get a busted start. Currently playing 2 EE and 2 Ratchet Bombs anyone have any advice on this match up?
Small FNM report for you all I am new Bant Eldrazi but am very happy with the decks power level.
I ended up going 4 Wins 1 Loss for 2nd place on breakers.
Round 1: A fellow on a brew it had big infect creatures but was more midrange with some evasion. I won in 2 games.
Round 2: A friend on G/W good stuff its Todd Stevens exact list. I thought this would be a tougher match up and he actually had crucible game 1 but I just exploded both games for solid wins. Catching coco with thought knot helped a lot. Won in 2 games.
Round 3: A friend on soul sisters I lost game 1 even with an engineered explosives out he went big fast with 2 honor of the pure and I couldn't keep up. He had a timely path right after I played drowner to crush any hope that game. Game 2 I drew 3 creatures out of about 18 cards and I just couldn't get anything going. Lost 2 games.
Round 4: A fellow on Gx Tron. I won in 2 games thought knot/displacer lock sealed game 2, game 1 I was just fast and he saw no o stone.
Round 5: A friend on Esper control/planeswalkers. Game 1 he got mana screwed and I was fast with a turn 4 drowner. Game 2 was a good grind fest where I ground through 2 supreme verdicts for the win. I had batterskull out when first supreme verdict hit and it won me the game later on.
Here is my take on Bant Eldrazi I am new to the deck I know my landbase is quite different from other lists but I really like it, I haven't had any issues with it at all after about 50 goldfishes and that seems good for a 4 color deck. The batterskull and birds used to be 2 matter reshapers and I think they could be again but I like testing out the batterskull main with the bit of extra ramp. The deck seems really powerful and I will play it at FNM and report back after tonight. I would appreciate any tips or thoughts some more experienced players with the archtype have.
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I ended up going 4 Wins 1 Loss for 2nd place on breakers.
Round 1: A fellow on a brew it had big infect creatures but was more midrange with some evasion. I won in 2 games.
Round 2: A friend on G/W good stuff its Todd Stevens exact list. I thought this would be a tougher match up and he actually had crucible game 1 but I just exploded both games for solid wins. Catching coco with thought knot helped a lot. Won in 2 games.
Round 3: A friend on soul sisters I lost game 1 even with an engineered explosives out he went big fast with 2 honor of the pure and I couldn't keep up. He had a timely path right after I played drowner to crush any hope that game. Game 2 I drew 3 creatures out of about 18 cards and I just couldn't get anything going. Lost 2 games.
Round 4: A fellow on Gx Tron. I won in 2 games thought knot/displacer lock sealed game 2, game 1 I was just fast and he saw no o stone.
Round 5: A friend on Esper control/planeswalkers. Game 1 he got mana screwed and I was fast with a turn 4 drowner. Game 2 was a good grind fest where I ground through 2 supreme verdicts for the win. I had batterskull out when first supreme verdict hit and it won me the game later on.
1 Forest
1 Plains
1 Hallowed Fountain
1 Temple Garden
1 Breeding Pool
4 Windswept Heath
4 Eldrazi Temple
4 Yavimaya Coast
1 Brushland
1 Adarkar Waste
2 Horizon Canopy
3 Cavern of Souls
4 Eldrazi Skyspawner
4 Eldrazi Displacer
4 Thought-Knot Seer
1 Birds of paradise
4 Noble Hierach
4 Reality Smasher
4 Drowner of Hope
1 Batterskull
Spells
4 Path to Exile
4 Ancient Stirrings
1 Engineered Explosives
1 Warping Wail
1 Warping Wail
1 Engineered Explosives
3 Relic of Progenitus
2 Disdainful Stroke
2 Unified Will
2 Natural State
2 Stony Silence
1 Negate
1 Declaration in Stone
Here is my take on Bant Eldrazi I am new to the deck I know my landbase is quite different from other lists but I really like it, I haven't had any issues with it at all after about 50 goldfishes and that seems good for a 4 color deck. The batterskull and birds used to be 2 matter reshapers and I think they could be again but I like testing out the batterskull main with the bit of extra ramp. The deck seems really powerful and I will play it at FNM and report back after tonight. I would appreciate any tips or thoughts some more experienced players with the archtype have.