Speaking of "cute", I was thinking of running vampire hexmage to deal with planeswalkers, run dark depths or deal with anything else on an opponents board. Also, anyone run power conduit?
Haven't tried it yet. Just finished compiling all the steal, etb, and sac effects. Was just asking about non-attack ways to do counters since I'm not sure how aggro this deck wants to be and I don't plan on using enough wizards for sage of fables to be particularly relevant. No matter how I build this it seems like this deck is highly reliant on Marchesa being in play. Kinda figured even if she's not in play I could at least get a bunch of counters on the creatures in the mean time. If she's not in play it the counters also help negate the -1/-1 counters from persist.
Hi all, building my own Marchesa deck. All the discussion here about refining decklists has been really informative and I have read most (but not all) of the pages. I'm wondering if people can give me a general direction as far as how aggro or control to go before I start digging in. Looking to build a deck that can hold its own in a competitive, but not cutthroat playgroup with a meta slanted slightly towards control over hyper ramp or aggro. Let me know if I need to as this question elsewhere, tks for any suggestions!
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