Split EndsWBR
Instant
Destroy target creature. It can't be regenerated. Split Ends deals damage to its controller equal to its power. You gain life equal to its toughness.
Is "Split Ending" better? That's what it was originally. Or maybe "Split End"?
Painful RecallUB
Instant
Reveal cards from the top of your library until the total converted mana cost of the revealed cards is 3 or more. Put the revealed cards into your hand. You lose 3 life.
Encumbered AmethystXX
Artifact
Encumbered Amethyst enters the battlefield with X charge counters on it.
Noncreature spells cost more to cast for each charge counter on Encumbered Amethyst.
simply_complex1, you can't change a symbol; only add or subtract.
Ally Pendant
Artifact
Creatures you control are Allies in addition to their other types.
:2mana:: The next creature spell you cast is an Ally in addition to its other types as you cast it.
Sarnath'd, and good thing too. K-rad, your card is much better and much more interesting.
Chromatic Spear
Artifact - Equipment
Whenever a creature is equipped with Chromatic Spear, until end of turn, it gets +0/+1 if was spent to equip it, gains flying if was spent to equip it, gains deathtouch if was spent to equip it, gets +1/+0 if was spent to equip it, and gains trample if was spent to equip it.
:0mana:: Unequip Chromatic Spear.
Equip
Shrinking Supplies
Sorcery
Shrinking Supplies is red.
Suspend X - :xmana:. X can't be 0. Spend only red mana on X.
Whenever you remove a time counter from Shrinking Supplies, each player sacrifices a land.
Draw a card.
Trade Down2W
Instant
Exile target creature. Its controller may search his or her library for a creature card with converted mana cost 2 or less and puts it into his or her hand, then shuffles his or her library.
Edit: Sarnath'd, but what? How do you go from 5U to 3B?
Edit: My edit was Sarnath'd, haha.
Jwar Jwar Sphinx4UU
Creature - Sphinx
Flying, vigilance, shroud (Jwar Jwar Sphinx needs shroud because everyone finds him annoying and wants to choke him to death.)
:10mana:: Jwar Jwar Sphinx's controller sacrifices it. Any player may activate this ability. (But we need some way to get rid of him.)
5/5
Reckless Recoil3UR
Instant
Return target spell to its owner's hand. Reckless Recoil deals damage to that player equal to the spell's converted mana cost.
Shrinking Elemental3RR
Creature - Elemental
Echo
When Shrinking Elemental comes into play or leaves play, it deals 1 damage to target creature.
Persist
Evoke 3RR
3/2
Fieldmist Spellbomb
Artifact
:symw:, Sacrifice Fieldmist Spellbomb: Prevent the next three damage that would be dealt to target creature or player.
:symu:, Sacrifice Fieldmist Spellbomb: Return target creature to its owner's hand.
Glimmering Hoards 2UU
Enchantment
Vanishing 3
:symw:, Sacrifice an enchantment: Draw a card.
:symb:, Sacrifice a creature: Draw a card.
:symr:, Sacrifice an artifact: Draw a card.
:symg:, Sacrifice a land: Draw a card.
Cool card. Why the vanishing, though? Just curious.
Dismiss the Dull2U
Instant
Counter target monocolored spell.
Instant
Destroy target creature. It can't be regenerated. Split Ends deals damage to its controller equal to its power. You gain life equal to its toughness.
Is "Split Ending" better? That's what it was originally. Or maybe "Split End"?
Instant
Reveal cards from the top of your library until the total converted mana cost of the revealed cards is 3 or more. Put the revealed cards into your hand. You lose 3 life.
Sorcery
Return up to X target creature cards from your graveyard to your hand.
Artifact
Encumbered Amethyst enters the battlefield with X charge counters on it.
Noncreature spells cost more to cast for each charge counter on Encumbered Amethyst.
Ally Pendant
Artifact
Creatures you control are Allies in addition to their other types.
:2mana:: The next creature spell you cast is an Ally in addition to its other types as you cast it.
Creature - Zombie
Deathtouch
1/1
Sarnath'd, and good thing too. K-rad, your card is much better and much more interesting.
Chromatic Spear
Artifact - Equipment
Whenever a creature is equipped with Chromatic Spear, until end of turn, it gets +0/+1 if was spent to equip it, gains flying if was spent to equip it, gains deathtouch if was spent to equip it, gets +1/+0 if was spent to equip it, and gains trample if was spent to equip it.
:0mana:: Unequip Chromatic Spear.
Equip
Sorcery
Shrinking Supplies is red.
Suspend X - :xmana:. X can't be 0. Spend only red mana on X.
Whenever you remove a time counter from Shrinking Supplies, each player sacrifices a land.
Draw a card.
Instant
Exile target creature. Its controller may search his or her library for a creature card with converted mana cost 2 or less and puts it into his or her hand, then shuffles his or her library.
Artifact Creature - Beast
Affinity for basic lands
2/2
Edit: Sarnath'd, but what? How do you go from 5U to 3B?
Edit: My edit was Sarnath'd, haha.
Jwar Jwar Sphinx 4UU
Creature - Sphinx
Flying, vigilance, shroud (Jwar Jwar Sphinx needs shroud because everyone finds him annoying and wants to choke him to death.)
:10mana:: Jwar Jwar Sphinx's controller sacrifices it. Any player may activate this ability. (But we need some way to get rid of him.)
5/5
Instant
Return target spell to its owner's hand. Reckless Recoil deals damage to that player equal to the spell's converted mana cost.
Creature - Elemental
Echo
When Shrinking Elemental comes into play or leaves play, it deals 1 damage to target creature.
Persist
Evoke 3RR
3/2
Artifact
:symw:, Sacrifice Fieldmist Spellbomb: Prevent the next three damage that would be dealt to target creature or player.
:symu:, Sacrifice Fieldmist Spellbomb: Return target creature to its owner's hand.
Instant
Counter target spell.
Return target permanent to its owner's hand.
Draw a card.
Yes, boring, I know. Probably overpowered too.
Cool card. Why the vanishing, though? Just curious.
Dismiss the Dull 2U
Instant
Counter target monocolored spell.
Creature - Goblin
Haste
Damage can't be prevented.
Players can't gain life.
2/2