Free Falling
Artifact
Sacrifice a planeswalker: Destroy target permanent. For each permanent in play, destroyed permanent becomes suspended with X time counters, where X is equal to
Maximum Firepower :xmana::symr::symr:
Enchantment
When ~ comes into play, put X charge counters on target permanent an opponent controls.
Sacrifice ~: ~ deals 4 damage to target creature or player unless you have ~ in
Bold Proposition :symw::symw::symu::symu:
Sorcery
Target permanent becomes unblockable until end of your next turn.
If that permanent is an enchantment, you may pay :1mana:. If you
Inevitable Victory Enchantment - Shrine
At the beginning of your upkeep, you may put Inevitable Victory into play by
removing a white permanent you control from the game.
Whenever a creature is returned to its owner's hand, you may flip
Artifact
At the beginning of each player's upkeep step, tap any untapped permanents without exactly one mana
Artifact
Sacrifice a planeswalker: Destroy target permanent. For each permanent in play, destroyed permanent becomes suspended with X time counters, where X is equal to
Land
Shepherd's Sanctuary enters the battlefield with two Wool counters on it.
Creature- Imp Beast
Unless a nonartifact has a
Creature - Demon
Legendary Creature - Dragon
Kicker - Sacrifice a Creature
If ~ was kicked, ~ deals 4 damage to
Artifact
When ~ enters the battlefield, destroy each permanent with a
Enchantment
When ~ comes into play, put X charge counters on target permanent an opponent controls.
Sacrifice ~: ~ deals 4 damage to target creature or player unless you have ~ in
Sorcery
Target permanent becomes unblockable until end of your next turn.
If that permanent is an enchantment, you may pay :1mana:. If you
Sorcery
Target permanent becomes unblockable until end of your next turn.
If that
[Yeah, just noticed that too...]
Sorcery
Target permanent becomes unblockable until
Instant
Target creature gains forestwalk until end of turn.
Target creature gains plainswalk until end of turn.
Next: Bold.
Instant
Target creature gains forestwalk until end of turn.
Target creature gains plainswalk
Enchantment - Shrine
At the beginning of your upkeep, you may put Inevitable Victory into play by
removing a white permanent you control from the game.
Whenever a creature is returned to its owner's hand, you may flip
Enchantment - Shrine
At the beginning of your upkeep, you may put Inevitable Victory into play by
removing a Ki