Line Piece3
Artifact - Construct
Creatures you control have immolate. (Whenever this creature attacks, you may put a -1/-1 counter on it. If you do, it can't be blocked this turn.)
Sacrifice four creatures with counters on them, Sacrifice Line Piece: Destroy four target permanents.
T-Spin1(U/B)
Instant
Up to two target creatures gain immolate until end of turn.
Scale X (whenever this would deal more than X damage, reduce the damage dealt to X)
Skittish (Whenever a creature an opponent controls attacks, exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.)
Remembrance — As long as this is in your graveyard,
DeviateX(Whenever a spell is countered, you may cast this card from your graveyard for X. If this card would be put into a graveyard or leave the battlefield, exile it instead.)
Efreet's EffectsR
Sorcery
Choose one -
~ deals 3 damage to any target and 3 damage to you.
Discard up to three cards then draw that many cards.
Entwine RR
Fallen Fox4W
Flanking
4/4
Next:
Bestow
Donate(When this enters the battlefield, target opponent gains control of it.)
Brimstone(This creature deals combat damage equal to it’s power to each creature blocking or being blocked by it.)
Branded Minotaur2R
Creature — Minotaur (C)
Tattoo (Auras targeting this permanent cost 1 less to cast.)
Sacrifice Branded Minotaur: Add R for each aura attached to Branded Minotaur.
3/1
Marked Ouphe2GG
Creature — Ouphe (C)
Tattoo (Auras targeting this permanent cost 1 less to cast.) 2G, T, Sacrifice an Aura attached to Marked Ouphe: Destroy target artifact or enchantment.
3/3
?2GUB
Creature — Shapeshifter (C)
Tattoo (Auras targeting this permanent cost 1 less to cast.)
You may have CARDNAME enter the battlefield as a copy of any permanent on the battlefield or permanent card in a graveyard, except it gains tattoo.
0/0
Etched Automaton2
Artifact Creature — Construct (C)
Tattoo (Auras targeting this permanent cost 1 less to cast.)
1/1
NEXT:
Overdraw (You may have this spell cost X less to cast. At the beginning of your next X upkeeps, pay 1. If you don’t you lose the game.)
Fury <cost> (Whenever this creature dies, you may pay <cost>. If you do, this creature deals damage equal to its base power to target creature or planeswalker.)
Scale <number> (When this would deal damage, it deals <number> of that damage instead.)
Sappy Webs1G
Instant
Spider and Treefolk you control have Deathtouch to Insects and Birds for as long as they remain untapped.
Turf Tool2
Artifact - Equipment
Equipped creature gets +2/+0 and can Trample over Plants and Saprolings.
Equip 1
CandiruU
Creature - Fish
Lifelinks Fish
1/1
Pacu1G
Creature - Fish
Deathtouch to Humans
Whenever a plant enters the battlefield, put a +1/+1 counter on ~.
1/3
Mechanics Tromple(?) Dounce--{COST}T, Return this creature to it's owners hand: Sidkig N Something(That player sacrifices N Something of their opponent's choice.)
Enchantment (Common)
At the beginning of your upkeep, put the top card of your library into your graveyard. If you do, put X +1/+1 counters on target creature, where X is the number of colors of that card. (Melds with Vine Snapper or Reflective Albatross.) 2/6>
Vine Snapper1G
Creature — Turtle (Uncommon)
Deathtouch 1U, T: Draw a card. If you both own and control Vine Snapper and an enchantment named Unstable Mutagen, exile them, then meld them into Mutant Abomination. 2/6> 1/2
Mutant Abomination
Creature — Turtle Ooze
Deathtouch
Prowess
When Mutant Abomination enters the battlefield, draw a card. 2/6
Little Cassowary1U
Creature — Bird (Uncommon)
Flying 1G, T: Little Cassowarys Explore. If you both own and control Little Cassowarys and an enchantment named Unstable Mutagen, exile them, then meld them into Mutant Abomination. 2/6> 1/1
Mutant Aomination
Creature — Bird Ooze
Flying, deathtouch
When Mutant Abomination enters the battlefield search your library for two basic land cards and put them onto the battlefield tapped. Then shuffle your library. 2/6
New Mechanic:
Spark Parasite (You can have two commanders if one has Spark Parasite and the other is a planeswalker. This creature cannot leave the command zone.)
Engine Parasite (You can have two commanders if one has Engine Parasite and the other is a legendary artifact. This creature cannot leave the command zone.)
Your wiseblow mechanic gave me a cool idea so i swerved in a diffrent direction
Passer of Knowledge1U
Creature - Human Wizard U , T : Until end of turn another target creature gains Wiseblow 3 (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for every three cards in your hand.)
Wiseblow 4 (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for every four cards in your hand.) 1/2
Seeker of Form2UU
Creature - Shapeshifter
Wiseblow 2 (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for every two cards in your hand.)
Discard a card: Seeker of Form becomes a copy of target creature until end of turn except it gains wiseblow 2. 2/2
Knowledge Protector3UUU
Creature - Illusion
Spellblock 2 (whenever a sorcery, instant or ablility would target this creature, counter it if its converted mana cost is X or less.)
Wiseblow 1 (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each card in your hand.) 3/4
Mechanics
Spectral N (If combat damage from this creature is prevented, it deals N damage to target creature.)
Amplify X {cost} (You may cast this spell for its resound cost. If you do, change its text by replacing all instances of a number with that number plus X)
Break the Unfaithful3W
Enchantment — Aura (U)
Enchant creature you control
When Break the Unfaithful enters the battlefield, exile target unenchanted creature until Break the Unfaithful leaves the battlefield.
Enchanted creature gets +2/+2.
Gasp 1WW(1WW: Return this card from your graveyard to the battlefield, then exile it.)
Educated Omission3U
Enchantment (U)
When Educated Omission enters the battlefield, return target creature to its owner’s hand.
Whenever a permanents is returned to its owner’s hand, scry X where X is the number of permanents returned to that players hand this turn.
Gasp 1U(1U: Return this card from your graveyard to the battlefield, then exile it.)
FINISH THE CYCLE!B
Creature - Human (C)
~ enters the battlefield tapped.
When ~ leaves the battlefield, create a 2/2 black Zombie creature token.
Gasp 1B(1B: Return this card from your graveyard to the battlefield, then exile it.)
Thundental3RR
Creature — Elemental (U)
When Thundental enters the battlefield, it deals 3 damage to target creature or player.
Gasp 1R(1R: Return this card from your graveyard to the battlefield, then exile it.)
4/2
Thraproling3GG
Creature — Fungus (U)
When Thraproling enters the battlefield, you gain 2 life.
When Thraproling leaves the battlefield, create two 1/1 green Saproling creature token.
Gasp 1GG(1GG: Return this card from your graveyard to the battlefield, then exile it.)
3/3
Clever Name1
Artifact (C)
When Clever Name enters the battlefield, an opponent gains control of it.
When Clever Name leaves the battlefield, each opponent draws two cards.
Gasp 1CC(1CC: Return this card from your graveyard to the battlefield, then exile it.)
Override (When this enters the battlefield, you may have an opponent gain control of it. When you gain control of this, sacrifice another permanent that shares a type with this one.)
Spectral N (If combat damage from this creature would be prevented, it deals N damage to target creature instead.)
Intzelan, Plasmalid2RRR
Legendary Creature - Elemental Ooze
Double strike
The "legend rule" does not apply to all permanents named ~ that entered the battlefield since the beginning of the previous main phase.
Splinter - Sacrifice a permanent named ~ (Sacrifice a permanent named ~, exile this card from your hand: Create two tokens that are copies of this card. They gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery.)
3/1
Cavern Protectors2W
Vigilance
Splinter 2WW(2WW, exile this card from your hand: Create two tokens that are copies of this card. They gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
2/2
Follow - Whenever an opponent activates an ability of a card in their command zone, Planeswalks, rolls chaos or sets a scheme in motion; EFFECT.
Epigrafter 2UW
Creature - Shapeshifter
Epitome (Creature tokens you control that share a creature type with this permanent get +1/+1.)
you may have ~ enter the battlefield as a copy of target creature except it has epitome.
2/3
Archtype of Augmentation 5
Artifact Creature - Scarecrow Construct
Epitome (Creature tokens you control that share a creature type with this permanent get +1/+1.)
3/3
Mechanic:
Storage Counters (not on a land)
Savant (When this creature enters the battefield, exile an instant, sorcery or enchantment card from your hand or graveyard. When this creature deals combat damage, you may cast that card from exile.)
Capsule of Divinity 2UU
Instant
Draw two cards.
Incarnate [/mana]4UU[mana] (You may cast this spell for its incarnate cost. If you do, it comes into play as an X/X Spirit creature, where X is this spell’s converted mana cost.)
Imperial Pegasus 2W
Creature - Pegasus Soldier
Flying
When Imperial Pegasus enters the battlefield, if it’s not a token, each of your team mates puts a token that’s a copy of Imperial Pegasus onto the battlefield.
Formation 1 (Whenever this creature attacks or blocks with another creature, it gets +1/+1 until end of turn.) 2/1
I thought Obscuring Sliver didn't work, until i remembered that morph cost is the cost to turn it over lol. Its ability however does not work while its face down, But i guess thats why you would hard cast one of them first.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature dealscombat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Resound X {cost} (You may cast this spell for its resound cost. If you do, replace each instance of a number with that number plus X)
Creep X (When this creature blocks or becomes blocked by a non-flying creature, it deals X damage to that creature.)
Panglacial Edict1B
Sorcery
Target player sacrifices a creature Revelation - Whenever this card is revealed from your hand or library, any player may pay 4 or BB to cast a copy of ~.
Leeching Scroll2
Artifact
As an additional cost to cast ~ pay 2 life. 1, Sacrifice ~: Target opponent discards a card and you draw a card. Each player who controls a Vampire gains 3 life. Revelation - Whenever this card is revealed from your hand or library, any player whom caused it to be reavealed loses 2 life.
Nuevos Mecánicos:
Lenguaje de fantasía - Cuando emita esta tarjeta, si lee en voz alta esta tarjeta en un idioma completamente diferente al que se imprime, <effect>
Uso del nombre de la tarjeta:
Lenguaje de fantasía - Cuando lances a CARDNAME, si lee en voz alta esta tarjeta en un idioma completamente diferente al que se imprime, <effect>
Peble of Mana 1
Artifact (r)
Mimic - You may have this permanent enter the battlefield as a copy of any permanent on the battlefield with equal or lesser converted mana cost.
Kilimbopal 2UUGG
Creature - Ooze Beast
Flying, Trample
Mimic - You may have this permanent enter the battlefield as a copy of any permanent on the battlefield with equal or lesser converted mana cost.
6/6
Unconventional triggers like
Turncoat - If you do not own this permanent, effect.
Sanctuary - If you control a colored permanent that shares no colors with a permanent you own, effect.
Artifact - Construct
Creatures you control have immolate. (Whenever this creature attacks, you may put a -1/-1 counter on it. If you do, it can't be blocked this turn.)
Sacrifice four creatures with counters on them, Sacrifice Line Piece: Destroy four target permanents.
T-Spin 1(U/B)
Instant
Up to two target creatures gain immolate until end of turn.
Desperate Decoy 3UB
Creature - Illusion
Immolate
4/4
Next Mechanicsssssssssssssssssss:
Instant
Distribute X -1/-1 counters among green creatures target player controls.
Draw a card.
Adapt XXUB
Indulgent Noble 1B
Creature - Vampire
Lifelink
Lifesurge 1
1/1
Impaler Priest 1WR
Creature - Minotaur Cleric
Haste
Lifesurge 2
2/2
Next:
Modal matters? (choose spells)
Remembrance — As long as this is in your graveyard,
Deviate X (Whenever a spell is countered, you may cast this card from your graveyard for X. If this card would be put into a graveyard or leave the battlefield, exile it instead.)
Instant
Target creature gets +3/+3 until end of turn.
Splice onto Sorcery (R/G)
Overflowing Thought 3U
Instant
Draw two cards.
Splice onto Sorcery UU
Scholar Selection 1UG
Instant
Target creature gets Superiority 3 until end of turn.
Draw a card.
Splice onto Sorcery 1UG
Next:
Sorcery
Choose one -
~ deals 3 damage to any target and 3 damage to you.
Discard up to three cards then draw that many cards.
Entwine RR
Fallen Fox 4W
Flanking
4/4
Next:
- Bestow
- Donate (When this enters the battlefield, target opponent gains control of it.)
- Brimstone (This creature deals combat damage equal to it’s power to each creature blocking or being blocked by it.)
Creature — Minotaur (C)
Tattoo (Auras targeting this permanent cost 1 less to cast.)
Sacrifice Branded Minotaur: Add R for each aura attached to Branded Minotaur.
3/1
Marked Ouphe 2GG
Creature — Ouphe (C)
Tattoo (Auras targeting this permanent cost 1 less to cast.)
2G, T, Sacrifice an Aura attached to Marked Ouphe: Destroy target artifact or enchantment.
3/3
? 2GUB
Creature — Shapeshifter (C)
Tattoo (Auras targeting this permanent cost 1 less to cast.)
You may have CARDNAME enter the battlefield as a copy of any permanent on the battlefield or permanent card in a graveyard, except it gains tattoo.
0/0
Etched Automaton 2
Artifact Creature — Construct (C)
Tattoo (Auras targeting this permanent cost 1 less to cast.)
1/1
NEXT:
Instant
Spider and Treefolk you control have Deathtouch to Insects and Birds for as long as they remain untapped.
Turf Tool 2
Artifact - Equipment
Equipped creature gets +2/+0 and can Trample over Plants and Saprolings.
Equip 1
Candiru U
Creature - Fish
Lifelinks Fish
1/1
Pacu 1G
Creature - Fish
Deathtouch to Humans
Whenever a plant enters the battlefield, put a +1/+1 counter on ~.
1/3
Mechanics
Tromple (?)
Dounce--{COST}T, Return this creature to it's owners hand:
Sidkig N Something(That player sacrifices N Something of their opponent's choice.)
At the beginning of your upkeep, put the top card of your library into your graveyard. If you do, put X +1/+1 counters on target creature, where X is the number of colors of that card.
(Melds with Vine Snapper or Reflective Albatross.) 2/6>
Deathtouch
1U, T: Draw a card. If you both own and control Vine Snapper and an enchantment named Unstable Mutagen, exile them, then meld them into Mutant Abomination. 2/6>
1/2
Deathtouch
Prowess
When Mutant Abomination enters the battlefield, draw a card.
2/6
Flying
1G, T: Little Cassowarys Explore. If you both own and control Little Cassowarys and an enchantment named Unstable Mutagen, exile them, then meld them into Mutant Abomination. 2/6>
1/1
Flying, deathtouch
When Mutant Abomination enters the battlefield search your library for two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
2/6
New Mechanic:
Passer of Knowledge 1U
Creature - Human Wizard
U , T : Until end of turn another target creature gains Wiseblow 3 (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for every three cards in your hand.)
Wiseblow 4 (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for every four cards in your hand.)
1/2
Seeker of Form 2UU
Creature - Shapeshifter
Wiseblow 2 (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for every two cards in your hand.)
Discard a card: Seeker of Form becomes a copy of target creature until end of turn except it gains wiseblow 2.
2/2
Knowledge Protector 3UUU
Creature - Illusion
Spellblock 2 (whenever a sorcery, instant or ablility would target this creature, counter it if its converted mana cost is X or less.)
Wiseblow 1 (Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each card in your hand.)
3/4
Mechanics
Spectral N (If combat damage from this creature is prevented, it deals N damage to target creature.)
Amplify X {cost} (You may cast this spell for its resound cost. If you do, change its text by replacing all instances of a number with that number plus X)
Enchantment — Aura (U)
Enchant creature you control
When Break the Unfaithful enters the battlefield, exile target unenchanted creature until Break the Unfaithful leaves the battlefield.
Enchanted creature gets +2/+2.
Gasp 1WW (1WW: Return this card from your graveyard to the battlefield, then exile it.)
Educated Omission 3U
Enchantment (U)
When Educated Omission enters the battlefield, return target creature to its owner’s hand.
Whenever a permanents is returned to its owner’s hand, scry X where X is the number of permanents returned to that players hand this turn.
Gasp 1U (1U: Return this card from your graveyard to the battlefield, then exile it.)
FINISH THE CYCLE! B
Creature - Human (C)
~ enters the battlefield tapped.
When ~ leaves the battlefield, create a 2/2 black Zombie creature token.
Gasp 1B (1B: Return this card from your graveyard to the battlefield, then exile it.)
Thundental 3RR
Creature — Elemental (U)
When Thundental enters the battlefield, it deals 3 damage to target creature or player.
Gasp 1R (1R: Return this card from your graveyard to the battlefield, then exile it.)
4/2
Thraproling 3GG
Creature — Fungus (U)
When Thraproling enters the battlefield, you gain 2 life.
When Thraproling leaves the battlefield, create two 1/1 green Saproling creature token.
Gasp 1GG (1GG: Return this card from your graveyard to the battlefield, then exile it.)
3/3
Clever Name 1
Artifact (C)
When Clever Name enters the battlefield, an opponent gains control of it.
When Clever Name leaves the battlefield, each opponent draws two cards.
Gasp 1CC (1CC: Return this card from your graveyard to the battlefield, then exile it.)
Override (When this enters the battlefield, you may have an opponent gain control of it. When you gain control of this, sacrifice another permanent that shares a type with this one.)
Spectral N (If combat damage from this creature would be prevented, it deals N damage to target creature instead.)
Ruslixil, Forestcore Knight 2GG
Creature - Elemental Knight
Grow X XXG, T (X, T: Put X +1/+1 counters on Ruslixil, Forestcore Knight.)
4/4
Hidden Agenda
Legendary Creature - Elemental Ooze
Double strike
The "legend rule" does not apply to all permanents named ~ that entered the battlefield since the beginning of the previous main phase.
Splinter - Sacrifice a permanent named ~ (Sacrifice a permanent named ~, exile this card from your hand: Create two tokens that are copies of this card. They gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery.)
3/1
Cavern Protectors 2W
Vigilance
Splinter 2WW (2WW, exile this card from your hand: Create two tokens that are copies of this card. They gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
2/2
Follow - Whenever an opponent activates an ability of a card in their command zone, Planeswalks, rolls chaos or sets a scheme in motion; EFFECT.
Gravestorm
Fortify
Creature - Shapeshifter
Epitome (Creature tokens you control that share a creature type with this permanent get +1/+1.)
you may have ~ enter the battlefield as a copy of target creature except it has epitome.
2/3
Archtype of Augmentation 5
Artifact Creature - Scarecrow Construct
Epitome (Creature tokens you control that share a creature type with this permanent get +1/+1.)
3/3
Mechanic:
Storage Counters (not on a land)
Savant (When this creature enters the battefield, exile an instant, sorcery or enchantment card from your hand or graveyard. When this creature deals combat damage, you may cast that card from exile.)
Gravestorm
Instant
Draw two cards.
Incarnate [/mana]4UU[mana] (You may cast this spell for its incarnate cost. If you do, it comes into play as an X/X Spirit creature, where X is this spell’s converted mana cost.)
Imperial Pegasus 2W
Creature - Pegasus Soldier
Flying
When Imperial Pegasus enters the battlefield, if it’s not a token, each of your team mates puts a token that’s a copy of Imperial Pegasus onto the battlefield.
Formation 1 (Whenever this creature attacks or blocks with another creature, it gets +1/+1 until end of turn.)
2/1
I thought Obscuring Sliver didn't work, until i remembered that morph cost is the cost to turn it over lol. Its ability however does not work while its face down, But i guess thats why you would hard cast one of them first.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature dealscombat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Resound X {cost} (You may cast this spell for its resound cost. If you do, replace each instance of a number with that number plus X)
Creep X (When this creature blocks or becomes blocked by a non-flying creature, it deals X damage to that creature.)
Sorcery
Target player sacrifices a creature
Revelation - Whenever this card is revealed from your hand or library, any player may pay 4 or BB to cast a copy of ~.
Leeching Scroll 2
Artifact
As an additional cost to cast ~ pay 2 life.
1, Sacrifice ~: Target opponent discards a card and you draw a card. Each player who controls a Vampire gains 3 life.
Revelation - Whenever this card is revealed from your hand or library, any player whom caused it to be reavealed loses 2 life.
Nuevos Mecánicos:
Lenguaje de fantasía - Cuando emita esta tarjeta, si lee en voz alta esta tarjeta en un idioma completamente diferente al que se imprime, <effect>
Uso del nombre de la tarjeta:
Lenguaje de fantasía - Cuando lances a CARDNAME, si lee en voz alta esta tarjeta en un idioma completamente diferente al que se imprime, <effect>
¡Ahora no tienes opción!
Artifact (r)
Mimic - You may have this permanent enter the battlefield as a copy of any permanent on the battlefield with equal or lesser converted mana cost.
Kilimbopal 2UUGG
Creature - Ooze Beast
Flying, Trample
Mimic - You may have this permanent enter the battlefield as a copy of any permanent on the battlefield with equal or lesser converted mana cost.
6/6
Unconventional triggers like
Turncoat - If you do not own this permanent, effect.
Sanctuary - If you control a colored permanent that shares no colors with a permanent you own, effect.