Sideboard's a mess. I'm happy with a lot of the slots, but perhaps Curse of Death's Hold is a little too cute. I'd like to try to fit some Fulminator Mage in there because my meta has quite a bit of Tron, but then maybe I'm better off conceding that it's a bad matchup and focus my slots on where I can still possibly win.
I think with 4 mentors 4 snapcasters and 2-3 myths Rain of Tears is better than fulminator in this deck
Anyone tried Monastery Siege with this deck yet? Seems like a decent option since we can chuck many cards in the gy and still profit, or it can protect our big threats.
Yeah , I have 2 sieges in by board and it's been pretty good whenever I board it in. I originally wanted something for burn but that could be used in another matchups , as there is not that much burn in my meta to need the usual 4 timely reinforcements.
I usually board it in against control and abzan , the khans mode is awesome in the grindy games , and the dragons mode even won me a game against jund when my opponent was stuck in 2 lands and couldn't kill my mentor. I'm also running 3 myth realized , so I can usually present enough threats my opponents won't have enough removal or enchantment destruction to handle them all and I manage to keep some around.
Be wary of the round clock , though , the draw and discard is very time consuming and tricky to resolve.
(And bonus points for looking awesome in foil)
Last game vs the Boros Bridge deck. Main deck: Anger of the gods, blood moon, wrath of god, ghostly prison and ensnaring bridge + 11 spot removal (path, bol, helix). I keep a rather slow hand and get locked out and beaten down by espleth tokens.
Second game I need to mull to 6 then I play discard t2 (see no blood moon), land my lingering souls t3 (I ned to get some pressure on the board fast) and get smacked by Blood Moon with no white (I could not fetch for it) and I'll never see it either (I had fetched for black and blue so I put up a little bit of resistance). Overall the matchup seems very, very poor for us. No maindecked creatures gives us tonnes of dead cards G1.
Odds are I'm coming up against this deck again in the future, what enchantment hosers do we have in our colors? (Finished 3rd btw)
Myth Realized and the manlands should be great in the matchup , just keep bridge off the board. Ghostly Prison shouldn't be a big problem if you are on the myth plan and blood moon also isn't a big problem if it doesn't lock you out. Your opponent seems to be playing more spot removal than usual though , most of the lists I've seen only run 4 helix. Discard is also tricky since most lists run some number of leylines main and the rest in the board , though if you didn't see it both games he might not have them or not boarded them in.
So, what do you people think of Sorin, Lord of Innistrad vs. Sorin, Solemn Visitor on the mentor lists? In my testing the solemn visitor showed to be more effective, the lifegain being really useful, but both lists from the japanese top 8 played the lord of innistrad so I'm no certain.
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I think with 4 mentors 4 snapcasters and 2-3 myths Rain of Tears is better than fulminator in this deck
Yeah , I have 2 sieges in by board and it's been pretty good whenever I board it in. I originally wanted something for burn but that could be used in another matchups , as there is not that much burn in my meta to need the usual 4 timely reinforcements.
I usually board it in against control and abzan , the khans mode is awesome in the grindy games , and the dragons mode even won me a game against jund when my opponent was stuck in 2 lands and couldn't kill my mentor. I'm also running 3 myth realized , so I can usually present enough threats my opponents won't have enough removal or enchantment destruction to handle them all and I manage to keep some around.
Be wary of the round clock , though , the draw and discard is very time consuming and tricky to resolve.
(And bonus points for looking awesome in foil)
Myth Realized and the manlands should be great in the matchup , just keep bridge off the board. Ghostly Prison shouldn't be a big problem if you are on the myth plan and blood moon also isn't a big problem if it doesn't lock you out. Your opponent seems to be playing more spot removal than usual though , most of the lists I've seen only run 4 helix. Discard is also tricky since most lists run some number of leylines main and the rest in the board , though if you didn't see it both games he might not have them or not boarded them in.