It's corny, but it would be cool if there was a video game set in Magic's multiverse, but also incorporated the card game itself. For example, you can travel to Innistrad and use "capture cards" to capture yourself a Vexing Devil that you can then take with you wherever you go.
How cute would that be?
There's a Magic RTS that's pretty close to this. It's terribad.
This. And to learn specific spells, you'd have to travel to the plane they're from. For example, to learn how to summon a Craterhoof Behemoth you'd have to travel to Innistrad.
Also, I'd love to see a single-player RPG set on Ravnica.
That would be pretty terrible as far as game design goes. (Also if it was an MMO like Kraken B. Trippin suggests, having every player as a minion master would put undue strain on the game servers and would bring all but the most powerful PCs to their knees.)
There's a Magic RTS that's pretty close to this. It's terribad.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
So, all characters are minion masters?
That would be pretty terrible as far as game design goes. (Also if it was an MMO like Kraken B. Trippin suggests, having every player as a minion master would put undue strain on the game servers and would bring all but the most powerful PCs to their knees.)
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)