Nature's Reminiscence1GB
Sorcery
Search your library for a creature card and put it into your graveyard, then shuffle your library.
At the beginning of your next upkeep, if the chosen creature is still in your graveyard, return it to your hand and gain 5 life.
Next: A ghostly spirit resembling an archer stands atop a parapet of a castle, the castle has long since eroded and decayed due to time.
Bloodthirsty Predation2GG
Sorcery
Target creature you control fights target creature you don't control.
If either creature dies, put X +1/+1 counters on the other creature, where X is the destroyed creature's toughness.
Next: A man wearing some sort of mechanical hang-glider jumps off a tall building. Lightning strikes the hang-glider but the man is unharmed.
Welcoming Party2UB
Enchantment
Whenever a creature you don't control enters the battlefield, put a 0/1 blue and black faerie token with flying onto the battlefield.
As long as you control a 0/1 creature, activated abilities of non-land permanents your opponents control can't be activated.
Next: A goblin decides to drink a strange potion, and upon doing so, begins to transmogrify into a dragon.
Fatal Cure 2
Enchantment
Enchant Creature
Prevent all damage that would be dealt to enchanted creature.
During enchanted creature's upkeep, put a -1/-1 counter on it.
Next: A mutated cross between a bear and a giant spider is lurking in the canopies of a forest, waiting to pounce on the unsuspecting travellers passing by.
Elspeth, Phyrexian Subject1WB
Legendary Creature - Human Horror
Elspeth cannot attack or block.
T: Redirect all damage from target creature you control to Elspeth, then prevent it. Put a -1/-1 counter on Elspeth
0/3
Next: The spirit dragons of Kamigawa are in the sky together, flying in a formation so that their bodies form a 5-pointed star. In the epicenter of this formation a rift is forming with the O-Kagachi being sucked into it.
Sarkhan the Resolute 2WRB
Planeswalker - Sarkhan
/+2\ - Sarkhan deals 2 damage to each attacking creature.
\-3/ - Put a 5/5 white, red and black dragon token with vigilance and flying onto the battlefield.
\-10/ - Exile all creatures with power 5 or more from the battlefield, for each creature exiled this way, its owner loses 2 life.
|4|
Next: Agrus Kos, during the time his spirit was forced to serve as an Azorious spirit guard, but instead, unbeknownst to him, he's actually a sleeper agent for the Dimir.
Superiority in Grace 3WU Enchantment
Creatures with flying gain trample.
Creatures with trample and without flying, lose trample.
Next: An ice elemental is sitting down on an icy throne, his cavernous throne room adorned with several different races of creature incased in blocks of ice.
Lion of Glory 3W
Creature - Cat
First Strike
When Lion of Glory attacks, attacking creatures you control cannot be dealt damage from non-creature sources until end of turn.
2/2
Next: A view is that of a street with many people walking up and down it, among them are a few cloak-and-dagger type rogues all simultainiously about to draw their blades, for whatever reason.
Consume the Downtrodden 3BB
Sorcery
As an additional cost to cast ~, sacrifice any number of creatures.
Destroy any number of non-black, non-artifact creatures up to the number of creatures sacrificed this way. For each creature destroyed this way, its controller discards a card.
Next: A beautiful handmaiden is dancing and twirling around, the fan she's holding emitting a blaze of fire.
Duty to Sunhome 2WR
Enchantment
Enchant Planeswalker
Whenever enchanted Planeswalker is attacked by a creature, Duty to Sunhome deals damage to that creature equal to enchanted Planewalker's Loyalty, you gain life equal to the damage dealt this way.
Next: Ib Halfheart, somehow, has managed to find his way to Marcadia. Where he's actually discussing some tactical plans in a war tent with the Kyren goblins.
Executioner's Ritual 5BB
Sorcery
Destroy target creature with converted mana cost less than or equal to the number of swamps you control, then put an X/X black horror token with intimidate onto the battlefield, where X is the destroyed creature's converted mana cost.
Next: A goblin wearing a chicken suit is running around a marketplace, stealing all manner of objects from the stalls and throwing them at the civilians.
Talrand's Snapper 3UU
Creature - Turtle
During your upkeep, if there is a Merfolk other than "Talrand, Sky Summoner", on the battlefield, destroy target Merfolk. If you do, Talrand's Snapper gets +2/+2 and trample until end of turn. "I shall not be contested within my domain." - Talrand, Sky Summoner
3/4
Next: A zombie samurai, with multiple katanas embedded though his flesh and armour, rises up from a long since abandoned battlefield. He is alone, there are no other corpses, only torn standards, rusted weapons and armour.
Doorway to a Future 3WU
Enchantment
Players play with the top three cards of their library revealed, and during their draw phase may choose to add one of those cards to hand instead of conducting their normal draw phase.
When Dorrway to the Future leaves the battlefield, exile all face up cards in each player's library.
Next: A very mutated and disfigured goblin is rampaging through town. The goblin is mutated in that it appears to have several faces all over its body, each spewing molten lava all over the place.
Cross(over) Shot 3R
Instant
Take a non-permanent card from another trading card game you own from outside the game, and then cast that card without paying any of its costs. Remove that card from the game after it leaves the field. "You've activated my trap card!! Tornado Flame?!"
Next: A swarm of hornets are contained within a glass tank strapped to a rather insane wizard's back these hornets are being used as some sort of impromtu flamethrower. He clearly hasn't thought this through.
Sorcery
Search your library for a creature card and put it into your graveyard, then shuffle your library.
At the beginning of your next upkeep, if the chosen creature is still in your graveyard, return it to your hand and gain 5 life.
Next: A ghostly spirit resembling an archer stands atop a parapet of a castle, the castle has long since eroded and decayed due to time.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Sorcery
Target creature you control fights target creature you don't control.
If either creature dies, put X +1/+1 counters on the other creature, where X is the destroyed creature's toughness.
Next: A man wearing some sort of mechanical hang-glider jumps off a tall building. Lightning strikes the hang-glider but the man is unharmed.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Enchantment
Whenever a creature you don't control enters the battlefield, put a 0/1 blue and black faerie token with flying onto the battlefield.
As long as you control a 0/1 creature, activated abilities of non-land permanents your opponents control can't be activated.
Next: A goblin decides to drink a strange potion, and upon doing so, begins to transmogrify into a dragon.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Enchantment
Whenever a player players a red instant, you may draw two cards, then discard one at random.
Next: Odric kneels before an altar praying, an entire chorus of angels stand beside him with his army praying behind them.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Enchantment
Enchant Creature
Prevent all damage that would be dealt to enchanted creature.
During enchanted creature's upkeep, put a -1/-1 counter on it.
Next: A mutated cross between a bear and a giant spider is lurking in the canopies of a forest, waiting to pounce on the unsuspecting travellers passing by.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Legendary Creature - Human Horror
Elspeth cannot attack or block.
T: Redirect all damage from target creature you control to Elspeth, then prevent it. Put a -1/-1 counter on Elspeth
0/3
Next: The spirit dragons of Kamigawa are in the sky together, flying in a formation so that their bodies form a 5-pointed star. In the epicenter of this formation a rift is forming with the O-Kagachi being sucked into it.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Planeswalker - Sarkhan
/+2\ - Sarkhan deals 2 damage to each attacking creature.
\-3/ - Put a 5/5 white, red and black dragon token with vigilance and flying onto the battlefield.
\-10/ - Exile all creatures with power 5 or more from the battlefield, for each creature exiled this way, its owner loses 2 life.
|4|
Next: Agrus Kos, during the time his spirit was forced to serve as an Azorious spirit guard, but instead, unbeknownst to him, he's actually a sleeper agent for the Dimir.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Enchantment
Creatures with flying gain trample.
Creatures with trample and without flying, lose trample.
Next: An ice elemental is sitting down on an icy throne, his cavernous throne room adorned with several different races of creature incased in blocks of ice.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Creature - Cat
First Strike
When Lion of Glory attacks, attacking creatures you control cannot be dealt damage from non-creature sources until end of turn.
2/2
Next: A view is that of a street with many people walking up and down it, among them are a few cloak-and-dagger type rogues all simultainiously about to draw their blades, for whatever reason.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Sorcery
As an additional cost to cast ~, sacrifice any number of creatures.
Destroy any number of non-black, non-artifact creatures up to the number of creatures sacrificed this way. For each creature destroyed this way, its controller discards a card.
Next: A beautiful handmaiden is dancing and twirling around, the fan she's holding emitting a blaze of fire.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Enchantment
Enchant Planeswalker
Whenever enchanted Planeswalker is attacked by a creature, Duty to Sunhome deals damage to that creature equal to enchanted Planewalker's Loyalty, you gain life equal to the damage dealt this way.
Next: Ib Halfheart, somehow, has managed to find his way to Marcadia. Where he's actually discussing some tactical plans in a war tent with the Kyren goblins.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Sorcery
Destroy target creature with converted mana cost less than or equal to the number of swamps you control, then put an X/X black horror token with intimidate onto the battlefield, where X is the destroyed creature's converted mana cost.
Next: A goblin wearing a chicken suit is running around a marketplace, stealing all manner of objects from the stalls and throwing them at the civilians.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Creature - Turtle
During your upkeep, if there is a Merfolk other than "Talrand, Sky Summoner", on the battlefield, destroy target Merfolk. If you do, Talrand's Snapper gets +2/+2 and trample until end of turn.
"I shall not be contested within my domain." - Talrand, Sky Summoner
3/4
Next: A zombie samurai, with multiple katanas embedded though his flesh and armour, rises up from a long since abandoned battlefield. He is alone, there are no other corpses, only torn standards, rusted weapons and armour.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Enchantment
Players play with the top three cards of their library revealed, and during their draw phase may choose to add one of those cards to hand instead of conducting their normal draw phase.
When Dorrway to the Future leaves the battlefield, exile all face up cards in each player's library.
Next: A very mutated and disfigured goblin is rampaging through town. The goblin is mutated in that it appears to have several faces all over its body, each spewing molten lava all over the place.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Instant
Take a non-permanent card from another trading card game you own from outside the game, and then cast that card without paying any of its costs. Remove that card from the game after it leaves the field.
"You've activated my trap card!! Tornado Flame?!"
Next: A swarm of hornets are contained within a glass tank strapped to a rather insane wizard's back these hornets are being used as some sort of impromtu flamethrower. He clearly hasn't thought this through.
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path