Stasis Zone 3UUU
Enchantment
Flash, Shroud
At the beginning of each upkeep, pay 3 or sacrifice Stasis Zone
All permanents you control have Indestructible and Hexproof and lose all abilities.
You skip all your turns and can't cast spells or discard cards.
Mana doesn't empty from your mana pool. Used only in dire straits, Stasis Zone must have all mana used to sustain it ready for it to be absorbed.
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Recommended ways to combo with it: Protection from Blue or Enchantments, ways to add mana to someone else's mana pool, or an effect that ends at some point during your next turn from a Sorcery or Instant.
Private Mod Note
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I love Slivers, Myr, Saprolings and generally any creature type best served by spamming loads of tokens
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Enchantment
Flash, Shroud
At the beginning of each upkeep, pay 3 or sacrifice Stasis Zone
All permanents you control have Indestructible and Hexproof and lose all abilities.
You skip all your turns and can't cast spells or discard cards.
Mana doesn't empty from your mana pool.
Used only in dire straits, Stasis Zone must have all mana used to sustain it ready for it to be absorbed.
---
Recommended ways to combo with it: Protection from Blue or Enchantments, ways to add mana to someone else's mana pool, or an effect that ends at some point during your next turn from a Sorcery or Instant.