Its purely psychological. I have a friend who flips ***** when you break plans with him because the day will not go as he planned. Apply that logic to any game of magic. Its not about being a scrub. Its about putting your personal wants aside for the better of the format. I hate combo but I realize why its needed in Legacy. A turm 1 ancient tomb almost always makes me sigh the same way a turn 1 island might make another person upset. But we deal, tinker, play tight and prepare for our decks weakness because its the basic fundamental of ******* competitive magic. The entitled cry babies are in every game but in MTG they seem to be the loudest. I do not understand why losing to a board sweeper you stupidly over extended in to is any different than getting blitzed by aggro early on because you kept a slow hand light on removal. Its your fault and it goes both ways. Standard should be seen as a gateway to real magic and nothing more. Too bad real magic is insanely expensive and standard is the best option to people who make less tham 20k a year or lack the basic ability to save money and plan ahead. Its like eating mcdonalds 7 days a week. You will spend a little more than buying and preparing your own food and while its bad for your health its convenient and satisfying enough to please you.
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By: ol MISAKA lo
Cockatrice: Infallible
Mhjames: mtgsalvation: I DON'T SEE HOW THIS CARD IS GOOD. I KNOW PATRICK CHAPIN USED IT AND WENT 8-0, BUT THAT WAS A SMALL TOURNAMENT. THE CARD IS TOO SLOW. YOU NEED TO MAKE SURE THE OPPONENT HAS A SPELL IN THE GRAVEYARD
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By: ol MISAKA lo
Cockatrice: Infallible