Frazzled Father 1WW
Creature - Human
Whenever a creature comes into play, put a +1/+1 counter on that creature and a -1/-1 counter on Frazzled Father.
Whenever another creature gets flipped, remove all counters from Frazzled Father and flip it.
// Proud Father Creature - Human
Creatures with +1/+1 counters on them get +1/+1.
:symtap:: Creatures with +1/+1 counter on them gain first strike until end of turn.
Jinxed Helm 2UR
Enchantment - Aura
Whenever an instant, sorcery or activated ability targets enchanted player, copy it. You may not choose new targets for the copy.
Sacrifice all nonland permanents you control: Gain control of Jinxed Helm and attach it to you. Play this ability only any time you could play a sorcery. Any player may play this ability.
I missed that about the saccing them all... darn. No way around it, really. I guess there's no way to get an eating the candy ability.
It combos because putting creatures into play immediately combos with comes into play effects. But the idea is you can get some lasting creatures out of the card before it. It's also a great multiplayer card, as playing on teams lets you get the most out of those Candies.
Really, though, I was using a wacky comes into play effect so that the next person could be really creative...
Private Mod Note
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[The Crafters] | [Johnnies United]
My anecdotal evidence disagrees with yours! EXPLAIN THAT!
Party Favor Elemental3GG
Creature - Elemental
When Party Favor Elemental comes into play, put 10 1/1 white, blue, black, red and green Candy creature tokens into play with "When this creature comes into play, the player who controls least number of Candies gains control of it. If two or more players are tied for the least, you choose one."
Sacrifice a Candy: Gain 1 life. Any player may play this ability.