(He wrote a Gamefaqs style guide (with the correct line lengths and everything) this one time for a maths test. It had TWO TOPICS in it and ZERO PEOPLE used it. It's true)
Excuse me for formatting my Notepad to 79 characters wide.
I mean, Oculus will probably get nailed with a spam infraction if I feel like doing it, but your post has avoided both spam AND image leeching, so good job.
Only barely, though.
Thus are the trials and tribulations of Megiddo the Admin.
I see that people are actually salvaging this one, but I agree with this statement.
Bad IIWs are the cancer of Club Flamingo.
Very much this.
Blessed Healer3WW
Creature — Human Cleric (MR)
Creatures you control are indestructible. 2: Blessed Healer loses all abilities until end of turn. Any player may activate this ability. She works on faith alone.
3/4
Fireheart Captain2RW
Creature — Elemental Soldier (R)
Haste
When Fireheart Captain enters the battlefield, creatures you control become 3/1 until end of turn.
3/1
Fernir, Bane of AsgardBRG Legendary Creture - Wolf [R]
Trample
Whenever a legendary creature dies, put 2 +1/+1 counters on ~. "Unfettered will fare the Fenris Wolf and ravaged the realm of men." ~ Tales of Yggdrasil
3/3
Interesting card. Very nice, evocative flavor. Disappointing that it doesn't really work in Commander.
Deya, Life Breather3GG
Legendary Creature - Spirit (R)
At the end of each turn, for each creature that was put into your graveyard from play this turn, you may put a creature card from your hand into play. “The deal was set. Deya was no longer an angel, and Eldagone was no longer desolate.”
— The Writings of Witness Jeb
IIW: Create a a card with the keyword "Secret" or "Hidden"
That should be formatted "At the beginning of each end step, you may put a creature card from your hand onto the battlefield for each creature put into your graveyard from the battlefield this turn. A la Asmira, Holy Avenger. Other than that, nice flavor, but no power/toughness.
Godo of the Red Tide3RR
Creature - Human Barbarian (MR)
Creatures you control have haste.
Whenever an Equipment enters the battlefield under your control, put a 1/1 red Samurai creature token onto the battlefield and attach that Equipment to it.
4/4
Might change it but I think this will do.
IIW: Cards based on Arthurian/British legend given a M:TG spin.
Gorpok, the Slime Lord1GGG
Legendary Creature - Mutant Ooze (R)
Wither T: Gorpok, the Slime Lord fights target creature. XG: Remove X -1/-1 counters from target creature, put X +1/+1 counters on Gorpok, the Slime Lord.
3/4
IIW: "When ~ is put into your graveyard from anywhere except the battlefield,"
I'm pretty sure that that second ability should have removing the counters as a cost, as else you wouldn't even need -1/-1 counters on creatures to start pumping Gorpok. Beyond that, I don't seem much of the legendary or slime flavor.
Excaliptus(B/W)
Legendary Creature — Panda (M)
Lifelink
Whenever you cast a black spell, put a dark counter on Excaliptus.
Whenever you cast a white spell, put a light counter on Excaliptus.
Excaliptus has power equal to 1 plus the number of dark counters and toughness equal to 1 plus the number of light counters on it.
1+*/1+*
IIW: Pandas
Awesome creature type. Funny abilities. I enjoy it.
Blekursh, the Disfigured1BR Legendary Creature - Zombie Knight (R)
First strike
Other Zombie creatures you control get +2/+0 and have first strike.
Whenever another creature dies, if 6 or more damage was dealt to it this turn, put it onto the battlefield under you control. That creature is a black and red Zombie in addition to its other colours and types.
3/1
iiwsig
Nice array of abilities. Probably much too undercosted, though.
Ulasht, Flayer of CarnageXRG
Legendary Creature - Hydra (M)
Ulasht, Flayer of Carnage enters the battlefield with X +1/+1 counters on it.
If a creature dealt damage by Ulasht, Flayer of Carnage this turn would die, exile it instead. If you do, double the number of +1/+1 counters on Ulasht, Flayer of Carnage.
0/0
Valefor4BBB
Legendary Creature - Demon Sphinx
All spells cost 7.
If a source would deal damage to a player, it deals 7 damage to him or her instead.
7/7
Fiera, Claw of the Heavens3WRU
Legendary creature - Cat (M)
When ~ enters the battlefield creatures you control get +2/+0 and first strike until the beginning of the next end step. (W/U)W: Exile ~, then return it to the battlefield under it's owner's control. Nothing can stand in the path of her righteous fury.
3/5
IIW: Legendary equipment named for your favorite planeswalker or legendary creature.
Very strange set of mana costs, especially for the blinking.
Eye of Ithia2BB [M]
Legendary Creature - Horror Priest
Wither
When Eye of Ithia enters the battlefield, you may put a -1/-1 counter on each creature target player controls.
Whenever a nontoken creature an opponent controls with a -1/-1 counter on it dies, return it to the battlefield under your control.
1/3
IIW: a 3 cmc or less planeswalker.
Very reminiscent of Necroskitter. Not bad but a little boring.
Ulamog, Voice of Ending14
Legendary Creature - Eldrazi (M)
Haste
Whenever you cast Ulamog, Voice of Ending, you control target player during that player’s next turn.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Ulamog is put into a graveyard from anywhere, its owner shuffles it into his or her library instead.
8/8
Interesting card, although I might like it more with beefed up stats. Haste is nice with annihilator,t hough.
Winner: Emocakes! I can just imagine the kind of blink Commander deck that it would make happen.
Next Challenge: 2x more flavor text than rules text.
Rakdos Ringleader 1BR
Creature - Human Rogue (R)
Unleash
Other creatures you control have unleash.
Creatures you control with +1/+1 counters on them have haste. 2/1
IIW: A griefer card.
That second line should probably be "Creature cards you own have unleash." if you want it to work the way it intuitively wants to.
Just wait til I get my MTGS Writer tag.
Excuse me for formatting my Notepad to 79 characters wide.
Also :trolo:. This is true.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Prepare to be disappointed.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
And so with this realization, it is the beginning of the end.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
You ninja-editted before I was able to capture this in a quote, you glorious bastard.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Thus are the trials and tribulations of Megiddo the Admin.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Is an admin even allowed to win CCC&Gs?
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Very much this.
Blessed Healer 3WW
Creature — Human Cleric (MR)
Creatures you control are indestructible.
2: Blessed Healer loses all abilities until end of turn. Any player may activate this ability.
She works on faith alone.
3/4
IIW — Multicolor Commons.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Creature — Elemental Soldier (R)
Haste
When Fireheart Captain enters the battlefield, creatures you control become 3/1 until end of turn.
3/1
IIW — Multicolor Commons.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Wait.
They're not just your gimmicks?
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
You brought it upon yourself. =D
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Interesting card. Very nice, evocative flavor. Disappointing that it doesn't really work in Commander.
Curious card. I like it alot; seems like it'd be really fun in Commander.
That should be formatted "At the beginning of each end step, you may put a creature card from your hand onto the battlefield for each creature put into your graveyard from the battlefield this turn. A la Asmira, Holy Avenger. Other than that, nice flavor, but no power/toughness.
that should be "for each creature
I'm pretty sure that that second ability should have removing the counters as a cost, as else you wouldn't even need -1/-1 counters on creatures to start pumping Gorpok. Beyond that, I don't seem much of the legendary or slime flavor.
Awesome creature type. Funny abilities. I enjoy it.
Nice array of abilities. Probably much too undercosted, though.
I enjoy this a lot. Great tie to the old Rakdos while being awesome by itself. Nice!
Not bad. Very interesting set of abilities. Nice!
What.
That seems both awesome and insane.
Very strange set of mana costs, especially for the blinking.
Very reminiscent of Necroskitter. Not bad but a little boring.
Interesting card, although I might like it more with beefed up stats. Haste is nice with annihilator,t hough.
Winner: Emocakes! I can just imagine the kind of blink Commander deck that it would make happen.
Next Challenge: 2x more flavor text than rules text.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
You are correct on the problem with my wording.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
That second line should probably be "Creature cards you own have unleash." if you want it to work the way it intuitively wants to.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2