Mystic Howler :2mana::symw::symu:
Creature - Wolf Mystic
Æthercast (You may play this from your exile as though it were in your hand.)
When Mystic Howler enters the battlefield, draw a card. 1/1
Demented Warsuit
Artifact - Equipment
At the beginning of your upkeep, if Demented Warsuit is attached to a creature, equipped creature deals damage to you equal to its power.
Equipped creature gets +3/+3.
Equip
:5mana:: Attach to target creature. That creature’s control gains control of Demented Warsuit.
Devoted Priestess :1mana::symw:
Creature - Human Cleric
:1mana::symw::symw:, :symtap:: Exile target black or red creature. Its controller gains life equal to its toughness.
Sacrifice Devoted Priestess: Gain life equal to the number of cards in target opponents exile. 1/3
Demonic Possession :symb::symb:
Enchantment - Aura
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, pay 3 life. If you don’t, sacrifice Demonic Possession.
Natural View :symr::symg::symw:
Enchantment
When Natural View enters the battlefield, destroy all artifacts. They cannot be regenerated.
Artifact spells cannot be cast.
Keeper of Eternities :3mana::symw::symu::symb:
Creature - Spirit Wizard
At the beginning of your upkeep, choose one — Gain 7 life; or draw two cards; or target player discards two cards; or put an eon counter on Keeper of Eternities.
Remove three eon counters from Keeper of Eternities: Take an additional turn after this one. 3/8
Ambush Trap :3mana::symg:
Instant - Trap
If an opponent attacked with two or more creatures this turn, you may pay instead of paying Ambush Trap’s mana cost.
Put two 1/1 green Cat creature tokens onto the battlefield.
Cat creatures gain deathtouch until end of turn.
Dwar, Keeper of Midnight :2mana::symb:
Legendary Creature - Human Shaman
As an additional cost to cast Dwar, Keeper of Midnight, sacrifice a creature.
Black spells you play cost less to cast.
Whenever you cast a black spell, lose 1 life. Forever night comes with a price, but those who dare deal with me, will not live long enough to obtain what they desire most. 1/4
A Moment in Time :1mana::symu::symu::symu:
Instant
Draw three cards
Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Minal, Reen Shaman :1mana::symr::symg:
Legendary Creature - Dryad Shaman
:symg::symg:, :symtap:: Put a Dryad permanent card from your hand onto the battlefield.
Whenever a Dryad you control enters the battlefield, Minal, Reen Shaman deals 3 damage to target creature. 3/2
Dragon’s Sight
Instant
Until end of turn, target creatures has “Whenever this creature is dealt damage, this creature deals damage equal to its power to target creature or player.”
Glory of the Dawn :symr::symw::symw:
Enchantment
Creature you control have first strike.
Sacrifice Glory of the Dawn: Creatures you control get +2/+1 and gain haste until end of turn.
ATTACHMENTS
Glory of the Dawn
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Creature - Wolf Mystic
Æthercast (You may play this from your exile as though it were in your hand.)
When Mystic Howler enters the battlefield, draw a card.
1/1
Instant
Tap target permanent and it doesn’t untap during its controller’s next untap step.
Instant
As long as you control three or fewer lands, Into the Æther cost less to cast.
Counter target spell.
Artifact - Equipment
At the beginning of your upkeep, if Demented Warsuit is attached to a creature, equipped creature deals damage to you equal to its power.
Equipped creature gets +3/+3.
Equip
:5mana:: Attach to target creature. That creature’s control gains control of Demented Warsuit.
Creature - Human Cleric
:1mana::symw::symw:, :symtap:: Exile target black or red creature. Its controller gains life equal to its toughness.
Sacrifice Devoted Priestess: Gain life equal to the number of cards in target opponents exile.
1/3
Enchantment - Aura
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, pay 3 life. If you don’t, sacrifice Demonic Possession.
Enchantment
When Natural View enters the battlefield, destroy all artifacts. They cannot be regenerated.
Artifact spells cannot be cast.
Creature - Spirit Wizard
At the beginning of your upkeep, choose one — Gain 7 life; or draw two cards; or target player discards two cards; or put an eon counter on Keeper of Eternities.
Remove three eon counters from Keeper of Eternities: Take an additional turn after this one.
3/8
Instant - Trap
If an opponent attacked with two or more creatures this turn, you may pay instead of paying Ambush Trap’s mana cost.
Put two 1/1 green Cat creature tokens onto the battlefield.
Cat creatures gain deathtouch until end of turn.
Legendary Creature - Human Shaman
As an additional cost to cast Dwar, Keeper of Midnight, sacrifice a creature.
Black spells you play cost less to cast.
Whenever you cast a black spell, lose 1 life.
Forever night comes with a price, but those who dare deal with me, will not live long enough to obtain what they desire most.
1/4
Artifact
You have no maximum hand size.
At the beginning of your upkeep, return target instant card from a graveyard to its owner’s hand.
Instant
Draw three cards
Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Legendary Creature - Dryad Shaman
:symg::symg:, :symtap:: Put a Dryad permanent card from your hand onto the battlefield.
Whenever a Dryad you control enters the battlefield, Minal, Reen Shaman deals 3 damage to target creature.
3/2
Instant
Until end of turn, target creatures has “Whenever this creature is dealt damage, this creature deals damage equal to its power to target creature or player.”
Enchantment
Creature you control have first strike.
Sacrifice Glory of the Dawn: Creatures you control get +2/+1 and gain haste until end of turn.