Rotlung Angel 3BB
Creature - Skeleton Angel
:symb:: Regenerates.
Whenever another creature would go to a graveyard from play, put an X/X shadow creature token into play under its owner's control, where X is that creature's power.
2/2
next: vampire fox
Private Mod Note
():
Rollback Post to RevisionRollBack
-This signature intentionally left blank to increase general intrigue and mystery-
Spineless Wonder 2BB
Creature - Mutant Ninja
Ninjutsu - BB
Whenever ~ deals combat damage to an opponent, you may put a -1/-1 counter on target creature he or she controls.
2/2
Devil of the Grove 3BG
Creature - Demon Druid
When ~ comes into play, untap all lands you control.
At the beginning of each players upkeep, that player may sacrifice a land to search through his or her library for a land card and put it into play under his or her control.
4/4
next: Lhurgyofh???
Private Mod Note
():
Rollback Post to RevisionRollBack
-This signature intentionally left blank to increase general intrigue and mystery-
i dont know ok
Spike Warbeast/Lizard 3RG
Creature - Spike Dragon
~ comes into play with 5 +1/+1 counters on it.
Remove a +1/+1 counter from ~: +3/+0 until end of turn.
Sacrifice a Spike: ~ gains flying until end of turn.
0/0
now leper ninja
Private Mod Note
():
Rollback Post to RevisionRollBack
-This signature intentionally left blank to increase general intrigue and mystery-
Shadowblade Shinobi 1BB
Creature - Nightmare Ninja
Ninjutsu 1BB
Whenever ~ deals combat damage to a player, remove target permanent that player controls from the game.
When ~ leaves play, return all permanents to play under their owner's control
2/2
next leper ninja
Private Mod Note
():
Rollback Post to RevisionRollBack
-This signature intentionally left blank to increase general intrigue and mystery-
Nautical Shinobi 2UUU
Creature - Merfolk Ninja
Ninjutsu 2U
Islandwalk
Whenever ~ deals combat damage to a player put a drop counter on target land.
Lands with drop counters on them are islands.
3/3
next - nightmare ship
Private Mod Note
():
Rollback Post to RevisionRollBack
-This signature intentionally left blank to increase general intrigue and mystery-
Armor Clad Kitty 3WW
Creature - Cat Knight
Defender
:symw:: Deal 1 damage to target creature that was blocked by Armor Clad Kitty. Armor Clad Kitty gets -0/-1 until end of turn.
1/5
next: nightmare wurm
Private Mod Note
():
Rollback Post to RevisionRollBack
-This signature intentionally left blank to increase general intrigue and mystery-
Diseased Sliver BB
Creature - Sliver Leper
Slivers you control get -1/-1.
Whenever a sliver comes into play, target creature gets -1/-1 until end of turn.
2/2
next: Fish Lord Legend
Private Mod Note
():
Rollback Post to RevisionRollBack
-This signature intentionally left blank to increase general intrigue and mystery-
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Creature - Skeleton Angel
:symb:: Regenerates.
Whenever another creature would go to a graveyard from play, put an X/X shadow creature token into play under its owner's control, where X is that creature's power.
2/2
next: vampire fox
Creature - Mutant Ninja
Ninjutsu - BB
Whenever ~ deals combat damage to an opponent, you may put a -1/-1 counter on target creature he or she controls.
2/2
oh yeah: ogre druid
Creature - Demon Druid
When ~ comes into play, untap all lands you control.
At the beginning of each players upkeep, that player may sacrifice a land to search through his or her library for a land card and put it into play under his or her control.
4/4
next: Lhurgyofh???
Creature - Treefolk Student
Cannot be the target of spells or abilities.
1/3
next: treefolk assassin
Creature - Centaur Soldier
First Strike, Haste, Trample
4/4
spider druid
Creature - Human Shaman
:symw::symtap:: Prevent all damage dealt to target white creature this turn.
2/2
next: snake mutant
Creature - Frog Ninja Druid
Ninjutsu G: Add G or B to your mana pool.
~ May block as though it had flying.
2/2
next - goblin elf
Creature - Starfish Sailor
Islandhome, Protection from Creatures
:symu:: Islandwalk until end of turn.
2/3
next: king moonfolk
Creature - Yak Samurai
Bushido -3
Whenever ~ deals combat damage, destroy and all lands target player controls.
4/4
next: cleric assassin.
Spike Warbeast/Lizard 3RG
Creature - Spike Dragon
~ comes into play with 5 +1/+1 counters on it.
Remove a +1/+1 counter from ~: +3/+0 until end of turn.
Sacrifice a Spike: ~ gains flying until end of turn.
0/0
now leper ninja
Creature - Nightmare Ninja
Ninjutsu 1BB
Whenever ~ deals combat damage to a player, remove target permanent that player controls from the game.
When ~ leaves play, return all permanents to play under their owner's control
2/2
next leper ninja
Creature - Merfolk Ninja
Ninjutsu 2U
Islandwalk
Whenever ~ deals combat damage to a player put a drop counter on target land.
Lands with drop counters on them are islands.
3/3
next - nightmare ship
Creature - Cat Knight
Defender
:symw:: Deal 1 damage to target creature that was blocked by Armor Clad Kitty. Armor Clad Kitty gets -0/-1 until end of turn.
1/5
next: nightmare wurm
Artifact Creature - Myr Bersrerker
:2mana::symr:: ~ Gets first strike until end of turn.
~ attacks each turn if able.
5/3
next: vampire cleric
Creature - Sliver Leper
Slivers you control get -1/-1.
Whenever a sliver comes into play, target creature gets -1/-1 until end of turn.
2/2
next: Fish Lord Legend