These guys do modern Mondays and focus on a particular deck every week. They try but don't always have it play against t1 decks and try to include good and bad matchups. Tomorrow the featured deck is ponza. Tune in at 7pm central or catch the rebroadcast if interested.
FNM tonight. Hazoret is gas. Card was phenom. was 3-1, lost to Fish. Fish was on play for g1 and just did was merfolk do. G2 I took with a turn 2 chandra then turn 3 titan. G3 was horrible. Stuck on 2 lands 2 sprawl. 1 sprawl fell off because of a spreading seas. and I couldnt find any help. drew every stormbreath and titan in the deck but no bonfire or angers or even beast within to save my life....literally.
Hitting their red isn't the way to go as they run Simian, a lot of red sources and we also run BM. Taking away green or black is what you go for early on. This can difficult because they have 2 different spells to cascade with. Trinisphere is good to board in as it makes living end require 6 mana to cast from cascade. Relics are an obvious choice. Anger is not as great here as most of their creatures have 4 toughness. Primal command to shuffle their grave is also good. I like finks in the matchup as it applies early pressure and comes back from a living end to at least block and gain some life. I've even had games where I beast within or bolt my own creatures in response to a living end. This is particularly great when you beast within your own titan.
I have also found flamecaller useful. I do a 3-1 split on titan and chandra so I don't always have her but there are definitely times when she won the game where a titan wouldn't have. I've been testing the no birds list online and im having mixed feelings about it. I feel like I Mulligan more, because I too mull most hands that dont have ramp, but maybe that is the trap with this deck. Perhaps we arent supposed to? I dunno.
Trinisphere isn't the only game plan buut it is A plan. If you can manage to keep them off lands and off of electromancer effects then you buy time. But really it is a tough matchup. Titan has a pretty fast clock but I've seen them go off with very little going for them.
Trinisphere is a beast! If you aren't putting it in the side you should. It is great against so many decks like burn and merfolk and is almost the only way we can compete with the combo decks like ad naus and storm.
I think the definition of ponza is LD and ramp. People have experimented with cutting some LD but that is more of a flavor thing i think.
Personally I like Bloodmoon. a turn 2 or evrn turn 3 bloodmoon hoses a lot of decks. It does get boarded out sometimes but it feels so good to essentiallly win on turn 2 because they can't do anything. I've even had blood moon save me in later turns against infect and affinity as I've been able to deal with everything but man lands and the bloodmoon shuts that off just in time.
There are games however where you draw like the 3rd moon and the first one wasn't even doing much to begin with and it feels bad. That is kind of the risk reward of the deck.
I like the idea of sweltering suns over anger if you are mainboarding them with GDD. More likely to want the cycle if it is in the main and GDD getting it back after a cycle feels pretty good especially if you pitched it early to draw into a threat or they just simply didnt have anything to kill at the time. Could just be me but I think if it is a sideboard card Anger is just better. You are bringing it in for a reason so there shouldnt be a need to cycle it anyway.
I feel like most of the time when I lose it is because I didn't draw a threat in time. I've had games where I lock them out or stall enough but just don't get anything to kill them with. Those are frustrating.
someone, not sure if here or somewhere else said that they run mizzium mortars over bonfire so i started trying it. I love it. When you get to 6 its still as much of a board wipe as bonfire no miracle. The added bonus of being able to take out a single creature can sometimes be the difference between eeking out a win and having a dead card in hand.
On the subject of no titans, I still feel like there are some matches where titan just stone cold wins the game where a dragon wouldn't. I've also had games where titan was able to block a goyf and buy some turns that dragon would have just chumped to buy 1 turn.
How do you guys feel about chandra. I was running 2. then dropped to 1 just to test some other cards and ended up 5-0 in a league. Some matches she seems very weak but others are pretty strong. Any control match where I turn 2 her is pretty much lights out. I feel like she is nearly useless vs goyf decks for example. Part of me wants to go back to 2, Siding her out usually isn't a big deal. I dunno I guess I just havent settled on a list for mainboard yet.
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FNM tonight. Hazoret is gas. Card was phenom. was 3-1, lost to Fish. Fish was on play for g1 and just did was merfolk do. G2 I took with a turn 2 chandra then turn 3 titan. G3 was horrible. Stuck on 2 lands 2 sprawl. 1 sprawl fell off because of a spreading seas. and I couldnt find any help. drew every stormbreath and titan in the deck but no bonfire or angers or even beast within to save my life....literally.
Hitting their red isn't the way to go as they run Simian, a lot of red sources and we also run BM. Taking away green or black is what you go for early on. This can difficult because they have 2 different spells to cascade with. Trinisphere is good to board in as it makes living end require 6 mana to cast from cascade. Relics are an obvious choice. Anger is not as great here as most of their creatures have 4 toughness. Primal command to shuffle their grave is also good. I like finks in the matchup as it applies early pressure and comes back from a living end to at least block and gain some life. I've even had games where I beast within or bolt my own creatures in response to a living end. This is particularly great when you beast within your own titan.
http://www.starcitygames.com/events/coverage/4094_71_or_better_modern_decklists.html
Personally I like Bloodmoon. a turn 2 or evrn turn 3 bloodmoon hoses a lot of decks. It does get boarded out sometimes but it feels so good to essentiallly win on turn 2 because they can't do anything. I've even had blood moon save me in later turns against infect and affinity as I've been able to deal with everything but man lands and the bloodmoon shuts that off just in time.
There are games however where you draw like the 3rd moon and the first one wasn't even doing much to begin with and it feels bad. That is kind of the risk reward of the deck.
I feel like most of the time when I lose it is because I didn't draw a threat in time. I've had games where I lock them out or stall enough but just don't get anything to kill them with. Those are frustrating.
On the subject of no titans, I still feel like there are some matches where titan just stone cold wins the game where a dragon wouldn't. I've also had games where titan was able to block a goyf and buy some turns that dragon would have just chumped to buy 1 turn.
I run trinisphere in my sb and I like it a lot.