Drax, Fathom Dragon4CC
Legendary Creature - Dragon (R)
Devoid
Flying
When Drax, Fathom Dragon deals combat damage to a player, you may search your library for up to two Wastes, put them onto the battlefield tapped, then shuffle your library.
Sacrifice two Wastes: Put Drax, Fathom Dragon onto the battlefield from the Command Zone.
4/4
Harbringer of Plague1B
Creature - Horror (R)
Creatures enters the battlefield with a -1/-1 counter on them.
Whenever a noncreature permanent becomes a creature, put a -1/-1 counter on it.
1/1
Help from Above1WW
Sorcery (R)
Exile target nonland, nonwhite permanent unless its controller pays W or 3.
Hand of Vengeance3BB
Instant (R)
Hand of Vengeance can't be countered.
Target player discards a card.
Vengeance - If a spell or ability an opponent controls exiles or destroys a permanent you control this turn, that player reveals his or her hand and discards all nonland cards instead.
Next:
Enhance Mind
Enhance Strength
Enhance Defense
Psychic UnravellerU
Creature - Human Wizard (R)
Whenenver you cast a blue spell, you may look at the top card of your library. 1,t: Name a card, then reveal the top card of your library. If it's the named card, put that card into your hand.
1/1
Next:
Proceed with Caution
Link to the Future
Nurture
Terrain Flattener1RG
Creature - Ooze (R)
Indestructible
Whenever Terrain Flattener attacks, each opponent exiles a nonbasic land he or she controls. For each land exiled this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.
0/1
Next:
Tornado Wall
Twisted Metal
Treaty of Tyrants
Silent Clearing
Sorcery
Split second
Return all permanents to their owner's hands.
Suspend 20-U
Whenever a permanent enters the battlefield, if Silent Clearing is suspended, remove a time counter from Silent Clearing.
HellfallRB
Sorcery
Exile cards from the top of your library until you exile a nonland card. Target opponent reveals his or her hand and discards all nonland cards with converted mana cost less than the revealed card unless he or she have Hellfall deal 6 damage to him or her.
Next:
Wall of Corpse
Call of the Fallen
Survival of the Desperate
Dustbellower5RR
Creature - Lizard
When you cast Dustbellower, if you cast it from your hand, each opponent exiles two nonbasic lands he or she controls.
Trample, haste
Dustbellower gets +1/+1 for each exiled nonbasic land card your opponent owns.
3/0
Spin to Win3UR
Sorcery
Name a card other than a basic land. Shuffle your library, then reveal the top card. If its the named card, you win the game. Exile Spin to Win.
Alone in the DarkB
Enchantment
When Alone in the Dark enters the battlefield, exile target creature if its controller control no other creatures until Alone in the Dark leaves the battlefield.
Knowledge GluttonUU
Creature - Ooze
Protection from players, indestructible
If you would draw a card, exile that card instead or sacrifice Knowledge Glutton.
2/2
Horned Cat1GW
Creature - Cat Beast
Flash
If three or more cards are put into an opponent's graveyard from anywhere this turn, Hornet Cat enters the battlefield with seven +1/+1 counters.
2/2
Wizened Mentor1U
Creature - Human Wizard
Whenever you cast Wizened Mentor or a Wizard spell, scry 3.
1/3
Next:
Messages of War
Tomorrow Never Dies
Bloodlust Rune
Penetration BoltRW
Instant
Penetration Bolt deals 4 damage to target creature. If the damage dealt to the creature is lethal, you may prevent that damage instead. If you do, Penetration Bolt deals 4 damage to that creature's controller.
He is Already Here3B
Instant
If three or more cards are put into your opponent's graveyard from anywhere this turn, you may put a black permanent card from your hand onto the battlefield.
Bloodlust Rune2
Artifact
Bloodlust Rune enters the battlefield tapped. t: Add one mana of any one color to your mana pool. If you spend this mana to cast a creature spell. That creature enters the battlefield with haste and its base toughness becomes 1. (This effect lasts indefinitely.)
Next:
Messages of War
Tomorrow Never Dies
Skeletal Fragments
Dwarven Pathbreaker2RR
Creature - Dwarf Berserker
Dwarven Pathbreaker can't be blocked by creatures with toughness 3 or more.
Whenever Dwarven Pathbreaker deals combat damage to a player, that player destroys a nonbasic land he or she controls.
2/2
Necrosis1BB
Sorcery
Return target creature card from your graveyard to the battlefield. It has Decay 3. (At the beginning of your upkeep, put three -1/-1 counters on this creature.)
Sea-Gate VanguardU
Creature - Merfolk Soldier
When Sea-Gate Vanguard enters the battlefield, search your library for an Island card and reveal it. Shuffle your library and put that card on top of it.
2/1
Next:
Deep Impact
Iron Curtain
End of Civilization
Tenfold Flame2R
Instant
Tenfold Flame deals X damage to target creature or player, where X is 2 plus twice the number of other red spells you cast this turn.
Prism of Ages4
Artifact
Blue spells you cast cost U less to cast.
Whenever you cast a blue spell, if its the third blue spell you cast this turn, you may exile Prism of Ages. If you do, take an extra turn after this one.
Demonic Relic2
Artifact t, Pay 2 life: Add B or R to your mana pool. 3BR, sacrifice Demonic Relic: Put a 5/5 black and red Demon creature token with flying onto the battlefield.
Blighted Fog1BG
Instant
Prevent all combat damage that would be dealt this turn. Target attacking creature gets -X/-X until end of turn, where X is the number of creatures on the battlefield.
Legendary Creature - Dragon (R)
Devoid
Flying
When Drax, Fathom Dragon deals combat damage to a player, you may search your library for up to two Wastes, put them onto the battlefield tapped, then shuffle your library.
Sacrifice two Wastes: Put Drax, Fathom Dragon onto the battlefield from the Command Zone.
4/4
Next:
Horror Story
Melt
Dry Fish
Creature - Horror (R)
Creatures enters the battlefield with a -1/-1 counter on them.
Whenever a noncreature permanent becomes a creature, put a -1/-1 counter on it.
1/1
Help from Above 1WW
Sorcery (R)
Exile target nonland, nonwhite permanent unless its controller pays W or 3.
Hand of Vengeance 3BB
Instant (R)
Hand of Vengeance can't be countered.
Target player discards a card.
Vengeance - If a spell or ability an opponent controls exiles or destroys a permanent you control this turn, that player reveals his or her hand and discards all nonland cards instead.
Next:
Enhance Mind
Enhance Strength
Enhance Defense
Creature - Human Wizard (R)
Whenenver you cast a blue spell, you may look at the top card of your library.
1,t: Name a card, then reveal the top card of your library. If it's the named card, put that card into your hand.
1/1
Next:
Proceed with Caution
Link to the Future
Nurture
Instant (R)
Choose one —
Next:
Invade Privacy
Emrakul's Domain
Universe Breaker
Creature - Ooze (R)
Indestructible
Whenever Terrain Flattener attacks, each opponent exiles a nonbasic land he or she controls. For each land exiled this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.
0/1
Next:
Tornado Wall
Twisted Metal
Treaty of Tyrants
Sorcery
Split second
Return all permanents to their owner's hands.
Suspend 20-U
Whenever a permanent enters the battlefield, if Silent Clearing is suspended, remove a time counter from Silent Clearing.
Next:
Final Turn
Extreme Makeover
Resort to Force
Sorcery
Exile cards from the top of your library until you exile a nonland card. Target opponent reveals his or her hand and discards all nonland cards with converted mana cost less than the revealed card unless he or she have Hellfall deal 6 damage to him or her.
Next:
Wall of Corpse
Call of the Fallen
Survival of the Desperate
Sorcery
The next creature spell you cast this turn gains flying.
Draw a card.
Next:
Backstab
Talk Behind
Senseless Remarks
Creature - Lizard
When you cast Dustbellower, if you cast it from your hand, each opponent exiles two nonbasic lands he or she controls.
Trample, haste
Dustbellower gets +1/+1 for each exiled nonbasic land card your opponent owns.
3/0
Next:
Talk Behind
Backstab
Words of Fools
Sorcery
Name a card other than a basic land. Shuffle your library, then reveal the top card. If its the named card, you win the game. Exile Spin to Win.
Next:
Dislocate
Hail the Queen
Novice's Luck
Enchantment
When Alone in the Dark enters the battlefield, exile target creature if its controller control no other creatures until Alone in the Dark leaves the battlefield.
Next:
Trace
Configure
Determine
Cornered
Creature - Ooze
Protection from players, indestructible
If you would draw a card, exile that card instead or sacrifice Knowledge Glutton.
2/2
Horned Cat 1GW
Creature - Cat Beast
Flash
If three or more cards are put into an opponent's graveyard from anywhere this turn, Hornet Cat enters the battlefield with seven +1/+1 counters.
2/2
Wizened Mentor 1U
Creature - Human Wizard
Whenever you cast Wizened Mentor or a Wizard spell, scry 3.
1/3
Next:
Messages of War
Tomorrow Never Dies
Bloodlust Rune
Instant
Penetration Bolt deals 4 damage to target creature. If the damage dealt to the creature is lethal, you may prevent that damage instead. If you do, Penetration Bolt deals 4 damage to that creature's controller.
He is Already Here 3B
Instant
If three or more cards are put into your opponent's graveyard from anywhere this turn, you may put a black permanent card from your hand onto the battlefield.
Bloodlust Rune 2
Artifact
Bloodlust Rune enters the battlefield tapped.
t: Add one mana of any one color to your mana pool. If you spend this mana to cast a creature spell. That creature enters the battlefield with haste and its base toughness becomes 1. (This effect lasts indefinitely.)
Next:
Messages of War
Tomorrow Never Dies
Skeletal Fragments
Creature - Dwarf Berserker
Dwarven Pathbreaker can't be blocked by creatures with toughness 3 or more.
Whenever Dwarven Pathbreaker deals combat damage to a player, that player destroys a nonbasic land he or she controls.
2/2
Necrosis 1BB
Sorcery
Return target creature card from your graveyard to the battlefield. It has Decay 3. (At the beginning of your upkeep, put three -1/-1 counters on this creature.)
Sea-Gate Vanguard U
Creature - Merfolk Soldier
When Sea-Gate Vanguard enters the battlefield, search your library for an Island card and reveal it. Shuffle your library and put that card on top of it.
2/1
Next:
Deep Impact
Iron Curtain
End of Civilization
Instant
Tenfold Flame deals X damage to target creature or player, where X is 2 plus twice the number of other red spells you cast this turn.
Prism of Ages 4
Artifact
Blue spells you cast cost U less to cast.
Whenever you cast a blue spell, if its the third blue spell you cast this turn, you may exile Prism of Ages. If you do, take an extra turn after this one.
Demonic Relic 2
Artifact
t, Pay 2 life: Add B or R to your mana pool.
3BR, sacrifice Demonic Relic: Put a 5/5 black and red Demon creature token with flying onto the battlefield.
Blighted Fog 1BG
Instant
Prevent all combat damage that would be dealt this turn. Target attacking creature gets -X/-X until end of turn, where X is the number of creatures on the battlefield.
Next:
Deep Impact
Iron Curtain
Seven Days