Creature - Crocodile Wizard
Opponents cannot gain control of permanents you own. 3(2/U)(2/U): Gain control of target creature. Activate this ability only as a sorcery. Any player may activate this ability.
Creature - Dragon
Whenever another creature enters the battlefield, choose one— Put two +1/+1 counters on that creature; or, put two -1/-1 counters on that creature; or, tap that creature and it doesn't untap during its controller's next untap step.
5/4 Although blind and flightless, it can still distinguish friend from foe.
Creature - Ooze
Whenever a creature becomes tapped, put a +1/+1 counter on Sanctoplasm.
Whenever a creature becomes untapped, remove a +1/+1 counter from Sanctoplasm.
1/1 The slimiest manifestation of order.
Creature - Sphinx
Whenever an opponent casts a non-creature spell, you may reveal cards from the top of your library until you reveal a creature card. If that creature card has the same converted mana cost as the spell, you may put it into play. Otherwise, shuffle your library and put that card on top of it.
Artifact Creature - Lhurgoyf Construct
~'s power is equal to the number of artifact creature cards in all graveyards and its toughness is equal to that number plus 1. 1, Exile 3 artifact creature cards in your graveyard: ~ is indestructible until end of turn.