There's also Defense Grid to consider. Not as strong as City, but it's a nice speed bump that appears symmetrical though it really isn't in decks like this that make tons of mana.
Definitely have some more changes soon since my [free!] copies of Freyalise and Selvala arrived today. Since there's hardly any land hate in my metas (I get away with Scorched Ruins easily in Kozilek) I decided torunUrzaTron and a few pieces to help find those and other special lands: Ulvenwald Hydra (how did I not read this correctly before), Realms Uncharted, Crop Rotation, and Tempt with Discovery. I already have things to help with graveyard recovery, so we'll see how Realms Uncharted fares. I could probably get away with Lotus Vale in this deck, too.
Hopefully there will be a non-invention version of it. Would certainly make something like Cryptolith Rite more useful, as well as a tokens. And Thousand-Year Elixir if you really want to go bonkers with tokens, though Greaves could suffice.
I got inspired for my PK build from a Magic buddy who played it as commander of an elves.dec. He had as many infinite mana combos as possible. However, since it was a one-trick pony, it was very easy to disrupt. When I built my take on it, I wanted to be able to circumvent only going monstrous once. Yet, I also didn't want to have a one-trick pony. Oh, and I wanted to avoid grouphug effects. Once players get a whiff of what you're going to do, allowing them to double their mana as well means that it'll be easier for them to take you out or win. So all my mana abilities are one-sided.
Yeah, the grouphug effects I think he used so that they were more likely to remain in play. The more-casual-less-cutthroat seemed very intentional. I may try them myself someday. There are only a few decks I can think of in my metas that can take advantage of the extra mana because they have a mana sink -- half of those decks are mine anyway. Otherwise it seems to me a deck is usually limited in how well it can use that extra mana by how well it draws cards.
Sounds like a good theme. That would be even more hilarious in WGR with Sneak Attack and/or copying it with Feldon before it's shuffle trigger resolves. Kiki-Jiki wants in on this action, too. Crap, I think I just figured out what I want to do with Gahiji.
Omnath v2.0 is another general I'd like to build with some epic drawing and ramping. But I have so many decks already, I want to try to build decks with unique tech or fun jank. In this case, Polukranos is a general that I hardly see anyone play. People also underestimate it. I mean, they expect blowout plays because it's monoG, but it is an unassuming general. Yet, combined with deathtouch, it can very easily wipe the board and win in the same turn.
I was considering including Yeva, which makes Nightshade Peddler more useful. Another deathtouch source I considered is Wasteland Viper since there are only a handful of cards that could stop it.
My first build of Omnath2 included Warstorm Surge, Pandemonium, and Where Ancients Tread. One game I was 1v1 against Kaalia without a tone of ramp and had cast Warstorm Surge on 6 mana. Then cast Omnath next turn with 7 mana. Turn after that I cast In the Web of War, played Ghost Quarter, destroyed a tapped mountain to get another basic, cast Restore with my last two mana to bring back Ghost Quarter and destroyed a basic to get a basic again. Other times Perilous Forays made this way easier. But I didn't like it being a brutal burn deck. Then when I rebuilt to remove those a friend went all out on ramping lands and making tokens but encountered 3 wraths and the deck totally ran out of steam. So if I rebuild it again there'll be more stuff like Zendikar's Roil, Titania, Protector of Argoth, and Rite of the Raging Storm. Land sacrifice will become an added mechanic as well as recycling the graveyard into the library so it doesn't run out of steam and can keep up a good number of landfall triggers.
And that was a good fight against that PK deck. Sorry, going to recount the summary of that game because it was one of the memorable ones. Started as a 4-way between PK, Commander Eesha, Heartless Hidetsugu, and myself piloting Ruric Thar. Heartless set the tone of the game with a single activation before we ganged up on him. Then Eesha, PK, and Ruric went back and forth (but mostly PK and Ruric). After PK did Tempt with Discovery (I got Kessig Wolf Run) he was open without PK on the field and I misplayed by attacking with Ruric and casting Knollspine Dragon to draw cards. If I'd sunk all my mana into the Run to pump Ruric I'd have finished him off and maybe had a shot at Eesha. Instead PK hit the field again, got monstrous to finish off my blockers with normal damage and swung at me unopposed to finish me off. But Eesha, who'd been very quiet with a handful of weenies and utility creatures and a ton of plains drew into Mirror Entity and finished PK off.
As for your notes:
I don't have Ghost Town yet but will soon. It'll be good along with Paradise and Glaciers if I ever rebuild Omnath2 (which is easy to make brutally competitive).
The Ooze is kindof a meta call. There are a couple Meren decks and sometimes somebody borrows my Chainer deck, so being able to nerf a graveyard might be handy. Time will tell if it's necessary or just superfluous and for fun.
Worldspine is indeed win-more, but I've been wanting to get it on the battlefield in something just for giggles, and there are a lot of good pieces in this build for abusing it. So it's visiting until some of the other pieces are acquired.
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
Also adding Abundance to combo with Sylvan Library and protect myself from the Nekusar wheels deck in one group.
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
Edit: Sprout Swarm for giggles.
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
Sounds like a good theme. That would be even more hilarious in WGR with Sneak Attack and/or copying it with Feldon before it's shuffle trigger resolves. Kiki-Jiki wants in on this action, too. Crap, I think I just figured out what I want to do with Gahiji.
I might consider it for Mazirek in the meantime.
I was considering including Yeva, which makes Nightshade Peddler more useful. Another deathtouch source I considered is Wasteland Viper since there are only a handful of cards that could stop it.
My first build of Omnath2 included Warstorm Surge, Pandemonium, and Where Ancients Tread. One game I was 1v1 against Kaalia without a tone of ramp and had cast Warstorm Surge on 6 mana. Then cast Omnath next turn with 7 mana. Turn after that I cast In the Web of War, played Ghost Quarter, destroyed a tapped mountain to get another basic, cast Restore with my last two mana to bring back Ghost Quarter and destroyed a basic to get a basic again. Other times Perilous Forays made this way easier. But I didn't like it being a brutal burn deck. Then when I rebuilt to remove those a friend went all out on ramping lands and making tokens but encountered 3 wraths and the deck totally ran out of steam. So if I rebuild it again there'll be more stuff like Zendikar's Roil, Titania, Protector of Argoth, and Rite of the Raging Storm. Land sacrifice will become an added mechanic as well as recycling the graveyard into the library so it doesn't run out of steam and can keep up a good number of landfall triggers.
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
And that was a good fight against that PK deck. Sorry, going to recount the summary of that game because it was one of the memorable ones. Started as a 4-way between PK, Commander Eesha, Heartless Hidetsugu, and myself piloting Ruric Thar. Heartless set the tone of the game with a single activation before we ganged up on him. Then Eesha, PK, and Ruric went back and forth (but mostly PK and Ruric). After PK did Tempt with Discovery (I got Kessig Wolf Run) he was open without PK on the field and I misplayed by attacking with Ruric and casting Knollspine Dragon to draw cards. If I'd sunk all my mana into the Run to pump Ruric I'd have finished him off and maybe had a shot at Eesha. Instead PK hit the field again, got monstrous to finish off my blockers with normal damage and swung at me unopposed to finish me off. But Eesha, who'd been very quiet with a handful of weenies and utility creatures and a ton of plains drew into Mirror Entity and finished PK off.
As for your notes:
I don't have Ghost Town yet but will soon. It'll be good along with Paradise and Glaciers if I ever rebuild Omnath2 (which is easy to make brutally competitive).
The Ooze is kindof a meta call. There are a couple Meren decks and sometimes somebody borrows my Chainer deck, so being able to nerf a graveyard might be handy. Time will tell if it's necessary or just superfluous and for fun.
Worldspine is indeed win-more, but I've been wanting to get it on the battlefield in something just for giggles, and there are a lot of good pieces in this build for abusing it. So it's visiting until some of the other pieces are acquired.
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
1 Polukranos, World Eater
Creature (26)
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Gyre Sage
1 Llanowar Druid
1 Priest of Titania
1 Riftsweeper
1 Scavenging Ooze
1 Eternal Witness
1 Fyndhorn Elder
1 Omnath, Locus of Mana
1 Tireless Tracker
1 Nylea, God of the Hunt
1 Stone-Seeder Hierophant
1 Temur Sabertooth
1 Bellowing Tanglewurm
1 Silklash Spider
1 Rampaging Baloths
1 Woodland Bellower
1 Avenger of Zendikar
1 Krosan Tusker
1 World Breaker
1 Terastodon
1 Decimator of the Provinces
1 Worldspine Wurm
1 Beast Within
1 Krosan Grip
1 Scour from Existence
Sorcery (11)
1 Life's Legacy
1 Sylvan Scrying
1 Eldritch Evolution
1 Fade into Antiquity
1 Genesis Wave
1 Explosive Vegetation
1 Hunting Wilds
1 Ranger's Path
1 Reap and Sow
1 Skyshroud Claim
1 Verdant Confluence
Artifact (12)
1 Amulet of Vigor
1 Basilisk Collar
1 Gorgon's Head
1 Gorgon Flail
1 Lightning Greaves
1 Swiftfoot Boots
1 Ashnod's Altar
1 Bow of Nylea
1 Loxodon Warhammer
1 Erratic Portal
1 Seer's Sundial
1 Caged Sun
1 Exploration
1 Bonds of Mortality
1 Evolutionary Leap
1 Gaea's Touch
1 Sylvan Library
1 City of Solitude
1 Greater Good
1 Mana Reflection
1 Zendikar Resurgent
Planeswalker (2)
1 Garruk, Primal Hunter
1 Nissa, Vital Force
Land (37)
1 Arcane Lighthouse
1 Blighted Woodland
1 Dryad Arbor
1 Homeward Path
1 Mage-Ring Network
1 Myriad Landscape
1 Nykthos, Shrine to Nyx
1 Oran-Rief, the Vastwood
1 Reliquary Tower
1 Terrain Generator
1 Thawing Glaciers
1 Undiscovered Paradise
25 Forest
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko