Faithless Arbiter2BW
Creature - Human Advisor
Black spells you cast cost 1 less to play.
White spell you cast cost 1 less to play.
Whenever you cast a black spell target creature gets -1/-1 until end of turn.
Whenever you cast a white spell target creature gets +1/+1 until end of turn.
2/3
Dauthi Commander2BR
Creature - Dauthi
Shadow
At the declare attackers phase you may choose another creature you control. That creature becomes 3/1 black Dauthi creature with Shadow.
3/1
Orcish Furious Ancestor3RR
Creature - Orc Spirit Shaman
Whenever ~ is dealt damage it deals that much damage to target creature to player. T, Sacrifice a creature: ~ deals 2 damage to each creature and each player.
3/3
Shatter the Flagstone + Arrogant Vampire Shattering Vampire3RB
Creature - Vampire {R}
Flying. BR, lose 2 life: Each player sacrifices a land.
4/3 Its wrath is untamable
Reap and Sower2(R/G)(R/G)G
Haste. Double Strike.
When ~ comes into play untap all basic lands you control.
When ~ deals combat damage to a player that player sacrifices a land.
3/3
Trapper of Secrets2UGG
Creature - Spider
Defender, Reach, Wither.
Whenever a creature an opponent controls is put into a graveyard from the game draw a card for each -1/-1 counter it had on it.
2/7 Though some lucky ones escape it's might grasp, later they will find out, they left some of their essence behind.
Rottenwood Hag1BBG
Creature - Hag
Deathtouch.
When ~ enters the battlefield you may destroy target artifact or enchantment with converted mana cost equal or less than the number of swamps you control, if you do gain that much life.
1/2
Yield \ Overcome1BB\ 2GGR
Sorcery
Target player discards a card and all creatures that player control gets -1/-1 until end of turn \ Destroy target land and all creature you control get +2/+2 until end of turn.
Mystic Museum
Land
~ comes into play tapped.
Whenever you cast an enchantment or artifact spell put a charge counter on ~. T: Add 1 to your mana pool. T, remove a charge counter from ~: Add 1 mana of any color to your mana pool.
Gaea's War Cry 3RGG
Sorcery
Creatures you control get +X/+X and trample where X is half the number of mountains and forests you control.
Faithless Arbiter 2BW
Creature - Human Advisor
Black spells you cast cost 1 less to play.
White spell you cast cost 1 less to play.
Whenever you cast a black spell target creature gets -1/-1 until end of turn.
Whenever you cast a white spell target creature gets +1/+1 until end of turn.
2/3
Blood Seeking Jackal 3RR
Creature - Hound
If 6 or more damage was dealt to players this turn, ~costs 3 less to cast.
4/4
Cloudseed Drake 3UU
Artifact Creature - Drake
Flying.
1G: Regenerate ~.
1W: ~ gains vigilance until end of turn.
3/3
Dauthi Commander 2BR
Creature - Dauthi
Shadow
At the declare attackers phase you may choose another creature you control. That creature becomes 3/1 black Dauthi creature with Shadow.
3/1
Hellkite Idol 4RR
Artifact {R}
Whenever you cast a red spell ~ becomes a 5/5 flying creature with: R: ~ gets +1/+0 until end of turn.
Orcish Furious Ancestor 3RR
Creature - Orc Spirit Shaman
Whenever ~ is dealt damage it deals that much damage to target creature to player.
T, Sacrifice a creature: ~ deals 2 damage to each creature and each player.
3/3
Linovya's Edict 3RB
Instant
Each player sacrifices a creature for each non-basic land he or she controls.
Shattering Vampire 3RB
Creature - Vampire {R}
Flying.
BR, lose 2 life: Each player sacrifices a land.
4/3
Its wrath is untamable
Reap and Sower 2(R/G)(R/G)G
Haste. Double Strike.
When ~ comes into play untap all basic lands you control.
When ~ deals combat damage to a player that player sacrifices a land.
3/3
Phasing Hunter 3UU
Creature - Elemental
Flash, Phasing.
When ~ enter the game or phases in target creature becomes unblockable until end of turn.
5/5
Aether Sphinx + Juvenile Gloomwidow
Trapper of Secrets 2UGG
Creature - Spider
Defender, Reach, Wither.
Whenever a creature an opponent controls is put into a graveyard from the game draw a card for each -1/-1 counter it had on it.
2/7
Though some lucky ones escape it's might grasp, later they will find out, they left some of their essence behind.
Rottenwood Hag 1BBG
Creature - Hag
Deathtouch.
When ~ enters the battlefield you may destroy target artifact or enchantment with converted mana cost equal or less than the number of swamps you control, if you do gain that much life.
1/2
Yield \ Overcome 1BB\ 2GGR
Sorcery
Target player discards a card and all creatures that player control gets -1/-1 until end of turn \ Destroy target land and all creature you control get +2/+2 until end of turn.
Mystic Museum
Land
~ comes into play tapped.
Whenever you cast an enchantment or artifact spell put a charge counter on ~.
T: Add 1 to your mana pool.
T, remove a charge counter from ~: Add 1 mana of any color to your mana pool.