Surreptitious Chancellor 1B Creature – Human Advisor t: Each player searches his or her library for a nonland card, reveals it, then puts it into his or her hand. Then each player shuffles his or her library. Choose those cards' names. Whenever a player casts a spell with a chosen name, that player loses 2 life. 1/1 -minrar: rare
Obzedat Clergy 2WB Creature – Spirit At the beginning of your upkeep, you may exile a creature you control or a creature card from your hand or graveyard. If you do, you gain 1 life. You may cast exiled creature cards you own by paying twice their mana costs. 1/4 -minrar: rare
~Scrubland Gang--~ ~3W--~ ~Creature – Elemental Spirit--~ ~When Scrubland Gang enters the battlefield, put two 1/1 colorless Ouphe creature tokens onto the battlefield.--~ ~Sacrifice a Ouphe: Each creature you control gets +1/+1 and gains vigilance until end of turn.--~ ~2/2--~ -minrar: uncommon
Adventuring Lance 1
Artifact – Polearm Equipment
Equipped creature has first strike.
Whenever equipped creature attacks, you may tap target creature with reach defending player controls.
Equip 1 -minrar: common
Topple Edifice 2R
Destroy target land. That land's controller may put a land card from his or her hand onto the battlefield. -minrar: common Torch of Infinite Rage 2R Enchantment Indestructible At the beginning of your upkeep, you may have target creature gets +3/+0 until end of turn. If you do, sacrifice Torch of Infinite Rage if you don't control a legendary permanent. -minrar: uncommon
Instant – Cold
Flip a coin. If you win the flip, Seasonal Cold deals 1 damage to each creature and each player, then draw a card. If you lose the flip, return Seasonal Cold to its owner’s hand.
-reservereprint: Winter Sky
Haunted Derelict 2 Artifact – Derelict Ship When Haunted Derelict enters the battlefield, you may tap an untapped creature you control. If you do, draw two cards. At the beginning of your upkeep, if you have a card in your hand, you lose 2 life. -minrar: uncommon
...er...could have still done it, though...could've just tacked snow or phyred on for no good reason, heh...(by Night's Reach, I'm stupid!)
Lunarch Memorial 4 Artifact – Statue Whenever a Human enters the battlefield, its controller may draw a card. 4, Sacrifice Lunarch Memorial: Put four 1/1 white Human creature tokens onto the battlefield. -minrar: rare
Censored Evil Eye 4W Creature – Eye Defender Non-Eye creatures you control can’t block. Whenever Censored Evil Eye blocks a creature, destroy it. 3/6 -minrar: uncommon
Glint-Eye Rephaim 4W
Creature – Nephilim Zombie
Attacking creatures you control have lifelink.
Whenever Glint-Eye Rephaim deals combat damage to a player, if you have more life than that player, choose one – Put a +1/+1 counter on Glint-Eye Rephaim; or draw a card.
Prayers Granted 4W Sorcery - Celestial Put a +1/+1 counter on each creature you control. Miracle Cipher -minrar: uncommon
Towabara Entourage 4W Creature – Human Samurai Bushido X, where X is the number of white creatures you control When Towabara Entourage enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. Sacrifice a Soldier: Remove target attacking creature from combat. 2/2 -minrar: rare
Gargantua Maligned 5GG
Creature – Beast Survivor
Gargantua Maligned gets -1/-1 for each blue and/or black permanent on the battlefield.
Xantid Symbiote 5GG Creature – Wurm Whenever Xantid Symbiote attacks, defending player can't cast spells this turn. When Xantid Symbiote dies, put three 0/1 green Insect creature tokens with flying onto the battlefield. 7/7 -minrar: rare