Backup Cache2
Artifact
The next time a spell you control is countered, you may pay 2. If you do, sacrifice ~ and draw two cards. Having a bit in the bank always helps.
- Target Angel or Human creature is indestructible this turn.
- Exile target werewolf or vampire creature.
- Tap target creature. It doesn’t untap during its controller’s next untap step.
Soot Lantern CourierBB
Creature - Human Rogue Rebel
Whenever a permanent entering the battlefield causes an opponent to gain life, that player loses 1 life instead.
2/1
Prison Riot5R
Sorcery
For creature that each opponent controls but does not own, that creature deals damage to that player equal to its power. Then flip a coin for each permanent chosen this way. Each time you call wrong, that player sacrifices that permanent. Then for each time you call right, return that permanent back to its owner's control.
Vampire's FeastB
Sorcery
As an additional cost to cast ~, tap any number of vampire creatures you control.
Target player sacrifices a creature with power equal to the number of creatures tapped to cast ~. Then put a +1/+1 counter on each of those creatures. The blood frenzy is a sight to both behold and shun from.
Voidflame Invoker3RB
Creature - Eldrazi 2RB Put ~ from exile into your graveyard: ~ deals 4 damage to any target. Damage dealt this way cannot be prevented.
4/2
But the last ability wasn't targeting anything at all.
Anyway....
Cruel Tribute1WB
Sorcery
Each player sacrifices a permanent. If that permanent was a land, Planeswalker, or creature, that player loses 2 life. If that permanent was an Enchantment or Artifact, that player discards a card.
Dusklight Bounty HunterBB
Creature - Vampire Mercenary
Protection from Humans.
Whenever another creature you control dies, put a hunt counter on a creature you don't control. T: Destroy target creature with a hunt counter on it. Put a +1/+1 counter on ~.
2/2
Instant
Exile all other non-creature spells on the stack.
”Throw that magic into the next dimension, no one will notice.”
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact
The next time a spell you control is countered, you may pay 2. If you do, sacrifice ~ and draw two cards.
Having a bit in the bank always helps.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Choose one -
- Target Angel or Human creature is indestructible this turn.
- Exile target werewolf or vampire creature.
- Tap target creature. It doesn’t untap during its controller’s next untap step.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
Each player gains 10 life.
If ~ would be countered, you may have an opponent gain 4 life. If you do, return it to your hand.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Human Rogue Rebel
Whenever a permanent entering the battlefield causes an opponent to gain life, that player loses 1 life instead.
2/1
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
Players cannot gain control of creatures that they do not own.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
For creature that each opponent controls but does not own, that creature deals damage to that player equal to its power. Then flip a coin for each permanent chosen this way. Each time you call wrong, that player sacrifices that permanent. Then for each time you call right, return that permanent back to its owner's control.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Destroy target creature. If it was Legendary, Exile it instead.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
For each untapped creature an opponent controls, create a 1/1 White Soldier enchantment creature token.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
As an additional cost to cast ~, tap any number of vampire creatures you control.
Target player sacrifices a creature with power equal to the number of creatures tapped to cast ~. Then put a +1/+1 counter on each of those creatures.
The blood frenzy is a sight to both behold and shun from.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Choose one -
Destroy target enchantment or artifact
Or
Counter target Artifact or Enchantment spell
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Eldrazi
2RB Put ~ from exile into your graveyard: ~ deals 4 damage to any target. Damage dealt this way cannot be prevented.
4/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Anyway....
Cruel Tribute 1WB
Sorcery
Each player sacrifices a permanent. If that permanent was a land, Planeswalker, or creature, that player loses 2 life. If that permanent was an Enchantment or Artifact, that player discards a card.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Yeah. supposed to. My bad.
Spring Bloom 5GG
Sorcery
Convoke
Create five 1/1 Green Saproling creature tokens.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Vampire Mercenary
Protection from Humans.
Whenever another creature you control dies, put a hunt counter on a creature you don't control.
T: Destroy target creature with a hunt counter on it. Put a +1/+1 counter on ~.
2/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.