I won't have internet starting today until the weekend is over. So if anything is required by me for the final round of last month it'll have to wait until monday. But I guess it's only voting now. I'd suggest not quoting our entries in the listing, as that'll turn everything italic. Best of luck Hemlock and Subject16
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Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
What Cardz5000 said. Can I have both cards with both, the old keyword and the new keyword? (Which kind of defeats the purpose of having two cards, but my keywords don't need to be on different cards and even work better when combined.)
Private Mod Note
():
Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
For the current round, I guess I can mix and match my keywords between the cards as I'd like? I can create two cards and both have both keywords?
Private Mod Note
():
Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
You guys are lucky, my superior design would have blown all of you out of the water easily!
Good luck you four and I'm looking forward to comment on the finals.
Private Mod Note
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Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Well, congratulations RaikouRider. Very interesting finals indeed.
Funny how the header had the gods in it and I've come to realize we took the two possible approaches to the challenge that would have been unified in the god cards. I took the route of telling a story where you see one part and realize there must be four others, making it a cycle, like how each god is part of the panteon, while you, RaikouRider, took the approach of having the same flavor for each card, the same way as how each god is a top-down god on it's own.
That line suprised me, as I didn't see the difference between a cycle by same mechanics and a cycle by same flavor and thus same mechanics. I ruled out same mechanics from the beginning as that's how I understood the task.
Now I'm left to wonder what spoke against my cards, as no one bothered to write up a critique. Was it that erasing the names, it wasn't recognisable as a cycle anymore? That was how I understood the challenge. Was it because they are too strong? I struggle with power-level all the time. Then again, with only 10 people voting and the result being 4 against 6 it's likely that it comes down to many different personal opinions.
edit: Additionally, for the current top 8 round. The task is to be understood on a flavor basis, right? The card we make doesn't actually have to advantageous in the situation where you 'form synergy' with your first two cards, right?
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
I thought it was like.. bringing har..m ? I had no clue
Private Mod Note
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Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Oops, that made me realize I had a mixup about the third place in my top 3. The third place was meant to go to Flatline. Sorry about that. I've edited my post. Not that that changes too much, but I guess ranking in this challenge came down to what was most important to each of us individually. To me that was following the pattern of "ready", "attack" and "protect" for the 'ling and agressive and destructive vibes for the choose card, with a bit of fixing being a possibility as per the blue card. Also I was more interested in the 'ling. The CCL scoring really often comes down to what people like and not what would be objectively be the best thing for the game.
Private Mod Note
():
Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
+1 - since no one bothered to make a flavortext for their second card I don't feel like making one either.
Private Mod Note
():
Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
I for one like these narrow challenges better than the regular "design a card, but it has to have words on it" challenges. I recognize that there's problems with them and apparently the larger portion of designers on here like the broad ones. But let it be known that I liked every round so far very much and I'm super happy with where the rounds got me. Sure, there's not much variance you can do with the Morphlings, but now the little details matter. Sure, indestructible seems like the obvious choice, as does menace for the black Morphling. But I actually replaced menace with skulk now, so maybe there's something else instead of indestructible which could make things different. That's still exciting and will show which of us can still be creative within little space.
Private Mod Note
():
Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
I think we used to have more of these callback rounds. Maybe that was another forum tho, not sure. The general consensus back then was that they are problematic, but fun every now and then. I think it's nice to have such a format again after quite some time since the last. I'm having fun.
Private Mod Note
():
Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
I see a decent number of disqualified entries in July's Round 1. Please read the challenge fully.
Namely netn10, willows and scrad_the_wanderer, for not making an instant or sorcery. That's bound to happen with a task that's complex and then has a little catch you don't expect.
Private Mod Note
():
Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
scrad_the_wanderer: You have critiqued the wrong contestants in round 2.
In the future, I'd advise not to switch the order in which we have to read the list. First round below, second round above is guaranteed to cause confusion. Just switch the list of names next time.
It's actually been done this way for quite a while and is the easiest way to make sure everyone critiques a different set of people each time. Experienced CCL players should know how it's done and inexperienced ones should be paying very close attention to the rules anyway.
But if you just turn the list on its head in the second round players don't have to pay attention. That's arguably better. You can just always judge the people below you.
Private Mod Note
():
Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
scrad_the_wanderer: You have critiqued the wrong contestants in round 2.
In the future, I'd advise not to switch the order in which we have to read the list. First round below, second round above is guaranteed to cause confusion. Just switch the list of names next time.
Private Mod Note
():
Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Devoid, on the other hand, is not interesting. I like the C stuff from OGW, but Devoid, intrinsically, doesn't make sense. Why should a colorless spell cost colored mana? It's not repulsive to me, but the only reason to put it into a set is to increase the colorless count for other synergies. I'd rather mechanics have their own flavor (like Embalm).
That was a typo on my part. I meant Devotion.
Private Mod Note
():
Rollback Post to RevisionRollBack
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
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Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Good luck you four and I'm looking forward to comment on the finals.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Funny how the header had the gods in it and I've come to realize we took the two possible approaches to the challenge that would have been unified in the god cards. I took the route of telling a story where you see one part and realize there must be four others, making it a cycle, like how each god is part of the panteon, while you, RaikouRider, took the approach of having the same flavor for each card, the same way as how each god is a top-down god on it's own.
That line suprised me, as I didn't see the difference between a cycle by same mechanics and a cycle by same flavor and thus same mechanics. I ruled out same mechanics from the beginning as that's how I understood the task.
Now I'm left to wonder what spoke against my cards, as no one bothered to write up a critique. Was it that erasing the names, it wasn't recognisable as a cycle anymore? That was how I understood the challenge. Was it because they are too strong? I struggle with power-level all the time. Then again, with only 10 people voting and the result being 4 against 6 it's likely that it comes down to many different personal opinions.
edit: Additionally, for the current top 8 round. The task is to be understood on a flavor basis, right? The card we make doesn't actually have to advantageous in the situation where you 'form synergy' with your first two cards, right?
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances