Well it seems like I'm too late to help here. Haven't been around in a while, but while Hermit druid is one of the fastest non interactive decks, I would suggest against playing it. Personally I like playing Omni Tell Child of Alara more if you're going for non interactive, but if you really wanna mess with them I'd go for Derevi stax. You can find good builds of it on r/CompetitiveEDH but that deck is not really non interactive ...
Certainly not too late. I'm looking into the Omni-Tell Child of Alara thing.
Its just a fact. How can you enjoy hyper competitive matches when you lose? All that stress and effort you put into it only to not come out victorious... I have seen players just walk out of a store because they lost in a hyper competitive match. meanwhile, i play games and lose and smile and shuffle for a new game.
I've never seen so much wrong in so few words.
Asking how you can enjoy a competitive game when you lose is like asking how you can enjoy a competitive game when you have brown hair. Playing a competitive game with your friends is fun, regardless of who wins or loses. And the crybabies that storm out of stores because they lose are not the competitive players, they're the players who are there to win, not to have fun with their friends, and when they lose they make excuses about how their opponents weren't casual enough. These people are almost always part of the casual crowd.
I also find that the people that are quick to brag about how easy going they are with losing are the ones that actually get the most upset about losing. It's kinda like those hateful religious people that brag about how tolerant they are, or people that brag about how honest they are--the opposite is always true.
Think I'll take out the backup as well. In testing it hasn't once been useful and I assume if it ever does, it'll be like a one time thing. Those cards are mostly dead draws. Also, I agree with your other point. Sure, this isn't a deck that you play every game but if someone's salty because they lost, they didn't come to play Magic to have fun. They came to win and that sucks.
Its just a fact. How can you enjoy hyper competitive matches when you lose? All that stress and effort you put into it only to not come out victorious... I have seen players just walk out of a store because they lost in a hyper competitive match. meanwhile, i play games and lose and smile and shuffle for a new game.
Easy, some of us don't care about winning. Hell, I have a whole deck that doesn't want to win and prefers to just throw a wrench in the spokes of those who do. I am fine with not winning as long as someone made me think or try to find a way to burst their bubble.
Wow, you weren't kidding when you said "budget is not a concern."
They don't look double-sleeved though, gasp!
I'm not rich by any means but I can afford to get about that much of the deck every two weeks. Should be done by the beginning of February at the latest.
After much playtesting, two of the most important cards in my decklist are ones that nobody else uses: lightning mauler and generator servant. For two mana, each of these creatures adds haste and mana (lightning mauler provides another body to sac to dread return, saving you from having to spend U to unearth fatestitcher), both of which are absolutely essential. Casting one of those on turn 2 leads to a hermit druid with haste on turn 3, and that's game over. If you cast hermit druid and can't use him right away, he's obviously not going to be there next turn (if it's a competitive meta).
Edit: since my deck was too oppressive for casual play, I also got the cards to turn it into an extremely fun and powerful sliver deck. But if there's a tournament coming up, I can swap in the hermit druid stuff.
I appreciate that... What do you suggest taking out? You seem to sacrifice a bit of control to go off faster but it looks interesting.
Being 100 % honest, if they are truly competitive, slamming Teir 1 generals, (Zur Narset Food Chain Prossh etc.) then playing Hermit Druid may not be your best option. Most competitive lists have removal and hate for specific metas/decks. Usually the super fast combo player loses the game I've found (especially once people have seen you combo off once or twice). Hermit Druid is just the boogeyman of cEDH
That's the thing though, it's really easy to make removal a passive nuissance in this deck as opposed to a genuine concern.
What decks are they playing that are so broken on a budget? (What is considered budget to you?
First of all, this. Many players building competitive being all on a budget seems unlikely.
Overall, I just don't see why you want to go ruin their fun when nothing they've done seems to have taken the players you normally play with away. They simply enjoy competitive EDH and you want to ruin that for them because they "ruined" your meta. That doesn't seem productive or healthy for your LGS to me.
But some magic players are just a**holes that enjoy getting in casual playgroups and umiliate other players. That is the kind of player that strip unaware kids of their value rares for shivan dragons.
If those competitive players are like that, destroy them. And then move on.
Arcum w/o Mishra's Workshop, Narset without a few ofthe pricy pieces, Tasigur (Which is cheap and good regardless), combo Niv Mizzet... Etc. All cheap decks that are good to play in a competitive meta.
Both groups can coexist: casual and competitive. It will be healthier to build as competitive decks for each group.
If you want to do this, do not go halfway; build the Hermit Druid deck immediately, and own it. I am positive there is a Primer or a thread with a solid deck list and explanation.
Keep brewing.
The last useful primer I can find hasn't seen an update in over two years.
It's an unnecessary combo because the initial combo only has one interaction point on it. If I did laboratory maniac, it'd have to be the alternative combo. Angel of Glory's Rise with Azami and Laboratory Maniac. Recursion on Angel and have it bring back the other two. Then I'd have to tap a wizard, wait for responses, tap a wizard, wait for responses. It adds more interaction points.
I don't really know how you'd go about making the decklist, but just some advice on your meta, it seems like the competitive crowd are different people from your casual crowd, why not just continue playing with the casual players that already played at the store? Have you tried addressing the power level of the competitive players' lists? What decks are they playing that are so broken on a budget? (What is considered budget to you?) Overall, I just don't see why you want to go ruin their fun when nothing they've done seems to have taken the players you normally play with away. They simply enjoy competitive EDH and you want to ruin that for them because they "ruined" your meta. That doesn't seem productive or healthy for your LGS to me. I'd recommend talking to them and the players you normally play with and figure out a way to coexist or just establish that your casual crowd will continue to play separate from them. It's just pretty ****ed up to want to ruin someone else's enjoyment of the game when they probably had no intent or awareness that they ruined yours.
They haven't ruined it for me and I won't for them. See, they want competitive play which is cool and I don't mind playing competitive. It's giving me the opportunity to build the best EDH has to offer.
It's not a matter of ruining the metas. I want to transcend the meta. I played competitive prior to moving here and I'll do it again.
Okay, first, I have several decks that are the fun deck, even some that don't want to win at all and group hug decks that exist for the sake of making the game enjoyable for everyone in spite of the douchey decks. Problem is, the local competitive group has recently started playing EDH and have kinda shut everyone who used to play for fun off to the side. The difference between them and I though is that they have a budget. I do not. I want to have the absolute meanest deck which definitely drifts towards Hermit Druid Combo but I can't find an up to date decklist on it. Anyone want to help? Here's what I'm working with now. Remember, budget is not a concern.
Certainly not too late. I'm looking into the Omni-Tell Child of Alara thing.
Think I'll take out the backup as well. In testing it hasn't once been useful and I assume if it ever does, it'll be like a one time thing. Those cards are mostly dead draws. Also, I agree with your other point. Sure, this isn't a deck that you play every game but if someone's salty because they lost, they didn't come to play Magic to have fun. They came to win and that sucks.
Easy, some of us don't care about winning. Hell, I have a whole deck that doesn't want to win and prefers to just throw a wrench in the spokes of those who do. I am fine with not winning as long as someone made me think or try to find a way to burst their bubble.
I'm not rich by any means but I can afford to get about that much of the deck every two weeks. Should be done by the beginning of February at the latest.
Just started receiving foils for it.
That's the thing though, it's really easy to make removal a passive nuissance in this deck as opposed to a genuine concern.
Arcum w/o Mishra's Workshop, Narset without a few ofthe pricy pieces, Tasigur (Which is cheap and good regardless), combo Niv Mizzet... Etc. All cheap decks that are good to play in a competitive meta.
The last useful primer I can find hasn't seen an update in over two years.
It's an unnecessary combo because the initial combo only has one interaction point on it. If I did laboratory maniac, it'd have to be the alternative combo. Angel of Glory's Rise with Azami and Laboratory Maniac. Recursion on Angel and have it bring back the other two. Then I'd have to tap a wizard, wait for responses, tap a wizard, wait for responses. It adds more interaction points.
They haven't ruined it for me and I won't for them. See, they want competitive play which is cool and I don't mind playing competitive. It's giving me the opportunity to build the best EDH has to offer.
It's not a matter of ruining the metas. I want to transcend the meta. I played competitive prior to moving here and I'll do it again.
1 Scion of the Ur-Dragon
1 Tundra
1 Underground Sea
1 Badlands
1 Taiga
1 Savannah
1 Scrubland
1 Volcanic Island
1 Bayou
1 Plateau
1 Tropical Island
1 Hallowed Fountain
1 Watery Grave
1 Blood Crypt
1 Stomping Ground
1 Temple Garden
1 Godless Shrine
1 Steam Vents
1 Overgrown Tomb
1 Sacred Foundry
1 Breeding Pool
1 Flooded Strand
1 Polluted Delta
1 Bloodstained Mire
1 Wooded Foothills
1 Windswept Heath
1 Misty Rainforest
1 Verdant Catacombs
1 Marsh Flats
1 Arid Mesa
1 Scalding Tarn
1 Dryad Arbor
1 City of Brass
1 Command Tower
1 Strip Mine
1 Cavern of Souls
1 Devoted Druid
1 Morselhoarder
1 Necrotic Ooze
1 Spikeshot Elder
1 Narcomoeba
1 Fatestitcher
1 Dread Return
1 Imperial Recruiter
1 Vampiric Tutor
1 Mystical Tutor
1 Enlightened Tutor
1 Worldly Tutor
1 Demonic Tutor
1 Eladamri's Call
1 Green Sun's Zenith
1 Intuition
1 Muddle the Mixture
1 Shred Memory
1 Sylvan Tutor
1 Noble Heirarch
1 Birds of Paradise
1 Mox Diamond
1 Brainstorm
1 Entomb
1 Impulse
1 Frantic Search
1 Sylvan Library
1 Orim's Chant
1 Buried Alive
1 Though Courier
1 Merfolk Looter
1 Dark Confidant
1 Fauna Shaman
1 Mother of Runes
1 Anger
1 Thoughtsieze
1 Duress
1 Inquisition of Kozilek
1 Cabal Therapy
1 Castigate
1 Mesmeric Fiend
1 Tidehollow Sculler
1 Pact of Negation
1 Spell Pierce
1 Swan Song
1 Lightning Greaves
1 Unearth
1 Reanimate
1 Rise // Fall
1 Apprentice Necromancer
1 Shallow Grave
1 Postmortem Lunge
1 Life from the Loam
1 Ray of Revelation
1 Ancient Grudge
1 Beast Within
1 Vindicate
1 Moltensteel Dragon
1 Skithiryx, the Blight Dragon
1 Memory's Journey
1 Pull from Eternity
1 Gitaxian Probe