I have to say that I tried Caltrops, and that's why I ended up with Thunderstaff in the deck. Caltrops does nothing to bigger creatures, but Thunderstaff weakens them AND gives you the option to battlecry.
edit: Also I changed my link to "a similar deck" in the previous post. It's still the same list, but it's posted on MTG salvation in another thread about this idea (called illness orchard).
That's actually a pretty decent mana base. And, if you're lucky enough, the Fellwar Stones will provide you with a color you may use. Mogg Infestation is so killer! I can't believe I overlooked it! Much tinkering will now ensue! Thanks!
Edit:
Also I'm not a fan of your mana base. I don't like the comes into play tapped stuff, and personally I run Fellwar Stones over the signets, but I just don't like having to tap one to pay to tap a signet. My mana base for a very similar deck looks like this:
Don't focus too much on killing the knights. Make it hard for them to hurt you and just fly over them or combo out with suture priest/mogg infestation.
edit: Also I changed my link to "a similar deck" in the previous post. It's still the same list, but it's posted on MTG salvation in another thread about this idea (called illness orchard).
You're welcome.
Edit:
Also I'm not a fan of your mana base. I don't like the comes into play tapped stuff, and personally I run Fellwar Stones over the signets, but I just don't like having to tap one to pay to tap a signet. My mana base for a very similar deck looks like this:
- 4 City of Brass
- 4 Forbidden Orchard
- 5 Mountain
- 4 Plains
- 5 Swamp
+3 Fellwar Stone. Mana color is rarely an issue.If I were to re-make this, I'd probably add reflecting pools as the price for reflecting pool went down with the release of Conspiricy.