G1 i'm on the play. Relatively slow start And Eidolon deals me 6 dmg or so. Not nice. G2 i go as usual playing reshapers And TKS gets me there.
G3 i mull to no lander. My 6 is very slow but i fear to mull into oblivion And hope i draw some action. I didnt. My hand was something like 3 lands 1 noble 2 smashers. I get to stabilizise on 2 And smashers got me there after stripping Deflecting Palm with a TKS, i cant say much i really dont know How i won there. The Palm would have won he the game but playing around it And finding TKS off Stirrings was a very good play by me.
R3: Bogles(win 2-1)
G1 mull to 5 by me gg. G2 explosives And smashers ftw. G3 i keep a very good hand with noble And temple, my op mulls to 5 gg.
R4:Dredge (lose 1-2)
G1 i missplay by exploding his two drops with 3 bridges on the gy, that one was lame i havent played against dredge not one time in my life. Only know some theory. I was playing to drowner/displacer lock. He got me.
G2 turn 2 TKS getting his faithless looting gg. G3 again, i keep a slow hand And collective brutality kills my noble And does other absurd stuff. He wrecked me.
R5: Burn( win 2-1)
G1 temple And reshapers are mvp. G2 i keep a good hand much like the first one. This time on the draw And didnt draw sideboard so a tight race ends in his favor the turn i was going for lethal. G3 another race which i own because of Timely reinforcents. Displacer And drowner seal the deal.
Overall deck felt very powerful and probably the best deck in the format to be honest.
Played a stock list without Skyspawners And with 1 BoP.
Whats the thing with dredge? Can someone give a line of play/sequencing?
Thanks And Sorry if it was kinda rushed im on the phone.
If you want to beat dredge, you need 3 pieces of grave hate in the board, and you need to draw 1-2 of them and work to Drowner + Displacer
I really enjoy your article! Seems like you have a really good handle on the intricacies of the deck. I think Boreal Druid could be brilliant, I didn't even know it existed.
Not having played the deck personally, I'm always curious whether the fifth removal spell and the fifth mana dork are really worth it main deck. Would you consider them essential to the deck functioning properly or a matter of preference?
Thanks! And as for the 5th of each, I really think that they are necessary currently, but if the format were to slow down, and the linear aggro decks were less prevalent, then cutting them would be okay.