Drown in Blood
Instant
Destroy target creature if its toughness is less than or equal to the number of Swamps you control.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Hand-Cranked Generator3
Artifact
:symtap:, Tap an untapped creature you control: Add to your mana pool.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Crystal Mage2U
Creature - Human Wizard
Whenever a spell an opponent controls is countered by a spell or ability, you may put a +1/+1 counter on ~.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Undercover Sentinel1
Artifact Creature - Construct
Morph 0
:3mana:: Turn ~ face down. (Face-down permanents are 2/2 creatures with no color, name, or creature type.)
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Leveler Prototype3
Artifact Creature - Juggernaut
Whenever ~ becomes blocked, defending player sacrifices a land.
3/1
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Grafted Wings :6mana::symub:
Enchantment
Creatures you control have flying and infect.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
FaceliftU
Enchantment - Aura
Enchant creature
As ~ enters the battlefield, you may choose a nonlegendary creature on the battlefield.
Enchanted creature is a copy of the chosen creature.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Ghobith Ferocity1RR
Enchantment - Aura
Enchant creature
Enchanted creature gets double strike and can't be blocked except by two or more creatures.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
No Regrets2UBR
Sorcery
Discard your hand, then draw twice that many cards.
Edit: Sorry, I misunderstood the rules of the game. I appreciate the irony and humor of having this pointed out to me by a sorcery that exiles target spell, whether intentionally or not.
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Slimespitter2B
Creature - Slug Horror
~ enters the battlefield with three -1/-1 counters.
:2mana::symb:: Move a -1/-1 counter from ~ onto target creature blocking or blocked by it.
5/5
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Illusionize1WU
Enchantment
Enchant creature or artifact
Whenever enchanted permanent becomes the target of a spell or ability, its controller sacrifices it.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
View from the Coast :1mana::symwu:
Sorcery
Reveal cards from the top of your library until you reveal a Plains or Island. An opponent chooses two cards revealed this way and puts them into your hand. Exile the rest.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Defer1
Instant
Draw a card, then put target permanent you control on top of its owner's library.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Primeval Emissary :3mana::symrg::symg:
Creature - Elf Shaman
When ~ enters the battlefield, put target card from your graveyard on top of your library. If that card is a sorcery card, put it into your hand instead.
2/4
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Wisdom of the Wanderer3G
Enchantment
At the beginning of your upkeep, you may search your library for a basic land card and put it onto the battlefield tapped.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Instant
Destroy target creature if its toughness is less than or equal to the number of Swamps you control.
About Nykthos, Shrine to Nyx:
Artifact
:symtap:, Tap an untapped creature you control: Add to your mana pool.
About Nykthos, Shrine to Nyx:
Creature - Human Wizard
Whenever a spell an opponent controls is countered by a spell or ability, you may put a +1/+1 counter on ~.
2/2
About Nykthos, Shrine to Nyx:
Artifact Creature - Construct
Morph 0
:3mana:: Turn ~ face down. (Face-down permanents are 2/2 creatures with no color, name, or creature type.)
1/1
About Nykthos, Shrine to Nyx:
Artifact Creature - Juggernaut
Whenever ~ becomes blocked, defending player sacrifices a land.
3/1
About Nykthos, Shrine to Nyx:
Enchantment
Creatures you control have flying and infect.
About Nykthos, Shrine to Nyx:
Enchantment - Aura
Enchant creature
As ~ enters the battlefield, you may choose a nonlegendary creature on the battlefield.
Enchanted creature is a copy of the chosen creature.
About Nykthos, Shrine to Nyx:
Enchantment - Aura
Enchant creature
Enchanted creature gets double strike and can't be blocked except by two or more creatures.
About Nykthos, Shrine to Nyx:
Sorcery
Discard your hand, then draw twice that many cards.
Edit: Sorry, I misunderstood the rules of the game. I appreciate the irony and humor of having this pointed out to me by a sorcery that exiles target spell, whether intentionally or not.
About Nykthos, Shrine to Nyx:
Creature - Slug Horror
~ enters the battlefield with three -1/-1 counters.
:2mana::symb:: Move a -1/-1 counter from ~ onto target creature blocking or blocked by it.
5/5
About Nykthos, Shrine to Nyx:
Enchantment
Enchant creature or artifact
Whenever enchanted permanent becomes the target of a spell or ability, its controller sacrifices it.
About Nykthos, Shrine to Nyx:
Sorcery
Reveal cards from the top of your library until you reveal a Plains or Island. An opponent chooses two cards revealed this way and puts them into your hand. Exile the rest.
About Nykthos, Shrine to Nyx:
Instant
Draw a card, then put target permanent you control on top of its owner's library.
About Nykthos, Shrine to Nyx:
Creature - Elf Shaman
When ~ enters the battlefield, put target card from your graveyard on top of your library. If that card is a sorcery card, put it into your hand instead.
2/4
About Nykthos, Shrine to Nyx:
Enchantment
At the beginning of your upkeep, you may search your library for a basic land card and put it onto the battlefield tapped.
About Nykthos, Shrine to Nyx: