I do not like whiny players simply put. Sadly, whiny players also tend to (though though not necessarily) have accompanying attitudes like entitlement, rage quitting, poor sportsmanship and generally can be negative. I am not trying to enforce anyone to anything. I just don't bother with players that rage, whine and have sucky attitudes. If you want to play with those players, by all means do so.
I do not disrespect players who want to whine and carry on and complain, I just choose not to associate with them because I find it pointless.
In a competitive playing environment, I have to simply play and move on. I don't think I am wrong, or disrespectful to ask players to be courteous at the least.
I may have come off as condescending to immaturity, and to be certain I am in fact being condescending towards immaturity and childish reactions. I don't apologize for it either. Weenie whining, rage quitting, refusal to adapt etc are poor attitudes, lack sportmanship and good conduct and is generally negative. I'm not controlling them, saying they can't act in said manner, or whatever but what I can control is my own personal decision to not interact with those kinds of players.
Honestly, I don't see how any negative, consistently poor mannered and poor attitude players manage to compete in anything.
I wasn't attacking you or anyone specifically lol. My bad. I was reiterating that it is childish and pointless to complain about disruption. I'm sorry, but I actually do think it is wrong to be like that, because it is immature. Competitive hobbies in general typically have some way to stop or interact with the adversary. No one just lets you do things because you want to, that's just imaginary. I don't see how anyone (not you) can possibly coexist in the realm of competitive things and have a mentality like a two year old, "because I want to" wah wah etc. How is that healthy? How does it foster personal strength, positive traits and qualities or even nurture good social skills? It doesn't, and comparatively, that same demeanor and attitude doesn't foster good sportsmanship either. Simply put, the inability to handle something as simple as disruption in a card game, or any game for that matter and the refusal to adapt is just immature, and why should I respect or tolerate such nonsense?
Good decks have disruption of some sort, either mainboard or in the sideboard. Thats magic. Disruptive elements is one of the major differences between it and other card games. As well as attrition. There is no way to get around it. And I feel any competitive game worth its salt contains disruptive elements. Its not a do what you want, however you want and no you cant stop me gaming world. So, there is no point in complaining. Face it, if the game was simply a race without disruption, it would be terrible. Thats for childish people who feel like the world owes them something. Take your I want it now attitude whomever they are and change it, or get demolished.
First, boring is subjective, but that's irrelevant to this discussion. If you knowingly admit that cards you select by your own choice are cards you think are suboptimal, then why complain? That makes no sense. I never stated that all cards are equal. I also never said you couldn't choose to play what you want to play with either. What I did say is that to become a better player, one should play more strategically and apply the best knowledge you can in any given match. Both players must use these tools, as well as guess and be subject to variance. It is ebb and flow.
Also, realizing that all cards aren't equal in power is part of the game. Disrupting someone's game plan is part of the game, as is randomness. I don't know why some people refuse to adapt.
I really think my comparison to Street Fighter is perfect. Some people just want to jump at Ryu players whenever they want to, and complain about getting Dragon Punched, because they want to jump at me. Fine, then get dragon punched.
I still feel just from experience, that some players just don't want to think strategically. I don't know why either. It's like some adversaries honestly think you should be able to do whatever they wish while I sit there and die to whatever. The game is competitive. This isn't about control, combo or aggro. This is about thinking about what you do before you do it, sequencing, baiting and advantage. I know, there is always variance, but that happens to everyone. Whats the point in blaming disruptive elements of the game when you know that you can try and play better, and just do your best. The fault isn't upon disruption, or the definition of fun or even interaction. Think, learn from mistakes, play to your outs and don't give up.
Fun is subjective. Not everyone likes the same thing. Complaining incessantly about something doesn't mean its logical or correct, it simply means the complainer(s) don't like it. Disruption is the unique aspect of Magic, as well as attrition. In Magic, competitive decks are created with that in mind.
I don't know if a mass amount of people will quit because disruptive/attrition elements stay staple. I mean, why would players like that choose Magic over other card games that don't have disruption? Why not go and play those games instead of complaining that Magic is unfun for them because they can't do whatever they want to do without being impeded?
No offense, but I don't see how any players like the aforementioned will have fun playing anything but solitaire honestly. I mean, these might be the same players that cry when they jump at Ryu players in Street Fighter and complain they got Dragon Punched because, "I want to jump at you." I'm not stopping them from jumping at me, I'm just going to Dragon Punch you. Learn to play better.
I feel like immature players just hate disruption of any kind, and like to complain and want the game of Magic to be they way they want it to be,instead of everyone being able to play the style they enjoy. It's healthy that Magic has disruption, of all kinds. I'm sorry but if your deck loses to a Permission deck, Combo deck or whatever non creature based deck you happen to not like, why don't you learn to play better? Years ago when I played combo and mostly Draw-Go, bad players just refused to change and learn within their preferred archtype, and I don't understand why. They complain about etc, but what they really mean is they can't do what they want to do when they want to do it uninhibited. And this isn't about fun or unfun, thats subjective. This is about learning to play the game, and not giving into childish rants, whining and quitting.