Since we have cycle lands again, thought I would give a link to old Extended AggroLoam lists. The old lists have better cycle lands but these may still be good enough. You will notice BoP and Wall of Roots in the lists. I would imagine due to cycle lands and only running 24-25 lands. I would typically run 26-28 in my versions. These lists run 8 cycle lands and really only splash black for discard. I usually like to run black for Bob as well but he may no longer be needed due to the cycle lands. The one card that would really help the current lists is devastating dreams. Anyways, thought I would share the link to give some background.
@ lvg, on average, what turn is traverse turned on and what turns are you casting it? Regarding Gitrog, I have come to the same conclusion. The synergy seems to be there but in the end it did not get the job done. I think something is there but I have not quite found it yet.
I think The Gitrog Monster needs to be used in this deck. At this time, there is no other deck in Modern that can use its ability better than this deck. I have thought about an Abzan shell with Gitrog, Grisly Salvage and Knight of the Reliquary but I have not flushed out the entire idea.
Anyways, I am currently running one in the main in a BRg shell and when it hits play, you usually win on the spot. I recommend not playing it until there are usually about 7-8 lands in play with Seismic Assault out, but it is not needed. If you have Molten Vortex, Raven's Crime, or Flame Jab, you can usually draw into a Seismic Assault.
I have tested out Blighted Fen and Mortuary Mire. I have not been to impressed with Blighted Fen but I do like Mortuary Mire. It helps when I want to return a milled The Gitrog Monster into the graveyard and I want to perform a combo finish next turn.
For those of you who are not playing Countryside Crusher, I recommend you at least test it. It can easily be the biggest creature on the field. Plus, if you have a Dark Confidant out, you can stack the triggers. If I need to draw a spell and do not mind taking the damage, I have Crusher's ability resolve first and then Dark Confidant. Mill the lands away and then draw into action. If you resolve the triggers with Dark Confidant's resolving first, usually meaning you don't mind drawing a land, then you will reveal to Crusher until you find an action spell. If it is a spell that you do not need and you have a Loam in the yard, dredge back the loam. The stacking of the triggers really helps the deck find what it needs, ie Maelstrom Pulse or Seismic Assault or a SB card.
Let me know if you have any questions with the list. My list is a lot more traditional. There is a SCG in the Dallas in June and I plan on playing this deck.
Yea, I have never gotten behind the temur builds. I have been playing loam since modern started and I have always thought raven's crime is too strong. I tried out young pyro but never seemed to be what I wanted. I have continued to use goyf but recently i have removed him. I just run bob and contryside crusher. He outclasses almost every creature in the format. My list runs 28 lands. What i have always liked the most about this deck is the multiple angles of attack. I also tend not to run faitnless looting but instead magmetic insight.
This is my favorite deck in Modern until I can find a good Gifts Rock list. My version of the deck is fairly typical of the old lists except I am running Magmatic Insight instead of Faithless Looting. This card was made for this deck. I use it combined with Bob for a decent draw engine. My meta consists of a lot of artifacts (1 Affinity, 1 U/B Tezzert and 2 Lantern Control). The Lantern control MU gave me some trouble as I was not sure how to play around it. After some much thought, I think I have a decent game plan because I can dedicate so many cards in the board to artifact destruction. Other decks in my meta include Burn, Bogles, Jund, Grixis Twin and Grixis Control. I have added Spellskite to help with the Twin, Bogles and Burn match ups.
What are you all boarding in for the Grixis and Jund match ups if anything? Also do you all consider these match up in our favor. If so, what cards are your all-stars?
Ran the following list yesterday and went 4-1 to take second place yesterday.
Round 1: Lost in 3 to Scapeshift. He ended up getting first. Thought about having two copies of Slaughter Games in the SB but decided against it in the end. May need to rethink this.
Round 2: B/g Zombies. Won in 3. Had Courser of Kruphix in the SB which helped a lot in this match up.
Round 3: W/b Tokens. Won in 2. Loam engine too strong with either Assult or Flame Jab.
Round 4: Affinity. Won in 3. Ancient Grudges and sweepers out of the SB helped me win this match up.
Round 5: Death and Taxes. Won in 2. Depending on the opening hand, this could have done either way. He was not playing Mirran Crusader or swords. If he had, I think he may have won. I have seen these style of decks also adept Green for Scavening Ooze. He was playing a mono-white version.
Below is my list. It is more traditional Jund color version.
The deck is a blast to play even though I made numerous mistakes with missed triggers and not dredging when I should. That will come with time but overall, satisfied with my performance since it was the first time I have played the deck semicompetively. Would be willing to answer questions. Any comments are welcome.
Since we have cycle lands again, thought I would give a link to old Extended AggroLoam lists. The old lists have better cycle lands but these may still be good enough. You will notice BoP and Wall of Roots in the lists. I would imagine due to cycle lands and only running 24-25 lands. I would typically run 26-28 in my versions. These lists run 8 cycle lands and really only splash black for discard. I usually like to run black for Bob as well but he may no longer be needed due to the cycle lands. The one card that would really help the current lists is devastating dreams. Anyways, thought I would share the link to give some background.
Anyways, I am currently running one in the main in a BRg shell and when it hits play, you usually win on the spot. I recommend not playing it until there are usually about 7-8 lands in play with Seismic Assault out, but it is not needed. If you have Molten Vortex, Raven's Crime, or Flame Jab, you can usually draw into a Seismic Assault.
I have tested out Blighted Fen and Mortuary Mire. I have not been to impressed with Blighted Fen but I do like Mortuary Mire. It helps when I want to return a milled The Gitrog Monster into the graveyard and I want to perform a combo finish next turn.
Below is my list:
4x Dark Confidant
4x Countryside Crusher
1x The Gitrog Monster
9 Creatures
Spells
4x Magmatic Insight
4x Life From the Loam
4x Duress
3x Raven's Crime
1x Worm Harvest
1x Flame Jab
3x Seismic Assault
1x Molten Vortex
2x Maelstrom Pulse
23 Spells
4x Wooded Foothills
4x Bloodstained Mire
4x Blackcleave Cliffs
3x Raging Ravine
2x Graven Cairns
2x Blood Crypt
1x Stomping Ground
1x Overgrown Tomb
2x Ghost Quarter
1x Urborg, Tomb of Yawgmoth
1x Mortuary Mire
1x Swamp
1x Mountain
1x Forest
28 Lands
2x Anger of the Gods
1x Darkblast
3x Scavenging Ooze
3x Ancient Grudge
2x Dreadbore
2x Golgari Charm
1x Slaughter Games
1x Molten Vortez
For those of you who are not playing Countryside Crusher, I recommend you at least test it. It can easily be the biggest creature on the field. Plus, if you have a Dark Confidant out, you can stack the triggers. If I need to draw a spell and do not mind taking the damage, I have Crusher's ability resolve first and then Dark Confidant. Mill the lands away and then draw into action. If you resolve the triggers with Dark Confidant's resolving first, usually meaning you don't mind drawing a land, then you will reveal to Crusher until you find an action spell. If it is a spell that you do not need and you have a Loam in the yard, dredge back the loam. The stacking of the triggers really helps the deck find what it needs, ie Maelstrom Pulse or Seismic Assault or a SB card.
Let me know if you have any questions with the list. My list is a lot more traditional. There is a SCG in the Dallas in June and I plan on playing this deck.
What are you all boarding in for the Grixis and Jund match ups if anything? Also do you all consider these match up in our favor. If so, what cards are your all-stars?
Thanks.
Round 1: Lost in 3 to Scapeshift. He ended up getting first. Thought about having two copies of Slaughter Games in the SB but decided against it in the end. May need to rethink this.
Round 2: B/g Zombies. Won in 3. Had Courser of Kruphix in the SB which helped a lot in this match up.
Round 3: W/b Tokens. Won in 2. Loam engine too strong with either Assult or Flame Jab.
Round 4: Affinity. Won in 3. Ancient Grudges and sweepers out of the SB helped me win this match up.
Round 5: Death and Taxes. Won in 2. Depending on the opening hand, this could have done either way. He was not playing Mirran Crusader or swords. If he had, I think he may have won. I have seen these style of decks also adept Green for Scavening Ooze. He was playing a mono-white version.
Below is my list. It is more traditional Jund color version.
4 Faithless Looting
3 Inquisition of Kozilek
3 Raven's Crime
2 Flame Jab
4 Life from the Loam
3 Seismic Assault
3 Liliana of the Veil
1 Worm Harvest
Creatures
4 Dark Confidant
4 Tarmogoyf
3 Countryside Crusher
Lands
4 Blackcleave Cliffs
4 Verdant Catacombs
2 Arid Mesa
2 Blood Crypt
2 Graven Cairns
2 Dragonskull Summit
2 Ghost Quarter
1 Stomping Ground
1 Overgrown Tomb
1 Raging Ravine
1 Urborg, Tomb of Yawgmoth
1 Tectonic Edge
1 Swamp
1 Forest
1 Mountain
4 Courser of Kruphix
3 Ancient Grudge
2 Anger of the Gods
2 Jund Charm
1 Liliana of the Veil
1 Torpor Orb
1 Raven's Crime
1 Maelstrom Pulse
The deck is a blast to play even though I made numerous mistakes with missed triggers and not dredging when I should. That will come with time but overall, satisfied with my performance since it was the first time I have played the deck semicompetively. Would be willing to answer questions. Any comments are welcome.
Thanks.