Haakon's Shade3BBB
Legendary Creature - Shade Knight
Protection from White, Flying.
You may only play ~ from your graveyard.
You may play Knight cards from your graveyard as long as ~ is in play.
7/7
Zxaltar, Spiteful Demon 2BB
Legendary Creature - Demon
Flying, Trample
When ~ comes into play, sacrifice a permanent.
Whenever ~ attacks or blocks, sacrifice a permanent.
5/5
Private Mod Note
():
Rollback Post to RevisionRollBack
"Beware he who would deny you access to information, for in his heart, he dreams himself your master." - Commissioner Pravin Lal, Datalinks
Stormbolt Spirit4RR
Creature - Elemental Spirit
Forecast - 1RR, Reveal ~ from your hand: Target creature you control deals 1 damage to each player. (Play this ability during your upkeep and only once each turn.)
Haste
4/5
Private Mod Note
():
Rollback Post to RevisionRollBack
"Beware he who would deny you access to information, for in his heart, he dreams himself your master." - Commissioner Pravin Lal, Datalinks
Firemind's BlessingUURR
Enchantment - Aura
Enchant player
Whenever enchanted player draws a card, you may have ~ deal 1 damage to target creature or player.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Beware he who would deny you access to information, for in his heart, he dreams himself your master." - Commissioner Pravin Lal, Datalinks
Whoa whoa whoa we can't just start ignoring the point of this thread. What in the world do either of these cards do to support the card before it?
Alternation Keeper doesn't, but Guardian of Prahv is an enchantment creature, and thus can be fetched by Dreamsnatch.
Omnipulse3UUU
Enchantment
Whenever a permanent would come into play, remove it from the game instead and its owner draws a card.
When ~ leaves play, return all cards removed from the game with ~ to play.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Beware he who would deny you access to information, for in his heart, he dreams himself your master." - Commissioner Pravin Lal, Datalinks
Izzet Metaficer3UR
Creature - Human Wizard
Whenever a player plays an instant, you may add 2 to your mana pool.
2/2 Their unique blend of artifice and metamagic made for wild experiments.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Beware he who would deny you access to information, for in his heart, he dreams himself your master." - Commissioner Pravin Lal, Datalinks
Guardian of Lunacy1RR
Creature - Human Wizard
Discard a card: ~ gets first strike until end of turn.
Discard seven cards: ~ gets double strike until end of turn.
2/2 There is wisdom left in his tattered mind, but it's hard to find among the countless squacking drakes.
I'll remake mine.
Guardian of Lunacy1RR
Creature - Human Wizard
Whenever you discard a card, if you have no cards in your hand, ~ gets doublestrike until end of turn.
2/2 There is wisdom left in his tattered mind, but it's hard to find among the countless squacking drakes.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Beware he who would deny you access to information, for in his heart, he dreams himself your master." - Commissioner Pravin Lal, Datalinks
Anyway... AEther Growth1GG
Enchantment
Whenever a creature comes into play, that creature's controller adds G to their mana pool. If this mana would cause mana burn, you gain one life instead.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Beware he who would deny you access to information, for in his heart, he dreams himself your master." - Commissioner Pravin Lal, Datalinks
Toggling Myr 3
Artifact Creature - Myr
Whenever ~ becomes the target of a spell or ability, sacrifice it. 5: Tap target artifact creature. Any player may play this ability.
3/3 "A poor design. Its endless mission to deactivate makes it self-terminating. I suppose that's one less mess that I have to clean up."
-Gyrnta, Neurok Artificer
Private Mod Note
():
Rollback Post to RevisionRollBack
"Beware he who would deny you access to information, for in his heart, he dreams himself your master." - Commissioner Pravin Lal, Datalinks
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Legendary Creature - Shade Knight
Protection from White, Flying.
You may only play ~ from your graveyard.
You may play Knight cards from your graveyard as long as ~ is in play.
7/7
Legendary Creature - Demon
Flying, Trample
When ~ comes into play, sacrifice a permanent.
Whenever ~ attacks or blocks, sacrifice a permanent.
5/5
Artifact Creature - Construct
Trample
When ~ comes into play, at end of turn sacrifice ~.
8/8
Creature - Elemental Spirit
Forecast - 1RR, Reveal ~ from your hand: Target creature you control deals 1 damage to each player. (Play this ability during your upkeep and only once each turn.)
Haste
4/5
Enchantment - Aura
Enchant player
Whenever enchanted player draws a card, you may have ~ deal 1 damage to target creature or player.
Alternation Keeper doesn't, but Guardian of Prahv is an enchantment creature, and thus can be fetched by Dreamsnatch.
Omnipulse 3UUU
Enchantment
Whenever a permanent would come into play, remove it from the game instead and its owner draws a card.
When ~ leaves play, return all cards removed from the game with ~ to play.
Creature - Human Wizard
Whenever a player plays an instant, you may add 2 to your mana pool.
2/2
Their unique blend of artifice and metamagic made for wild experiments.
Instant
Gain 1 life for each time counter on a permanent or suspended card.
Enchantment
Creatures you control have defender and get +3/+3.
Creature - Human Wizard
Discard a card: ~ gets first strike until end of turn.
Discard seven cards: ~ gets double strike until end of turn.
2/2
There is wisdom left in his tattered mind, but it's hard to find among the countless squacking drakes.
I'll remake mine.
Guardian of Lunacy 1RR
Creature - Human Wizard
Whenever you discard a card, if you have no cards in your hand, ~ gets doublestrike until end of turn.
2/2
There is wisdom left in his tattered mind, but it's hard to find among the countless squacking drakes.
Legendary Creature - Spirit Cleric
1W: Put target card outside the game on the bottom of its owner's library.
1/4
Anyway...
AEther Growth 1GG
Enchantment
Whenever a creature comes into play, that creature's controller adds G to their mana pool. If this mana would cause mana burn, you gain one life instead.
Artifact Creature - Myr
Whenever ~ becomes the target of a spell or ability, sacrifice it.
5: Tap target artifact creature. Any player may play this ability.
3/3
"A poor design. Its endless mission to deactivate makes it self-terminating. I suppose that's one less mess that I have to clean up."
-Gyrnta, Neurok Artificer